View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023496 | AI War 2 | Bug - Gameplay | Aug 2, 2020 12:09 pm | Aug 3, 2020 11:46 am | |
Reporter | crawlers | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 2.112 Steam Networking Complete | ||||
Summary | 0023496: AIP on death still occurs even when remains are left | ||||
Description | An intergalactic strikecraft coordinator on Aphek was recently destroyed, as a result, AIP went up by 10. | ||||
Tags | No tags attached. | ||||
|
|
|
Chris, you made some changes in this area earlier |
|
Yep, apparently my fix did not work. I didn't have a savegame with all the settings on where I could actually test it. If anyone has a savegame where there is something that is ready to be destroyed that would cause this, so I can trigger the destruction and then see what happens, that would be hugely helpful. From purely a code standpoint, what I did looked to be sufficient, but clearly was not. Thanks! |
|
Should be a few seconds before it gets destroyed. |
|
Also, in that save, try to scrap the lesser zenith power generator. It will generate AIP when this is done, and I don't know any way to disable this. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 2, 2020 12:09 pm | crawlers | New Issue | |
Aug 2, 2020 12:09 pm | crawlers | File Added: 4_13_AIP.save | |
Aug 2, 2020 12:09 pm | crawlers | File Added: 4_13_AIP.savemet | |
Aug 2, 2020 10:01 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Aug 2, 2020 10:01 pm | BadgerBadger | Status | new => assigned |
Aug 2, 2020 10:02 pm | BadgerBadger | Note Added: 0057936 | |
Aug 3, 2020 10:24 am | Chris_McElligottPark | Note Added: 0057938 | |
Aug 3, 2020 11:29 am | crawlers | File Added: 4_12_preAIP.save | |
Aug 3, 2020 11:29 am | crawlers | File Added: 4_12_preAIP.savemet | |
Aug 3, 2020 11:29 am | crawlers | Note Added: 0057941 | |
Aug 3, 2020 11:46 am | crawlers | Note Added: 0057942 |