View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024783 | AI War 2 | Bug - Other | Apr 30, 2021 8:20 pm | May 1, 2021 7:43 pm | |
Reporter | donblas | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.850 Icons, Targeting, And ODSS | ||||
Fixed in Version | 2.850 Icons, Targeting, And ODSS | ||||
Summary | 0024783: Minefield showing up in technology unlock strength comparision as ship, not defnese | ||||
Description | See attached image | ||||
Tags | No tags attached. | ||||
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Potential fix: Go to Human.cs and find this line if ( mem.TypeData.IsTurret || (mem.TypeData.IsMobile && mem.TypeData.FleetMembershipStyle == FleetMembershipStyle.Planetary) ) Make this line if ( mem.TypeData.IsTurret || (!mem.TypeData.IsMobile && mem.TypeData.FleetMembershipStyle == FleetMembershipStyle.Planetary) ) (this change inserts a ! right before mem.TypeData.IsMobile) See if that cleans the problem up. |
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Thanks! * Fixed an issue where minefields were showing up in technology unlock strength comparision as ship, not defense. Among other places. ** Thanks to donblas for reporting, Badger for the fix, and CRZgatecrusher for verifying the fix. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 30, 2021 8:20 pm | donblas | New Issue | |
Apr 30, 2021 8:20 pm | donblas | File Added: 1.png | |
May 1, 2021 6:13 pm | BadgerBadger | Note Added: 0061301 | |
May 1, 2021 7:43 pm | Chris_McElligottPark | Assigned To | => BadgerBadger |
May 1, 2021 7:43 pm | Chris_McElligottPark | Status | new => resolved |
May 1, 2021 7:43 pm | Chris_McElligottPark | Resolution | open => fixed |
May 1, 2021 7:43 pm | Chris_McElligottPark | Fixed in Version | => 2.850 Icons, Targeting, And ODSS |
May 1, 2021 7:43 pm | Chris_McElligottPark | Note Added: 0061302 |