View Issue Details

IDProjectCategoryLast Update
0024807AI War 2Gameplay IssueFeb 28, 2022 1:11 pm
ReporterBummeri Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version2.850 Icons, Targeting, And ODSS 
Summary0024807: MP session summary 20210505
DescriptionWe played a session with litenetlib. Clients got some errors during game. Clients also complained some command lag and rubberbanding.

Most commandlag/rubberbanding came when we moved fleets through wormholes or when client changed view to a very intense battle.

Logs are attached, so is save.
TagsNo tags attached.

Activities

Bummeri

May 5, 2021 4:55 pm

reporter  

message (13).txt (20,958 bytes)   
5/5/2021 8:30:38 PM	SINGLEP	Current directory used: E:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
5/5/2021 8:30:38 PM	SINGLEP	Boot up FleetOS (0.6244s)
5/5/2021 8:30:40 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 980 Ti
graphicsDeviceID: 6088
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 6097
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
processorCount: 4
processorFrequency: 3300
systemMemorySize: 16360
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/5/2021 8:30:41 PM	SINGLEP	Check System Logs For Rogue Intelligence (2.3358s)
5/5/2021 8:30:41 PM	SINGLEP	Inspect Aft Hatches (0.7258s)
5/5/2021 8:30:41 PM	SINGLEP	Found 400 xml files in 100 folders in 52ms
5/5/2021 8:30:49 PM	SINGLEP	Check For Extra Modules (8.0975s)
5/5/2021 8:30:50 PM	SINGLEP	399 Xml Files Parsed in 8,057ms
5/5/2021 8:30:50 PM	SINGLEP	Gather Ancient Lifeforms (0.0220s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Game Version: 2.850
5/5/2021 8:30:50 PM	2.850	SINGLEP	Eject Trash Into Hyperspace (0.0320s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Bring Cloaking Systems Online (0.0050s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Recalculate Speed Of Light (0.0400s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Optimize Comfort On Command Decks (0.0100s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Generating Framerates (0.0070s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Update mod and expansion statuses!
5/5/2021 8:30:50 PM	2.850	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
5/5/2021 8:30:50 PM	2.850	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/5/2021 8:30:50 PM	2.850	SINGLEP	Check Nearby Stellar Masses (0.0900s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	399 Xml Files Checked For Exp/Mod Status in 11ms
5/5/2021 8:30:50 PM	2.850	SINGLEP	Pruning Excess Brain Cells (0.7078s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Remembering Alamo (0.1160s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Boot Audio Comms (0.0090s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Establish Individual Audio Links (0.1040s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	No resolution change was required.
5/5/2021 8:30:51 PM	2.850	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/5/2021 8:30:51 PM	2.850	SINGLEP	Applied Framerate Type: 100 FPS (vsync: 0 targetFPS:100)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Refresh Optical Lensing (0.0090s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Revise Fundamental Physical Laws (0.0420s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Calculate Odds Of Success (0.1450s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Briefly Panic (0.4668s)
5/5/2021 8:30:52 PM	2.850	SINGLEP	Install Confidence Routines (0.4779s)
5/5/2021 8:30:52 PM	2.850	SINGLEP	Bring Commander Interface Online (0.1400s)
5/5/2021 8:30:52 PM	2.850	SINGLEP	Motivate All Crews (0.0580s)
5/5/2021 8:30:52 PM	2.850	SINGLEP	Locating Available Networks (0.0880s)
5/5/2021 8:30:52 PM	2.850	SINGLEP	Externalizing Patterns (0.0260s)
5/5/2021 8:30:52 PM	2.850	SINGLEP	Hooking Externals (0.0070s)
5/5/2021 8:30:52 PM	2.850	SINGLEP	Handlizing Hooks (0.0110s)
5/5/2021 8:30:52 PM	2.850	SINGLEP	Disengaging Constants (0.0270s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Late Axionic Computations (1.1401s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Poking At Status Indicators (0.0060s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Discovering States Of Matter (0.0090s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Searching For A Leader (0.0120s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Suppressing Bad Thoughts (0.0110s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Sentinel Alertness Diagnostic (0.0080s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Connecting to Fleet Command (0.0140s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Thinking Of Advice (0.0170s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Degaussing Advice (0.0070s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Reading Alien Diaries (0.0110s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Naming All Known Planets (0.0130s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Remembering Speeds (0.0080s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Prioritizing Targets (0.0080s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Rebooting Sensor Arrays (0.0120s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Unloading Prismatic Grid (0.0090s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Thinking Of Objectives (0.0120s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Inhibiting Visual Scans (0.0560s)
