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IDProjectCategoryLast Update
0024668AI War 2Bug - GameplayApr 9, 2021 9:43 am
ReporterMetrekec Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product VersionBeta 2.770 Multiplayer Metal 
Fixed in VersionBeta 2.772 Wormhole Hotfix 
Summary0024668: Can't move ships off of homeworld, Errors Reported By Engine
DescriptionCan't move ships off of homeworld, Errors Reported By Engine. Closing the game and reloading the save does not help. This happens after starting a new game on the latest patch (2.771 which is not in the dropdown menu at the moment). This prevents the player from playing the game completely.

4/8/2021 8:44:11 PM (2.771) Mem: 1,166,233,600 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Exception: Passed in null command type
Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0)
Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0)
Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0)
GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0)
GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0)
TagsNo tags attached.

Activities

Metrekec

Apr 8, 2021 8:50 pm

reporter  

ArcenDebugLog.txt (874,462 bytes)
ErrorsReportedByEngine.txt (4,208 bytes)   
11/5/2020 7:30:57 PM (2.627) Mem: 646,025,216 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
GameObjects can not be made active when they are being destroyed.
Stack Trace: 


1/1/0001 12:00:00 AM (null version) Mem: 20,111,360 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
<RI.Hid> Failed to create device file:
 3 The system cannot find the path specified.

Stack Trace: 


3/20/2021 1:34:49 AM (2.761) Mem: 1,531,957,248 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
ArgumentOutOfRangeException: Index and count must refer to a location within the string.
Parameter name: count
Stack Trace: System.String.Remove (System.Int32 startIndex, System.Int32 count) (at <9577ac7a62ef43179789031239ba8798>:0)
TMPro.TMP_InputField.DeleteKey () (at <f6351f7aecfa442684082a613f64e5ba>:0)
TMPro.TMP_InputField.KeyPressed (UnityEngine.Event evt) (at <f6351f7aecfa442684082a613f64e5ba>:0)
TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <f6351f7aecfa442684082a613f64e5ba>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <180703593e4741bb9b71054376ddc33e>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <180703593e4741bb9b71054376ddc33e>:0)
UnityEngine.EventSystems.EventSystem:Update()



4/8/2021 8:44:11 PM (2.771) Mem: 1,166,233,600 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Exception: Passed in null command type
Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0)
Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0)
Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0)
GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0)
GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0)



4/8/2021 8:48:21 PM (2.771) Mem: 767,856,640 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
Exception: Passed in null command type
Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0)
Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0)
Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0)
GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0)
GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0)



ErrorsReportedByEngine.txt (4,208 bytes)   
CantMoveShips.save (255,859 bytes)

Ithuriel0

Apr 8, 2021 9:14 pm

reporter   ~0061069

I'm having the same issue but with all wormholes.

Chris_McElligottPark

Apr 9, 2021 9:43 am

administrator   ~0061072

Sorry about that!

* Fix an issue that crept into the last version where player units could not go through wormholes and would error if you tried.
** Amusingly, enemies and NPCs in general could still use wormholes just fine.

Issue History

Date Modified Username Field Change
Apr 8, 2021 8:49 pm Metrekec New Issue
Apr 8, 2021 8:49 pm Metrekec Description Updated
Apr 8, 2021 8:50 pm Metrekec File Added: ArcenDebugLog.txt
Apr 8, 2021 8:50 pm Metrekec File Added: ErrorsReportedByEngine.txt
Apr 8, 2021 8:50 pm Metrekec File Added: CantMoveShips.save
Apr 8, 2021 8:50 pm Metrekec File Added: CantMoveShips.savemet
Apr 8, 2021 8:53 pm Metrekec Description Updated
Apr 8, 2021 9:14 pm Ithuriel0 Note Added: 0061069
Apr 9, 2021 9:43 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 9, 2021 9:43 am Chris_McElligottPark Status new => resolved
Apr 9, 2021 9:43 am Chris_McElligottPark Resolution open => fixed
Apr 9, 2021 9:43 am Chris_McElligottPark Fixed in Version => Beta 2.772 Wormhole Hotfix
Apr 9, 2021 9:43 am Chris_McElligottPark Note Added: 0061072