View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023272 | AI War 2 | Bug - Gameplay | Jun 9, 2020 6:36 pm | Jun 13, 2020 1:15 pm | |
Reporter | tadrinth | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.062 Savegame/Networking Data Compaction | ||||
Fixed in Version | Beta 2.064 Fixes to Allegiances | ||||
Summary | 0023272: Allied Scourge killing AI command stations when that option is disabled | ||||
Description | Hacked for scourge allies, was very excited to have allies that wouldn't raise AIP. Then they expanded to a world I didn't own as their first expansion, which I thought was weird; the AI can clearly have scourge allies building on its planets, so I expected them to expand to one of my systems. Nope, they expanded to an AI world and then killed the command center. I have the box to let minor faction allies kill command stations unchecked. | ||||
Tags | No tags attached. | ||||
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Did a further round of testing on this. I started a game with scourge allies on minimal difficulty. Cleared some planets, waited, let them expand, no command stations killed. Hacked for *more* scourge allies, let them expand, again, no command stations killed. Took a break for lunch, almost gave up, decided to load it up and see what happened. Hack-generated Scourge *immediately* took out two command stations. Also, weirdly, the hack responses in this game were 100% sniper units and random guardians. |
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Should be fixed now |
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Confirmed fixed, have not had any command stations destroyed since I updated. |
Date Modified | Username | Field | Change |
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Jun 9, 2020 6:36 pm | tadrinth | New Issue | |
Jun 9, 2020 6:36 pm | tadrinth | File Added: i told scourge NOT to raise AIP.save | |
Jun 9, 2020 6:36 pm | tadrinth | File Added: i told scourge NOT to raise AIP.savemet | |
Jun 9, 2020 6:36 pm | tadrinth | File Added: Autosave.7920.save | |
Jun 9, 2020 6:36 pm | tadrinth | File Added: Autosave.7920.savemet | |
Jun 9, 2020 6:36 pm | tadrinth | File Added: okay the hunter waves are too much.save | |
Jun 9, 2020 6:36 pm | tadrinth | File Added: okay the hunter waves are too much.savemet | |
Jun 10, 2020 1:13 pm | tadrinth | File Added: okay well i guess i reproed.save | |
Jun 10, 2020 1:13 pm | tadrinth | File Added: okay well i guess i reproed.savemet | |
Jun 10, 2020 1:13 pm | tadrinth | File Added: Autosave.7560.save | |
Jun 10, 2020 1:13 pm | tadrinth | File Added: Autosave.7560.savemet | |
Jun 10, 2020 1:13 pm | tadrinth | File Added: well cannot repro.savemet | |
Jun 10, 2020 1:13 pm | tadrinth | File Added: well cannot repro.save | |
Jun 10, 2020 1:13 pm | tadrinth | Note Added: 0057256 | |
Jun 10, 2020 2:44 pm | BadgerBadger | Assigned To | => BadgerBadger |
Jun 10, 2020 2:44 pm | BadgerBadger | Status | new => resolved |
Jun 10, 2020 2:44 pm | BadgerBadger | Resolution | open => fixed |
Jun 10, 2020 2:44 pm | BadgerBadger | Fixed in Version | => Beta 2.064 Fixes to Allegiances |
Jun 10, 2020 2:44 pm | BadgerBadger | Note Added: 0057257 | |
Jun 13, 2020 1:15 pm | tadrinth | Note Added: 0057297 |