5/5/2021 8:30:53 PM	2.850	SINGLEP	Synthesizing Vocals (0.0110s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Investigating Map Signatures (0.0110s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Ventilating Scenarios (0.0050s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Decontaminating Targeting Systems (0.0110s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Ejecting Tactical Core (0.0090s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Calibrating Formations (0.0100s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Intercepting Galactic Maps (0.0120s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Discharging Colored Ions (0.0180s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Replicating Ion Colors (0.0080s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Faction Diagnostics (0.0130s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Buffering Hackers (0.0170s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Inverting Death (0.0060s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Linear Field Variance (0.0570s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Charging Marks (0.0050s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Differentiating Marks (0.0100s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Guarding The Posts (0.0110s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Range Manifolds (0.0080s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Purging ROFs (0.1040s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Manipulating Speeds (0.0060s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Detecting Projectiles (0.0090s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Grouping Flow Fields (0.0100s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Modulating Flow Field Groups (0.0150s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Designing Fleets (0.0130s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Thinking Of Technologies (0.0060s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Categorizing Starboard Sensors (0.0110s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Injecting Galactic Variables (0.0110s)
5/5/2021 8:30:54 PM	2.850	SINGLEP	Wishing On Starfields (0.2715s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Crawling Distant Planets (0.7617s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Categorizing All Planets (0.0050s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Organizing Commands (0.0410s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Calculating Firing Cones (0.0080s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Jailbreaking Favorite Ship Parts (0.4059s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Re-Aligning Objectives (0.0590s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Sterilizing Test Chamber (0.0070s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Issuing Orders (0.0080s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Augmenting Infusers (0.0100s)
5/5/2021 8:30:55 PM	2.850	SINGLEP	Infusing (0.0230s)
5/5/2021 8:30:56 PM	2.850	SINGLEP	Load Surrogates (0.0560s)
5/5/2021 8:30:56 PM	2.850	SINGLEP	Locate Dictionaries (0.0060s)
5/5/2021 8:30:56 PM	2.850	SINGLEP	Set Stage (0.0170s)
5/5/2021 8:31:29 PM	2.850	SINGLEP	Remote Probe Programmed To Replicate (33.7010s)
5/5/2021 8:31:29 PM	2.850	SINGLEP	Post-Proton Surge (0.0150s)
5/5/2021 8:31:29 PM	2.850	SINGLEP	Background Radiation Taste Test (0.0380s)
5/5/2021 8:31:29 PM	2.850	SINGLEP	Shuffling Chairs On Command Deck (0.0250s)
5/5/2021 8:31:29 PM	2.850	SINGLEP	Windshield Wiping (0.0050s)
5/5/2021 8:31:29 PM	2.850	SINGLEP	Last Organizational Modeling (0.1050s)
5/5/2021 8:31:29 PM	2.850	SINGLEP	Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/5/2021 8:31:30 PM	2.850	SINGLEP	Stimulate Modulation (0.0610s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	Tip Servos (0.0210s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	Sort Buildings Into Uneven Piles (0.0170s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	Design New Fleet Logo (0.0090s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	Inspect Fleet Logo (0.0070s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	Ogle Enemy Logo (0.0090s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	Order Cores By Seniority (0.0110s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1340
5/5/2021 8:31:30 PM	2.850	SINGLEP	Make Factions That Extra Bit Special (0.0130s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	Final Checks (0.6298s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	Load Historical Documents (0.0040s)
5/5/2021 8:31:30 PM	2.850	SINGLEP	52.5 seconds total load time.
Boot up FleetOS (0.6s)
Check System Logs For Rogue Intelligence (2.3s)
Inspect Aft Hatches (0.7s)
Check For Extra Modules (8.1s)
Pruning Excess Brain Cells (0.7s)
Briefly Panic (0.5s)
Install Confidence Routines (0.5s)
Late Axionic Computations (1.1s)
Wishing On Starfields (0.3s)
Crawling Distant Planets (0.8s)
Jailbreaking Favorite Ship Parts (0.4s)
Remote Probe Programmed To Replicate (33.7s)
Final Checks (0.6s)
5/5/2021 8:31:31 PM	2.850	SINGLEP	Hello Steam user 'Jusa'
5/5/2021 8:32:15 PM	2.850	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2850_IconsTargetingAndODSS
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/5/2021 8:32:18 PM	2.850	CLIENT	Asking to join hosted game with the name 'Jusa'
5/5/2021 8:32:19 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 3)
5/5/2021 8:32:20 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color>
<color=#1f11fa>Jusa (You)</color>

