View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024157 | AI War 2 | Gameplay Issue | Nov 21, 2020 2:33 pm | Nov 21, 2020 4:02 pm | |
Reporter | TechSY730 | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.634 Multiplayer Solidification | ||||
Summary | 0024157: Warden fleet has gotten lazy about proactive defense | ||||
Description | Somewhere over the past couple of months the warden fleet has gotten pretty lazy about going on the proactive defense. It seems to barely commit anything into intercepting your attacks now unless you happen to stumble on the planet they decided to camp out on and rarely leave. This includes when you start getting close to the AI HW, which is a bit underwhelming. One of those things that is very difficult to show in a save, but I can try. | ||||
Tags | No tags attached. | ||||
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I should note that in the game I observed this, the Dyson sphere was playing an excellent "idiot magnet" where the AI was banking thousands of strength to holding it off but never actually trying to retake the Dyson planet. |
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I suspect maybe the "what planets are worth wardening" isn't being updated often enough, so often they get stuck defending a part of the galaxy I don't really care about anymore. |
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Oh how I wish the AI warden fleet would stop camping planets right outside of my planets. The hunter and warden fleets tend to group together near macrophage teliums as well. |