View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023440 | AI War 2 | Bug - Gameplay | Jul 22, 2020 1:39 pm | Jul 23, 2020 11:12 am | |
Reporter | Lord Of Nothing | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.105 Selection Hotfix | ||||
Fixed in Version | 2.106 Immortals and Unresponsiveness | ||||
Summary | 0023440: Remains rebuilding instantly once rebuild started. | ||||
Description | I'm guessing this is in some way related to the fixes for the super-negative build progress thing? This includes structures for whom build progress should be disabled since the planet is not owned, i.e. factories. Simply take a fleet on to Brinkkemper in the attached save to see the issue in action. | ||||
Tags | No tags attached. | ||||
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Huh, now what that is telling me is that the probable root cause of the negative structure percentage bug is likely in the code that swaps invulnerable remains back into units that can be built. |
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Definitely related, that's for sure. For now I guess it's a brief bonus to players; I will get it tomorrow or the next day, in between my work on multiplayer. Since it's a bug in your favor, I'm in less of a hurry and trying to meter my non-MP-work time. |
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Small update, don't know if it's relevant: I was slightly wrong before, rebuild does respect some build progress disabling things: Turrets that are part of the fleet of a disabled citadel will not rebuild - the remains are transformed, but then stay at a moderately high negative percentage until the citadel is repaired out of it's disabled state, upon which they immediately jump to full completion. |
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Thanks! * Found and fixed the core typo from a few builds back where remains that were being rebuilt were being set to have the cost of the rebuilder, not themselves. This was previously massively overcharging players for building most things, but then once we put on a band-aid to fix that, it started giving it to them for basically free. |
Date Modified | Username | Field | Change |
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Jul 22, 2020 1:39 pm | Lord Of Nothing | New Issue | |
Jul 22, 2020 1:39 pm | Lord Of Nothing | File Added: Instant Rebuild.save | |
Jul 22, 2020 1:39 pm | Lord Of Nothing | File Added: Instant Rebuild.savemet | |
Jul 22, 2020 1:42 pm | Lord Of Nothing | Description Updated | |
Jul 22, 2020 1:49 pm | CRCGamer | Note Added: 0057776 | |
Jul 22, 2020 3:48 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Jul 22, 2020 3:48 pm | BadgerBadger | Status | new => assigned |
Jul 22, 2020 5:11 pm | Chris_McElligottPark | Note Added: 0057787 | |
Jul 23, 2020 6:12 am | Lord Of Nothing | File Added: Rebuild has some respect.save | |
Jul 23, 2020 6:12 am | Lord Of Nothing | File Added: Rebuild has some respect.savemet | |
Jul 23, 2020 6:12 am | Lord Of Nothing | Note Added: 0057802 | |
Jul 23, 2020 11:12 am | Chris_McElligottPark | Status | assigned => resolved |
Jul 23, 2020 11:12 am | Chris_McElligottPark | Resolution | open => fixed |
Jul 23, 2020 11:12 am | Chris_McElligottPark | Fixed in Version | => 2.106 Immortals and Unresponsiveness |
Jul 23, 2020 11:12 am | Chris_McElligottPark | Note Added: 0057807 |