View Issue Details

IDProjectCategoryLast Update
0024450AI War 2Bug - GameplayFeb 20, 2021 2:48 pm
ReporterArnaudB Assigned To 
Status resolvedResolutionfixed 
Product VersionBeta 2.742 Hacking Balance 
Fixed in VersionBeta 2.744 Scourge Industries, Inc 
Summary0024450: Scourge excessive number of builders
DescriptionIn working on the new Scourge balance I stumbled upon a bug. They should only have 3 builders, they are at 6 and had 4 earlier, in the saves provided below.

Either AllowedBuildersIncreasePerScienceUnit="0" and BaseNumberOfBuildersAllowed="3" aren't working or something else is up

Here are the changes:
-Scourge now mark up much later into the game. It needs 18 planets worth of science for Mark II instead of 9. It needs 35 planets worth of science for Mark III.
-Note the number of planets can be significantly lessened by harvesting science from others sources: nodes, archive, neutral planets and Overlord kills.
-Neophyte cost is halved on intensity 10, and a third cheaper on intensity 1. this means there will be more of them around from a spawner.
-Builders numbers are fixed from 2 to 3 from intensity 1 to 8, 4 on intensity 9 and 5 on intensity 10.
-Builders always show on the galaxy map if you have vision of their planets. Builders are much tougher and are immune to tractors.
-Cloaked Builder now properly has 0.7 albedo instead of 0.3.

(Possibly add an escort to builders, or just drones. Possibly add Chuck Norris forcefield to Builder. => This isn't for you to do Chris, just notes of possible stuff to make builder tougher.)

I committed all the change for Scourge and to the builder stats, so you can open the saves with everything set up.

Hopefully you can help me keep the Scourge as the stated cap. I'm intended for Builders to be scary, tough units that make players feel rewarded to kill, 3 to 5 depending on Scourge intensity. They'd show up on the galaxy map, so I also want a small number to prevent crowding the map.

Thank you for your help, Chris.
TagsNo tags attached.

Activities

ArnaudB

Feb 19, 2021 11:39 am

manager  

Too many builders.save (255,140 bytes)
ScourgeTest 1.save (171,728 bytes)
ScourgeTest 5.save (438,371 bytes)
20210219134657_1.jpg (358,413 bytes)
20210219131812_1.jpg (414,162 bytes)

Chris_McElligottPark

Feb 20, 2021 2:48 pm

administrator   ~0060583

Looks like YOU fixed this! Very well done revamp. :)

Issue History

Date Modified Username Field Change
Feb 19, 2021 11:39 am ArnaudB New Issue
Feb 19, 2021 11:39 am ArnaudB File Added: Too many builders.save
Feb 19, 2021 11:39 am ArnaudB File Added: ScourgeTest 1.save
Feb 19, 2021 11:39 am ArnaudB File Added: ScourgeTest 5.save
Feb 19, 2021 11:39 am ArnaudB File Added: 20210219134657_1.jpg
Feb 19, 2021 11:39 am ArnaudB File Added: 20210219131812_1.jpg
Feb 19, 2021 11:40 am ArnaudB Description Updated
Feb 20, 2021 2:48 pm Chris_McElligottPark Status new => resolved
Feb 20, 2021 2:48 pm Chris_McElligottPark Resolution open => fixed
Feb 20, 2021 2:48 pm Chris_McElligottPark Fixed in Version => Beta 2.744 Scourge Industries, Inc
Feb 20, 2021 2:48 pm Chris_McElligottPark Note Added: 0060583