View Issue Details

IDProjectCategoryLast Update
0024063AI War 2Crash/ExceptionNov 5, 2020 12:53 pm
ReporterVortex Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version2.627 Hotfix 
Fixed in Version2.628 Mod Proliferation 
Summary0024063: Can't load save from 2.625
DescriptionNot a big deal I guess, only lost half an hour.

11/5/2020 6:09:01 PM Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/999 scourge/Autosave at 3h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
11/5/2020 6:09:01 PM
You're trying to load a savegame from a version that cannot be found in xml (in savegame was '2625_KaisersMarauders'), but you're at version 2.627. Sorry, no can do!

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <04d211b5440b4cb0b025d0ac3e5f4648>:0
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <04d211b5440b4cb0b025d0ac3e5f4648>:0
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <04d211b5440b4cb0b025d0ac3e5f4648>:0
  at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x00000] in <04d211b5440b4cb0b025d0ac3e5f4648>:0
  at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x00000] in <04d211b5440b4cb0b025d0ac3e5f4648>:0
  at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet_NeverCallDirectly_P1 (System.String FullSaveGameName, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00000] in <04d211b5440b4cb0b025d0ac3e5f4648>:0
  at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2) [0x00000] in <3d50f5b0341a470692441c44c9c26d3d>:0
  at Arcen.AIW2.External.Window_MainMenu+bContinueGame.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <de4c1327b42d48b3967d0045853792f7>:0
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <de4c1327b42d48b3967d0045853792f7>:0
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <04d211b5440b4cb0b025d0ac3e5f4648>:0
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <04d211b5440b4cb0b025d0ac3e5f4648>:0
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <9bb8f6e40006490da4518a3cf5afe42e>:0

11/5/2020 6:09:01 PM Could not load this savegame, as the world data that came out of it was null.
11/5/2020 6:09:01 PM Finish load save in 21.7ms
TagsNo tags attached.

Activities

Vortex

Nov 5, 2020 12:16 pm

reporter  

BadgerBadger

Nov 5, 2020 12:53 pm

manager   ~0059480

Fixed in next patch. Sorry about that!

Issue History

Date Modified Username Field Change
Nov 5, 2020 12:16 pm Vortex New Issue
Nov 5, 2020 12:16 pm Vortex File Added: Autosave at 3h 20m 0s.save
Nov 5, 2020 12:16 pm Vortex File Added: Autosave at 3h 20m 0s.savemet
Nov 5, 2020 12:53 pm BadgerBadger Assigned To => BadgerBadger
Nov 5, 2020 12:53 pm BadgerBadger Status new => resolved
Nov 5, 2020 12:53 pm BadgerBadger Resolution open => fixed
Nov 5, 2020 12:53 pm BadgerBadger Fixed in Version => 2.628 Mod Proliferation
Nov 5, 2020 12:53 pm BadgerBadger Note Added: 0059480