View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023245 | AI War 2 | GUI | May 31, 2020 5:44 pm | Jun 1, 2020 3:26 am | |
Reporter | Lord Of Nothing | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.048 Bugfixes | ||||
Summary | 0023245: Modded game only - UI description contradictions. | ||||
Description | Okay, this is seriously esoteric, but: Using the following modded weapon on a ship: <system name="Railcannon2" display_name="Spire Railcannon" category="Weapon" firing_timing="OnlyInRange" damage_per_shot="6000" range="EssentiallyInfinite" shot_speed="VeryFast" rate_of_fire="Normal" shots_per_salvo="10" fires_salvos_sequentially="false" shot_type_data="HeavyBeamInvisible" beam_length_multiplier="1" > </system> The in-game description will contradict itself: The point beam section will say it hits only it's target, but the multibeam section will then say a single target can be hit by multiple intersecting beams. As far as I am aware there are no multi-shot point beams in the vanilla game, so this is mod only. As I say, very esoteric. I'm not entirely sure why I'm bothering to report it. :) | ||||
Tags | No tags attached. | ||||
|
You mean the part about a single target being able to take damage from multiple intersecting beams (as seen in the screenshot)? |
|
Exactly. (And thanks for the screenshot, should have done that myself.) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 31, 2020 5:44 pm | Lord Of Nothing | New Issue | |
May 31, 2020 6:08 pm | Lord Of Nothing | Description Updated | |
May 31, 2020 6:08 pm | NRSirLimbo | File Added: turret display text confusion.png | |
May 31, 2020 6:08 pm | NRSirLimbo | Note Added: 0057163 | |
Jun 1, 2020 3:26 am | Lord Of Nothing | Note Added: 0057164 |