5/5/2021 8:32:20 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:32:20 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 3)
5/5/2021 8:32:20 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color>
<color=#1f11fa>Jusa (You)</color>

5/5/2021 8:32:20 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:32:20 PM	2.850	CLIENT	Multiplayer Connection Time Taken: Establishing_Connection - 1.2s
5/5/2021 8:32:20 PM	2.850	CLIENT	Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 1.4s
5/5/2021 8:33:32 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 3)
5/5/2021 8:33:32 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color>
<color=#1f11fa>Jusa (You)</color>

5/5/2021 8:33:32 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:33:34 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 3)
5/5/2021 8:33:34 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color>
<color=#1f11fa>Jusa (You)</color>

5/5/2021 8:33:34 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:34:55 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 3)
5/5/2021 8:34:55 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color>
<color=#1f11fa>Jusa (You)</color>

5/5/2021 8:34:55 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:35:10 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 3)
5/5/2021 8:35:10 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color>
<color=#1f11fa>Jusa (You)</color>

5/5/2021 8:35:10 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:35:51 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 3)
5/5/2021 8:35:51 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color>
<color=#1f11fa>Jusa (You)</color>

5/5/2021 8:35:51 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:36:31 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 3)
5/5/2021 8:36:31 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (Open - Faction #22, KaleR)</color>
<color=#1f11fa>Jusa (You)</color>

5/5/2021 8:36:31 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 9:50:29 PM	2.850	CLIENT	Failed to load Sprite 'assets/arcenui/images/activelymining.png' from bundle 'arcenui'
5/5/2021 10:45:53 PM	2.850	CLIENT	Blank FleetMembership for ship of type Warping-In Marauder Outpost! Health: 5000 Removed: False
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass44_0.<DoCombatSecond_FromSimBGThread>b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatSecond_FromSimBGThread (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass72_0.<DoWorldSecondLogic_FromSimBGThread>b__4 (Arcen.AIW2.Core.Planet planet) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 

