View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024224 | AI War 2 | Crash/Exception | Dec 13, 2020 12:20 am | Dec 15, 2020 9:52 am | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.703 Hotfix | ||||
Fixed in Version | 2.705 Clarity, Refinement, and Performance | ||||
Summary | 0024224: Today's multiplayer errors | ||||
Description | We were playing a 5 or 6 person shared faction game. This is the debug log from one of the clients. | ||||
Tags | No tags attached. | ||||
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The contents is a ton of repeated hits of this: 12/12/2020 8:43:23 PM Speed Group: Not fatal - just a warning: Client_TrulyProcessFastBlastDataOfCreatedObjects: Null faction found at index: -1. Abandoning rest of sync data from this cycle. 12/12/2020 8:43:24 PM GameEntity_Shot deserialization error at stage 2000 from serialized version 2.702 loading into new version 2.702, error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000f9] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].set_Item (TKey key, TValue value) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.Core.World_AIW2.RegisterNewEntity (Arcen.AIW2.Core.GameEntity_Shot Entity) [0x00001] in <793777b09f0f4825910aa547ba8f985b>:0 at Arcen.AIW2.Core.GameEntity_Shot.InitializeShot (Arcen.AIW2.Core.Planet Planet, System.Int32 PrimaryKeyID, Arcen.AIW2.Core.GameEntityTypeData TypeData) [0x0000b] in <793777b09f0f4825910aa547ba8f985b>:0 at Arcen.AIW2.Core.GameEntity_Shot.FinishDeserializeFrom (System.Int32 primaryKeyID, System.String name, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsDeserializingFromNetworkSync) [0x00047] in <793777b09f0f4825910aa547ba8f985b>:0 |
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Thanks! * Went over speed groups with a fine-toothed comb in terms of their fast-blast sync in multiplayer, and it all looks good. Put in slight extra instrumentation to let us know if there is actually an oversight, but at the moment it looks like the error is really on the side of fast-blast shots, not speed groups, and the speed groups were a downstream casualty. * Updated the central dictionaries that have lookups for shots, ships, and wormholes to be concurrent dictionaries that expect access from 8 threads at once (but can do more). This mostly affects nothing, but in certain cases where we were trying to write to one of those dictionaries from two threads at once, it will prevent any issues. ** What we were observing in some cases (one client out of five in a six player game, for example) is that shots were failing the basic method call of "assign self into dictionary by ID." This should be frankly impossible, but it was erroring on an internal method call TryInsert on the Dictionary<> class. That's a great sign that there is a cross-threading issue going on, because again that should be impossible in any other circumstance. So the simple solution is switching to a ConcurrentDictionary<>, and that problem should go away. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 13, 2020 12:20 am | BadgerBadger | New Issue | |
Dec 13, 2020 12:20 am | BadgerBadger | Status | new => assigned |
Dec 13, 2020 12:20 am | BadgerBadger | Assigned To | => Chris_McElligottPark |
Dec 13, 2020 12:20 am | BadgerBadger | File Added: ArcenDebugLog(1).txt | |
Dec 13, 2020 12:21 am | BadgerBadger | Note Added: 0059931 | |
Dec 15, 2020 9:52 am | Chris_McElligottPark | Status | assigned => resolved |
Dec 15, 2020 9:52 am | Chris_McElligottPark | Resolution | open => fixed |
Dec 15, 2020 9:52 am | Chris_McElligottPark | Fixed in Version | => 2.705 Clarity, Refinement, and Performance |
Dec 15, 2020 9:52 am | Chris_McElligottPark | Note Added: 0060001 |