View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023556 | AI War 2 | Bug - Gameplay | Aug 17, 2020 6:24 pm | Oct 13, 2020 2:58 pm | |
Reporter | Lord Of Nothing | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.121 Savegame Hotfix | ||||
Fixed in Version | 2.614 AI Turrets, Reserves, And More | ||||
Summary | 0023556: AI Reserves hostile to AI Again. (Well, Praetorians, anyway.) | ||||
Description | Modded Game, Spire Railgun Shop was active but unused (I didn't even start Fallen Spire, since I had something even better in the form of the DS Hacks.) and it couldn't have caused this. In the attached save "Reserves hostile to owning AI", if you look on the eastern AI homeworld (Boole), you will see a large blob of reserves that are hostile to the owning AI, or, more specifically, to it's praetorian guard (They seem to be leaving the structures alone but it's hard to tell.) The other save "Reserves yet to spawn test1" is a recreation with similar circumstances just before the reserves are due to spawn, on the same planet. In that one it seems clearer that the hostility is just to the Praetorians, once they do spawn. | ||||
Tags | No tags attached. | ||||
related to | 0023203 | resolved | BadgerBadger | AI anti-deepstrike reserves can be hostile to the AI owning the planet they warp in on in civil war situations. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 17, 2020 6:24 pm | Lord Of Nothing | New Issue | |
Aug 17, 2020 6:24 pm | Lord Of Nothing | File Added: Reserves hostile to owning AI.save | |
Aug 17, 2020 6:24 pm | Lord Of Nothing | File Added: Reserves hostile to owning AI.savemet | |
Aug 17, 2020 6:24 pm | Lord Of Nothing | File Added: Reserves yet to spawn test1.save | |
Aug 17, 2020 6:24 pm | Lord Of Nothing | File Added: Reserves yet to spawn test1.savemet | |
Aug 17, 2020 6:25 pm | Lord Of Nothing | Relationship added | related to 0023203 |
Oct 13, 2020 2:58 pm | BadgerBadger | Assigned To | => BadgerBadger |
Oct 13, 2020 2:58 pm | BadgerBadger | Status | new => resolved |
Oct 13, 2020 2:58 pm | BadgerBadger | Resolution | open => fixed |
Oct 13, 2020 2:58 pm | BadgerBadger | Fixed in Version | => 2.614 AI Turrets, Reserves, And More |
Oct 13, 2020 2:58 pm | BadgerBadger | Note Added: 0059206 |