5/5/2021 10:56:30 PM	2.850	CLIENT	DoWormholeTraversalLogic error at debugStage 5200: System.Exception: Tried to add entity ElectricBomber that was already in list! (249 entities there.)
  at Arcen.AIW2.Core.EntityCollection.AddEntity (Arcen.AIW2.Core.GameEntity_Squad Entity) [0x0006b] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.Core.PlanetFaction.SwitchToFaction (Arcen.AIW2.Core.GameEntity_Squad Entity, Arcen.AIW2.Core.PlanetFaction Other, System.Boolean CanExecuteOnClient) [0x00094] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass41_1.<DoWormholeTraversalLogic>b__0 (Arcen.AIW2.Core.Planet planet) [0x0055e] in <676a0c464e494be6a8c3feca3f09b841>:0 
  at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <cac42c33f821440e8875dba93b46db0f>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoWormholeTraversalLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00091] in <676a0c464e494be6a8c3feca3f09b841>:0 
5/5/2021 11:29:58 PM	2.850	CLIENT	
Memory Profile Debug Data On Game Exit:
Game Version: 2850_IconsTargetingAndODSS
Multiplayer Status: Client
==========================================
EntityOrders: 38,455 created, 0 removed, 38,455 active.
Factions: 28 created, 0 removed, 28 active.
Fireteams: 5,167 created, 4,934 removed, 219 active.
Fleets: 1,151 created, 587 removed, 564 active.
GameCommands: 1,550 created, 168 removed, 1,382 active.
GE_Others: 248 created, 0 removed, 248 active.
GE_Shots: 2,993 created, 0 removed, 2,993 active.
GE_Squads: 275,620 created, 260,980 removed, 14,639 active.
Pathfinders: 24 created, 0 removed, 24 active.
PlanetFactions: 2,520 created, 0 removed, 2,520 active.
Planets: 90 created, 0 removed, 90 active.
==========================================
Network Data Totals:
Received Overall: 0
Received Overall: 0 Bytes
Sent Overall: 0
Sent Overall: 0 Bytes
==========================================
message (13).txt (20,958 bytes)   
ArcenDebugLog (6).txt (104,614 bytes)   
5/1/2021 2:05:24 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
5/1/2021 2:05:24 PM	SINGLEP	Boot up FleetOS (0.1586s)
5/1/2021 2:05:24 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti
graphicsDeviceID: 8578
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 5991
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz
processorCount: 16
processorFrequency: 3792
systemMemorySize: 16285
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/1/2021 2:05:25 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.5442s)
5/1/2021 2:05:25 PM	SINGLEP	Inspect Aft Hatches (0.1851s)
5/1/2021 2:05:25 PM	SINGLEP	Found 399 xml files in 100 folders in 154ms
5/1/2021 2:05:27 PM	SINGLEP	Check For Extra Modules (2.3035s)
5/1/2021 2:05:27 PM	SINGLEP	399 Xml Files Parsed in 2,174ms
5/1/2021 2:05:27 PM	SINGLEP	Gather Ancient Lifeforms (0.0288s)
5/1/2021 2:05:27 PM	2.815	SINGLEP	Game Version: 2.815
5/1/2021 2:05:27 PM	2.815	SINGLEP	Eject Trash Into Hyperspace (0.0069s)
5/1/2021 2:05:27 PM	2.815	SINGLEP	Bring Cloaking Systems Online (0.0050s)
5/1/2021 2:05:27 PM	2.815	SINGLEP	Recalculate Speed Of Light (0.0094s)
5/1/2021 2:05:27 PM	2.815	SINGLEP	Optimize Comfort On Command Decks (0.0060s)
5/1/2021 2:05:27 PM	2.815	SINGLEP	Generating Framerates (0.0025s)
5/1/2021 2:05:27 PM	2.815	SINGLEP	Update mod and expansion statuses!
5/1/2021 2:05:27 PM	2.815	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
5/1/2021 2:05:27 PM	2.815	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/1/2021 2:05:27 PM	2.815	SINGLEP	Check Nearby Stellar Masses (0.0573s)
5/1/2021 2:05:27 PM	2.815	SINGLEP	398 Xml Files Checked For Exp/Mod Status in 6ms
5/1/2021 2:05:27 PM	2.815	SINGLEP	Pruning Excess Brain Cells (0.2451s)
5/1/2021 2:05:28 PM	2.815	SINGLEP	Remembering Alamo (0.0481s)
5/1/2021 2:05:28 PM	2.815	SINGLEP	Boot Audio Comms (0.0196s)
5/1/2021 2:05:28 PM	2.815	SINGLEP	Establish Individual Audio Links (0.0982s)
5/1/2021 2:05:28 PM	2.815	SINGLEP	No resolution change was required.
5/1/2021 2:05:28 PM	2.815	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/1/2021 2:05:28 PM	2.815	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/1/2021 2:05:28 PM	2.815	SINGLEP	Refresh Optical Lensing (0.0055s)
5/1/2021 2:05:28 PM	2.815	SINGLEP	Revise Fundamental Physical Laws (0.1234s)
5/1/2021 2:05:28 PM	2.815	SINGLEP	Calculate Odds Of Success (0.0767s)
5/1/2021 2:05:32 PM	2.815	SINGLEP	Briefly Panic (4.1409s)
5/1/2021 2:05:32 PM	2.815	SINGLEP	Install Confidence Routines (0.2364s)
5/1/2021 2:05:32 PM	2.815	SINGLEP	Bring Commander Interface Online (0.0501s)
5/1/2021 2:05:32 PM	2.815	SINGLEP	Motivate All Crews (0.0317s)
5/1/2021 2:05:32 PM	2.815	SINGLEP	Locating Available Networks (0.1199s)
5/1/2021 2:05:32 PM	2.815	SINGLEP	Externalizing Patterns (0.0119s)
5/1/2021 2:05:32 PM	2.815	SINGLEP	Hooking Externals (0.0030s)
