View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023757 | AI War 2 | Bug - Other | Sep 16, 2020 3:34 pm | Sep 16, 2020 7:34 pm | |
Reporter | GreatYng | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.505 Multiplayer Alpha Starts, Take Two | ||||
Summary | 0023757: Overlapping AI taunts on Overlord discovery and Overlord Phase 1 destruction; only one voice-clip plays | ||||
Description | When discovering an AI Overlord by destroying an AI Command Station the game attempts to play two voice lines simultaneously, and only one of them is actually played. Both taunts show up in the chat, and the taunt related to discovering the AI Home-planet is the only one that is played. This is the more important taunt, so it's not that big of a deal. I do think it is a bit silly that the game doesn't just choose the AI Overlord revealed taunt as the more important one, and to only play that one. When destroying the first phase of an AI Overlord the game also attempts two play two taunts, and only one of them is actually played. Both taunts show up in the chat: the first one is a generic 'AI Command Station destroyed' taunt, and the second is the taunt related to the destruction of the first phase of the Overlord. Only the voice line for the generic taunt is played. I would make it so the first taunt isn't used at all, because it is redundant in this situation. Additionally, while testing this I discovered that sometimes no taunt of any kind is generated at all. Nothing in chat, and no voice lines. I can replicate this consistently for the AI Overlord Phase 1 destruction by repeatedly clicking on the Overlord to attack it while it is being killed. I attached the two saves I used for testing: 'Taunt test 1' for the AI Overlord discovery, and 'Taunt test 2' for the AI Overlord Phase 1 destruction. | ||||
Tags | No tags attached. | ||||