View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023278 | AI War 2 | Suggestion | Jun 10, 2020 1:46 pm | Dec 12, 2020 2:40 pm | |
Reporter | NRSirLimbo | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.063 Fixes and Tweaks | ||||
Fixed in Version | 2.702 Hot-Reloading Mods And Expansions | ||||
Summary | 0023278: DLC-activated XML entries | ||||
Description | Simply put: A tag on all kinds of XML entries (AI types, ships, techs, hacks, mercs, etc, etc) that is checked first before anything other than probably the internal name. skip_if_dlc_not_loaded="[list of DLC names]" -> Skips if any of the DLCs specified don't load Potentially for modding: skip_if_mod_not_loaded="[list of mod names]" -> Skips if any of the Mods specified don't load The combination of both would specify content that reacts to both DLCs and mods loaded, and doesn't load if any of the specified contents aren't loaded. When it comes to mods this should probably be loaded after all the mods have so that all the potential base entities have already been loaded. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 10, 2020 1:46 pm | NRSirLimbo | New Issue | |
Dec 12, 2020 2:40 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 12, 2020 2:40 pm | Chris_McElligottPark | Status | new => resolved |
Dec 12, 2020 2:40 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 12, 2020 2:40 pm | Chris_McElligottPark | Fixed in Version | => 2.702 Hot-Reloading Mods And Expansions |
Dec 12, 2020 2:40 pm | Chris_McElligottPark | Note Added: 0059926 |