View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023861 | AI War 2 | Suggestion | Oct 2, 2020 6:28 am | Oct 2, 2020 3:42 pm | |
Reporter | Burner | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.604 A Thousand Screaming Idiots | ||||
Fixed in Version | 2.605 Hunter Intelligence | ||||
Summary | 0023861: Battle notifications for neutral/enemy systems | ||||
Description | The game has battle notifications for owned system - they are great. It would be nice if we were able to enable those (on per-planet basis) for neutral and enemy systems. There are quite a few cases where it could be important: * AI killing command station turns the system neutral so you won't see the notification any more. I'd like to still see it while the fight is going * Hacks. Seeing the notifier for system you're hacking would give you a fair estimate of how fight is going. Nice if you're multitasking * Long-term beachheads. Those systems can be as important as owned. I'd like to see a notification if my beachhead is attacked | ||||
Tags | No tags attached. | ||||
|
I think saying "If this planet has 5 strength of your turrets on it, have a notification" will cover most of these cases pretty well; thoughts? |
|
That would definitely cover killed command station with turrets alive and long term beachhead. You aren't always hauling a battle station forwards to pop down turrets for hacks though. |
|
Would you be okay with the Hack notifier hovertext saying "BTW, here are the strength of the enemies and your strength"? |
|
Both Badger's ideas sound good to me |
|
Planets with at least 5 strength in your turrets are now eligible for Planet In Combat notifications, even if you do not own those planets. The goal is to also have notifications for Beachheads, and planets where you are still fighting but the AI just sniped your command station. The Hacking notification tooltip now includes strength data about the enemy hacking response |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 2, 2020 6:28 am | Burner | New Issue | |
Oct 2, 2020 12:51 pm | BadgerBadger | Note Added: 0058901 | |
Oct 2, 2020 12:56 pm | CRCGamer | Note Added: 0058902 | |
Oct 2, 2020 1:03 pm | BadgerBadger | Note Added: 0058903 | |
Oct 2, 2020 1:15 pm | Burner | Note Added: 0058904 | |
Oct 2, 2020 3:16 pm | BadgerBadger | Assigned To | => BadgerBadger |
Oct 2, 2020 3:16 pm | BadgerBadger | Status | new => resolved |
Oct 2, 2020 3:16 pm | BadgerBadger | Resolution | open => fixed |
Oct 2, 2020 3:16 pm | BadgerBadger | Fixed in Version | => 2.605 Hunter Intelligence |
Oct 2, 2020 3:16 pm | BadgerBadger | Note Added: 0058914 | |
Oct 2, 2020 3:42 pm | BadgerBadger | Note Edited: 0058914 |