View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024756 | AI War 2 | Bug - Gameplay | Apr 27, 2021 11:31 pm | Apr 28, 2021 9:52 am | |
Reporter | DEMOCRACY_DEMOCRACY | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.809 Self Optimization | ||||
Fixed in Version | 2.810 Hotfix for Death | ||||
Summary | 0024756: Destroyed turrets no longer transform into remains/debris. | ||||
Description | As title says. Seems like turrets destroyed by the AI die to remains. May have to correlate to the transports getting killed. | ||||
Tags | No tags attached. | ||||
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I just confirmed this on my local game. |
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Not in most_recent_stable 2.8.08 |
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Thanks! * Fixed a bug in the prior version where ghostbusting was being so thorough that it was actually preventing things from dying to remains, or being crippled, on hosts and single player machines. The "deep scrub ghosts" logic now only applies on multiplayer clients, and if it gets a bit overzealous and scrubs something too much, the host will be along to fix that very soon after. ** It's possible that if this leads to brief visual artifacts on the client in an ongoing fashion (that remains to be seen), that we could make this specifically exclude things that die to remains or things that are crippled rather than dying, etc. We'll need more MP testing feedback to know if that's required or not. |
Date Modified | Username | Field | Change |
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Apr 27, 2021 11:31 pm | DEMOCRACY_DEMOCRACY | New Issue | |
Apr 27, 2021 11:31 pm | DEMOCRACY_DEMOCRACY | File Added: turret perma death.save | |
Apr 27, 2021 11:38 pm | donblas | Note Added: 0061250 | |
Apr 27, 2021 11:38 pm | donblas | Severity | minor => major |
Apr 27, 2021 11:42 pm | donblas | Note Added: 0061251 | |
Apr 28, 2021 9:52 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 28, 2021 9:52 am | Chris_McElligottPark | Status | new => resolved |
Apr 28, 2021 9:52 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 28, 2021 9:52 am | Chris_McElligottPark | Fixed in Version | => 2.810 Hotfix for Death |
Apr 28, 2021 9:52 am | Chris_McElligottPark | Note Added: 0061252 |