View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023463 | AI War 2 | Suggestion | Jul 24, 2020 9:37 am | Jul 24, 2020 11:52 am | |
Reporter | Chris_McElligottPark | Assigned To | BadgerBadger | ||
Status | closed | Resolution | no change required | ||
Product Version | 2.106 Immortals and Unresponsiveness | ||||
Summary | 0023463: an option to make entities such as relics, debris, trains and instigator bases only spawn on explored planets would be coo | ||||
Description | Suggestion from Tynendir. https://steamcommunity.com/app/573410/discussions/0/2790494681476248022/ | ||||
Tags | No tags attached. | ||||
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Making relic trains only spawn on explored planets is kinda pointless because they are allowed to then immediately fly out of explored space. There's already a mechanic to make sure the player has a shot at trains though; trains are generally constrained to travel through a train station near the player, so you'll always have a shot at them. For Instigators, they will prefer to use Explored planets. The only time we won't use an Explored planet for instigators is if there are no legal ones (for example, the player or some other AI-hostile faction might have ships on all explored planets, and the instigators don't spawn where there are enemies). |
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Got it, that makes sense! |
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Relics and debris already spawn on only explored planets |
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That one I knew, yes. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 24, 2020 9:37 am | Chris_McElligottPark | New Issue | |
Jul 24, 2020 10:30 am | BadgerBadger | Note Added: 0057830 | |
Jul 24, 2020 10:34 am | Chris_McElligottPark | Assigned To | => BadgerBadger |
Jul 24, 2020 10:34 am | Chris_McElligottPark | Status | new => closed |
Jul 24, 2020 10:34 am | Chris_McElligottPark | Resolution | open => no change required |
Jul 24, 2020 10:34 am | Chris_McElligottPark | Note Added: 0057831 | |
Jul 24, 2020 10:35 am | BadgerBadger | Note Added: 0057832 | |
Jul 24, 2020 11:52 am | Chris_McElligottPark | Note Added: 0057833 |