5/1/2021 2:05:32 PM	2.815	SINGLEP	Handlizing Hooks (0.0074s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Disengaging Constants (0.0831s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Late Axionic Computations (0.3671s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Poking At Status Indicators (0.0030s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Discovering States Of Matter (0.0064s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Searching For A Leader (0.0075s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Suppressing Bad Thoughts (0.0074s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Sentinel Alertness Diagnostic (0.0064s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Connecting to Fleet Command (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Thinking Of Advice (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Degaussing Advice (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Reading Alien Diaries (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Naming All Known Planets (0.0064s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Remembering Speeds (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Prioritizing Targets (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Rebooting Sensor Arrays (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Unloading Prismatic Grid (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Thinking Of Objectives (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Inhibiting Visual Scans (0.1317s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Synthesizing Vocals (0.0030s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Investigating Map Signatures (0.0088s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Ventilating Scenarios (0.0045s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Decontaminating Targeting Systems (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Ejecting Tactical Core (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Calibrating Formations (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Intercepting Galactic Maps (0.0077s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Discharging Colored Ions (0.0109s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Replicating Ion Colors (0.0025s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Faction Diagnostics (0.0104s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Buffering Hackers (0.0565s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Inverting Death (0.0040s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Linear Field Variance (0.0455s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Charging Marks (0.0025s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Differentiating Marks (0.0595s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Guarding The Posts (0.0035s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Range Manifolds (0.0064s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Purging ROFs (0.0063s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Manipulating Speeds (0.0079s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Detecting Projectiles (0.0064s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Grouping Flow Fields (0.0070s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Modulating Flow Field Groups (0.0099s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Designing Fleets (0.0069s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Thinking Of Technologies (0.0050s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Categorizing Starboard Sensors (0.0060s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Injecting Galactic Variables (0.0095s)
5/1/2021 2:05:33 PM	2.815	SINGLEP	Investigating Starfields (0.0336s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Rejecting Distant Planets (0.0868s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Categorizing All Planets (0.0025s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Organizing Commands (0.0105s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Calculating Firing Cones (0.0035s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Fumbling With Ship Parts (0.1910s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Re-Aligning Objectives (0.0060s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Sterilizing Test Chamber (0.0045s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Issuing Orders (0.0057s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Augmenting Infusers (0.0074s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Infusing (0.0110s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Load Surrogates (0.0332s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Locate Dictionaries (0.0030s)
