View Issue Details

IDProjectCategoryLast Update
0023516AI War 2Bug - GameplayAug 7, 2020 5:25 pm
ReporterRocketAssistedPuffin Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version2.116 GOG Networking Done 
Fixed in Version2.117 
Summary0023516: Old Eye style of outnumbering through unit count (still used by 2 Guardians) does not appear to take stacks into account.
DescriptionCannot provide save of this.

I have Eyes set to the Classic incarnation, i.e the player must outnumber the AI 2-1 before it triggers. Noticed odd values that don't add up with the number of AI units present. Upon leaving the planet to avoid altering the trigger value through combat, it slowly started to increase.

There were numerous AI units in small stacks (units from a garrison deploy stacked, ignoring the current stack limit somehow while waves do not). The increase in the trigger value seemed to line up with the stacks splitting. Eventually it got to around what it should reasonably be.

This led to a scenario where those Guardians were triggered, despite the AI being the one outnumbering.
TagsNo tags attached.



Aug 7, 2020 2:43 pm

reporter   ~0057992

Forgot to add - Eye mechanic appears to pre-date stacks by about a week.


Aug 7, 2020 3:26 pm

manager   ~0057993

Should be fixed now


Aug 7, 2020 5:25 pm

reporter   ~0057994

Thank you.

Hope DLC2 is going well. For what it's worth, I wasn't intending to criticize, just asking questions about it and answering those I was asked. Was just wanting to better understand things, but that seems to have been taken horribly wrong and different from what it was to me. Apologies for any accidents.

I did look more at it, in the files, and I can see the appeal. Curious to see the rest of it.

Issue History

Date Modified Username Field Change
Aug 7, 2020 2:42 pm RocketAssistedPuffin New Issue
Aug 7, 2020 2:43 pm RocketAssistedPuffin Note Added: 0057992
Aug 7, 2020 3:26 pm BadgerBadger Assigned To => BadgerBadger
Aug 7, 2020 3:26 pm BadgerBadger Status new => resolved
Aug 7, 2020 3:26 pm BadgerBadger Resolution open => fixed
Aug 7, 2020 3:26 pm BadgerBadger Fixed in Version => 2.117
Aug 7, 2020 3:26 pm BadgerBadger Note Added: 0057993
Aug 7, 2020 5:25 pm RocketAssistedPuffin Note Added: 0057994

Debug Log

Number Execution time Caller Event
PLUGIN-10SMFAuth SMFAuth.php:55 SMFAuthPlugin->auto_login()SMFAuth Initializing
PLUGIN-20SMFAuth SMFAuth.php:59 SMFAuthPlugin->auto_login()SMF Settings loaded from /home/arcengames/public_html/forums
PLUGIN-30SMFAuth SMFAuth.php:147 SMFAuthPlugin->decodeCookie()Cookie doesn't exist! Is the user logged into the forums?