View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023836 | AI War 2 | Crash/Exception | Sep 29, 2020 3:05 pm | Sep 29, 2020 3:23 pm | |
Reporter | Daniexpert | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.601 Savegame Hotfix | ||||
Fixed in Version | 2.603 Nanocaust And Civvies Strike Back | ||||
Summary | 0023836: Exception Object reference in the menu after a deserialization occured | ||||
Description | I got this exception after the deserialization that occured during a save loading in the main menu. Details of the latter in 0023835. | ||||
Tags | No tags attached. | ||||
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exception.txt (1,907 bytes)
Error at about campaign stage: 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameEscapeMenu+tAboutContent.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x0041b] in <c7802a3eb04744e08b44f261d472374d>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.AIW2.External.Window_InGameEscapeMenu+tAboutContent.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00000] in <c7802a3eb04744e08b44f261d472374d>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <8b3c76aee63c4780893dd448e45c6d61>:0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 |
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Error at about campaign stage: 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameEscapeMenu+tAboutContent.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x0041b] in <c7802a3eb04744e08b44f261d472374d>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.AIW2.External.Window_InGameEscapeMenu+tAboutContent.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00000] in <c7802a3eb04744e08b44f261d472374d>:0 at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <2fa1ae204022415a8c57b156d2929b81>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <8b3c76aee63c4780893dd448e45c6d61>:0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 |
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Thank you! * Fixed an exception that could happen if you were viewing the escape menu while receiving certain data at just the wrong time as a multiplayer client. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 29, 2020 3:05 pm | Daniexpert | New Issue | |
Sep 29, 2020 3:05 pm | Daniexpert | File Added: exception.txt | |
Sep 29, 2020 3:05 pm | Daniexpert | Note Added: 0058746 | |
Sep 29, 2020 3:23 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 29, 2020 3:23 pm | Chris_McElligottPark | Status | new => resolved |
Sep 29, 2020 3:23 pm | Chris_McElligottPark | Resolution | open => fixed |
Sep 29, 2020 3:23 pm | Chris_McElligottPark | Fixed in Version | => 2.603 Nanocaust And Civvies Strike Back |
Sep 29, 2020 3:23 pm | Chris_McElligottPark | Note Added: 0058748 |