5/1/2021 2:05:34 PM	2.815	SINGLEP	Set Stage (0.0119s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Investigate Tachyons (24.7100s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Post-Proton Surge (0.0115s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Background Radiation Taste Test (0.0409s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Shuffling Chairs On Command Deck (0.0198s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Windshield Wiping (0.0035s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Last Organizational Modeling (0.0903s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Info: will dump 1349 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/1/2021 2:05:59 PM	2.815	SINGLEP	Stimulate Modulation (0.0472s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Tip Servos (0.0030s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Sort Buildings Into Uneven Piles (0.0070s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Design New Fleet Logo (0.0079s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Inspect Fleet Logo (0.0064s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Ogle Enemy Logo (0.0060s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Order Cores By Seniority (0.0069s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1100
5/1/2021 2:05:59 PM	2.815	SINGLEP	Make Factions That Extra Bit Special (0.0072s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Final Checks (0.4091s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Load Historical Documents (0.0015s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	35.3 seconds total load time.
Check System Logs For Rogue Intelligence (0.5s)
Check For Extra Modules (2.3s)
Briefly Panic (4.1s)
Late Axionic Computations (0.4s)
Investigate Tachyons (24.7s)
Final Checks (0.4s)
5/1/2021 2:05:59 PM	2.815	SINGLEP	Hello Steam user 'KaleRv0'
5/1/2021 2:06:02 PM	2.815	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2815_PlanetStatuses
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/1/2021 2:06:05 PM	2.815	SINGLEP	Start load save: F:/SteamLibrary/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\A Twisted Enemy.save Source1: AnythingElse Source3: LoadingQuickStart
5/1/2021 2:06:05 PM	2.815	SINGLEP	Added the faction AIRelentlessWave.
5/1/2021 2:06:05 PM	2.815	SINGLEP	PlayerAccount KaleR has now been put in control of faction 9.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  Relentless AI Wave  (Beacon) Scourge  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Outguard  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Macrophage Infestation - Enraged  Macrophage Infestation - Tamed
5/1/2021 2:06:06 PM	2.815	SINGLEP	loading as template
5/1/2021 2:06:06 PM	2.815	SINGLEP	Added the faction AIRelentlessWave.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Added the faction AIReserves.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Added the faction AntiAIZombie.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Added the faction AntiEveryoneZombie.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Added the faction AntiPlayerZombie.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Added the faction CPALogic.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Added the faction EnragedMacrophage.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Added the faction Mercenary.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Added the faction TamedMacrophage.
5/1/2021 2:06:06 PM	2.815	SINGLEP	Finish load save in 245.4ms
5/1/2021 2:06:06 PM	2.815	SINGLEP	Start Generate FULL Map with Honeycomb and seed 1667933695 and planet count 80 and 24 factions (AnythingElse LoadingQuickStart)
5/1/2021 2:06:06 PM	2.815	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 19ms
5/1/2021 2:06:06 PM	2.815	SINGLEP	Generate FULL Map Complete  346ms
5/1/2021 2:06:06 PM	2.815	SINGLEP	Start Generate FULL Map with Honeycomb and seed 1667933695 and planet count 80 and 24 factions (AnythingElse LoadingQuickStart)
5/1/2021 2:06:06 PM	2.815	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 12ms
5/1/2021 2:06:06 PM	2.815	SINGLEP	Generate FULL Map Complete  163ms
5/1/2021 3:52:40 PM	2.815	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2815_PlanetStatuses
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 16,518 created, 0 removed, 16,518 active.
Factions: 24 created, 0 removed, 24 active.
Fireteams: 864 created, 667 removed, 197 active.
Fleets: 182 created, 14 removed, 168 active.
GameCommands: 794 created, 4 removed, 790 active.
GE_Others: 0 created, 0 removed, 0 active.
GE_Shots: 1,071 created, 0 removed, 1,071 active.
GE_Squads: 78,848 created, 67,960 removed, 10,888 active.
Pathfinders: 32 created, 0 removed, 32 active.
PlanetFactions: 1,920 created, 0 removed, 1,920 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 4,479 created, 4,452 removed, 27 active.
==========================================

