View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023860 | AI War 2 | Crash/Exception | Oct 2, 2020 4:39 am | Oct 2, 2020 6:26 pm | |
Reporter | NRSirLimbo | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.604 A Thousand Screaming Idiots | ||||
Fixed in Version | 2.605 Hunter Intelligence | ||||
Summary | 0023860: Exception Popup: "TryWiringUpShotToTarget Error at debug stage 500" | ||||
Description | Modified Marauders are enabled, and there's a ton of debugging info, but the error seems to be deep within Arcen.AIW2.ExternalVisualization which was not modified at all. I don't think Marauders have anything to do with it. 10/2/2020 10:36:28 AM TryWiringUpShotToTarget Error at debug stage 500 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.SquadWrapper.GetSquad () [0x00009] in <e14989c264e6410ea5fc1b46c4f6647c>:0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.TryWiringUpShotToTarget (System.Single DeltaTime, Arcen.AIW2.Core.GameEntity_Squad TargetSquad) [0x00163] in <dfce020eaaf944609496237de294e638>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7d32f4d5c4324ad2a9e9d97ec9264d90>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7d32f4d5c4324ad2a9e9d97ec9264d90>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7d32f4d5c4324ad2a9e9d97ec9264d90>:0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.TryWiringUpShotToTarget (System.Single DeltaTime, Arcen.AIW2.Core.GameEntity_Squad TargetSquad) [0x00000] in <dfce020eaaf944609496237de294e638>:0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.AddShot (Arcen.AIW2.Core.GameEntity_Squad TargetSquad) [0x00000] in <dfce020eaaf944609496237de294e638>:0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedTo, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x00000] in <dfce020eaaf944609496237de294e638>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView) [0x00000] in <e14989c264e6410ea5fc1b46c4f6647c>:0 at Arcen.AIW2.Core.Planet.UpdateAllVisualObjects (System.Boolean IsCurrentPlanetNonSim, System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView) [0x00000] in <e14989c264e6410ea5fc1b46c4f6647c>:0 at Arcen.AIW2.Core.Engine_AIW2+<>c__DisplayClass65_0.<UpdateAllVisuals>b__0 (Arcen.AIW2.Core.Planet planet) [0x00000] in <e14989c264e6410ea5fc1b46c4f6647c>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <e14989c264e6410ea5fc1b46c4f6647c>:0 at Arcen.AIW2.Core.Engine_AIW2.UpdateAllVisuals () [0x00000] in <e14989c264e6410ea5fc1b46c4f6647c>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <7d32f4d5c4324ad2a9e9d97ec9264d90>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <e14989c264e6410ea5fc1b46c4f6647c>:0 at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed a general nullref exception that could happen in cross-threading cases in SquadWrapper's GetSquad() method. ** Why NRSirLimbo always hits these is a mystery, but thanks to him for reporting it! |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 2, 2020 4:39 am | NRSirLimbo | New Issue | |
Oct 2, 2020 4:39 am | NRSirLimbo | File Added: ArcenDebugLog.txt | |
Oct 2, 2020 4:39 am | NRSirLimbo | File Added: 20201002103922_1.jpg | |
Oct 2, 2020 6:26 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 2, 2020 6:26 pm | Chris_McElligottPark | Status | new => resolved |
Oct 2, 2020 6:26 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 2, 2020 6:26 pm | Chris_McElligottPark | Fixed in Version | => 2.605 Hunter Intelligence |
Oct 2, 2020 6:26 pm | Chris_McElligottPark | Note Added: 0058927 |