View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024082 | AI War 2 | Bug - Gameplay | Nov 7, 2020 10:43 pm | Dec 14, 2020 4:46 pm | |
Reporter | crawlers | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.627 Hotfix | ||||
Fixed in Version | 2.704 MP Notifications And Mapgen | ||||
Summary | 0024082: Multiplayer attack on client's planets dont give an alert | ||||
Description | Only the host gets an alert, look at Willesden which should be warning the player due to 2 phoenixes being there, but it doesn't. | ||||
Tags | No tags attached. | ||||
|
|
|
Thanks! * Planet under attack messages have been changed as follows: ** Previously, if you personally had 5 strength of turrets on a planet, then it would include the planet even if you did not own it. *** Based on player requests, it now includes planets where there is at least 5 strength of turrets OR mobile strength. Aka you can see fights that are not just beachheads. *** Previously, in multiplayer this did not show for specators or clients in general. Now it shows for all players. Additionally, that "strength of 5" calculation includes strength from all players, not just the host. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 7, 2020 10:43 pm | crawlers | New Issue | |
Nov 7, 2020 10:43 pm | crawlers | File Added: 2_noreport.save | |
Nov 7, 2020 10:43 pm | crawlers | File Added: 2_noreport.savemet | |
Dec 14, 2020 4:46 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 14, 2020 4:46 pm | Chris_McElligottPark | Status | new => resolved |
Dec 14, 2020 4:46 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 14, 2020 4:46 pm | Chris_McElligottPark | Fixed in Version | => 2.704 MP Notifications And Mapgen |
Dec 14, 2020 4:46 pm | Chris_McElligottPark | Note Added: 0059981 |