View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024558 | AI War 2 | Bug - Gameplay | Mar 14, 2021 10:03 pm | Mar 16, 2021 11:03 pm | |
Reporter | TheIronBird | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.715 Unload Queuing | ||||
Fixed in Version | Beta 2.760 Xenophiles And Overlords | ||||
Summary | 0024558: The Nanocaust are stuck after losing their starting system | ||||
Description | Nanocaust only expanded two systems when AI sent a wave to take back their starting system. Now their fleet, 3.5k fleet power (and growing as anything gets sent through), is sitting on a chokepoint towards the AI Homeworld. Wasn't sure if this behavior was normal when the Nanocaust loses their starting system, but thought it was odd as normally, they steamroll through my defenses and kill be by now. It would appear that, upon loading my save, all the nanocaust just start to disintegrate. | ||||
Tags | No tags attached. | ||||
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Badger, I'm not asking you to do anything with this one, but I assigned it to you temporarily just because I don't know how to answer the question. |
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When the nanocaust hive is destroyed the nanocaust stop working. In general, hive-based beings don't do well after their hive is destroyed. However, the nanocaust now attritions much much faster once the hive is destroyed; having 3K strength sitting around is disruptive to gameplay |
Date Modified | Username | Field | Change |
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Mar 14, 2021 10:03 pm | TheIronBird | New Issue | |
Mar 14, 2021 10:03 pm | TheIronBird | File Added: NanoAreStuck.save | |
Mar 14, 2021 10:03 pm | TheIronBird | File Added: NanoAreStuck.savemet | |
Mar 15, 2021 12:24 pm | TheIronBird | Description Updated | |
Mar 15, 2021 6:17 pm | Chris_McElligottPark | Assigned To | => BadgerBadger |
Mar 15, 2021 6:17 pm | Chris_McElligottPark | Status | new => feedback |
Mar 15, 2021 6:17 pm | Chris_McElligottPark | Note Added: 0060785 | |
Mar 16, 2021 11:03 pm | BadgerBadger | Status | feedback => resolved |
Mar 16, 2021 11:03 pm | BadgerBadger | Resolution | open => fixed |
Mar 16, 2021 11:03 pm | BadgerBadger | Fixed in Version | => Beta 2.760 Xenophiles And Overlords |
Mar 16, 2021 11:03 pm | BadgerBadger | Note Added: 0060808 |