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IDProjectCategoryLast Update
0002358AI War 1 / ClassicBug - OtherJan 17, 2011 10:34 pm
ReporterBobTheJanitor Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.064 
Fixed in Version4.070 
Summary0002358: Auto-kiting on a planet with a Radar Jammer leads to odd behavior
DescriptionI can't really explain it, the ships seem to dance back and forth for a while, then just stop at a certain range, then fail to shoot. I thought I was fighting the strongest guard post ever until I figured out barely any of my ships were firing.
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Chris_McElligottPark

Jan 17, 2011 10:34 pm

administrator   ~0009011

Thanks!

* Auto-kiting distance is now properly cut in half when they are being radar jammed.

Issue History

Date Modified Username Field Change
Jan 10, 2011 10:10 pm BobTheJanitor New Issue
Jan 10, 2011 10:16 pm Chris_McElligottPark Assigned To => keith.lamothe
Jan 10, 2011 10:16 pm Chris_McElligottPark Status new => assigned
Jan 17, 2011 10:34 pm Chris_McElligottPark Note Added: 0009011
Jan 17, 2011 10:34 pm Chris_McElligottPark Status assigned => resolved
Jan 17, 2011 10:34 pm Chris_McElligottPark Fixed in Version => 4.070
Jan 17, 2011 10:34 pm Chris_McElligottPark Resolution open => fixed
Jan 17, 2011 10:34 pm Chris_McElligottPark Assigned To keith.lamothe => Chris_McElligottPark