5/1/2021 3:54:14 PM	2.815	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2815_PlanetStatuses
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 0 created, 0 removed, 0 active.
Factions: 0 created, 0 removed, 0 active.
Fireteams: 0 created, 0 removed, 0 active.
Fleets: 0 created, 0 removed, 0 active.
GameCommands: 0 created, 0 removed, 0 active.
GE_Others: 0 created, 0 removed, 0 active.
GE_Shots: 0 created, 0 removed, 0 active.
GE_Squads: 0 created, 0 removed, 0 active.
Pathfinders: 0 created, 0 removed, 0 active.
PlanetFactions: 0 created, 0 removed, 0 active.
Planets: 0 created, 0 removed, 0 active.
SpeedGroups: 0 created, 0 removed, 0 active.
==========================================

5/1/2021 9:50:24 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
5/1/2021 9:50:24 PM	SINGLEP	Boot up FleetOS (0.1595s)
5/1/2021 9:50:24 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti
graphicsDeviceID: 8578
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 5991
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz
processorCount: 16
processorFrequency: 3792
systemMemorySize: 16285
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/1/2021 9:50:25 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.6904s)
5/1/2021 9:50:25 PM	SINGLEP	Inspect Aft Hatches (0.0883s)
5/1/2021 9:50:25 PM	SINGLEP	Found 399 xml files in 100 folders in 32ms
5/1/2021 9:50:27 PM	SINGLEP	Check For Extra Modules (2.0710s)
5/1/2021 9:50:27 PM	SINGLEP	399 Xml Files Parsed in 2,071ms
5/1/2021 9:50:27 PM	SINGLEP	Gather Ancient Lifeforms (0.0367s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Game Version: 2.815
5/1/2021 9:50:27 PM	2.815	SINGLEP	Eject Trash Into Hyperspace (0.0069s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Bring Cloaking Systems Online (0.0025s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Recalculate Speed Of Light (0.0094s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Optimize Comfort On Command Decks (0.0089s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Generating Framerates (0.0035s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Update mod and expansion statuses!
5/1/2021 9:50:27 PM	2.815	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
5/1/2021 9:50:27 PM	2.815	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/1/2021 9:50:27 PM	2.815	SINGLEP	Check Nearby Stellar Masses (0.0541s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	397 Xml Files Checked For Exp/Mod Status in 5ms
5/1/2021 9:50:27 PM	2.815	SINGLEP	Pruning Excess Brain Cells (0.0498s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Remembering Alamo (0.0089s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Boot Audio Comms (0.0040s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Establish Individual Audio Links (0.1071s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	No resolution change was required.
5/1/2021 9:50:27 PM	2.815	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/1/2021 9:50:27 PM	2.815	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Refresh Optical Lensing (0.0050s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Revise Fundamental Physical Laws (0.1580s)
5/1/2021 9:50:27 PM	2.815	SINGLEP	Calculate Odds Of Success (0.0353s)
5/1/2021 9:50:31 PM	2.815	SINGLEP	Briefly Panic (4.0969s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Install Confidence Routines (0.2890s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Bring Commander Interface Online (0.0501s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Motivate All Crews (0.0253s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Locating Available Networks (0.0448s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Externalizing Patterns (0.0064s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Hooking Externals (0.0030s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Handlizing Hooks (0.0248s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Disengaging Constants (0.0859s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Late Axionic Computations (0.3172s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Poking At Status Indicators (0.0045s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Discovering States Of Matter (0.0064s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Searching For A Leader (0.0074s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Suppressing Bad Thoughts (0.0173s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Sentinel Alertness Diagnostic (0.0204s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Connecting to Fleet Command (0.0214s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Thinking Of Advice (0.0255s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Degaussing Advice (0.0060s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Reading Alien Diaries (0.0094s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Naming All Known Planets (0.0050s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Remembering Speeds (0.0069s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Prioritizing Targets (0.0069s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Rebooting Sensor Arrays (0.0055s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Unloading Prismatic Grid (0.0084s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Thinking Of Objectives (0.0064s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Inhibiting Visual Scans (0.0164s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Synthesizing Vocals (0.0040s)
5/1/2021 9:50:32 PM	2.815	SINGLEP	Investigating Map Signatures (0.0094s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Ventilating Scenarios (0.0045s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Decontaminating Targeting Systems (0.0064s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Ejecting Tactical Core (0.0074s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Calibrating Formations (0.0064s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Intercepting Galactic Maps (0.0079s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Discharging Colored Ions (0.0108s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Replicating Ion Colors (0.0020s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Faction Diagnostics (0.0104s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Buffering Hackers (0.0751s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Inverting Death (0.0050s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Linear Field Variance (0.0159s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Charging Marks (0.0030s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Differentiating Marks (0.0511s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Guarding The Posts (0.0040s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Range Manifolds (0.0060s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Purging ROFs (0.0064s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Manipulating Speeds (0.0079s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Detecting Projectiles (0.0064s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Grouping Flow Fields (0.0069s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Modulating Flow Field Groups (0.0094s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Designing Fleets (0.0074s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Thinking Of Technologies (0.0045s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Categorizing Starboard Sensors (0.0064s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Injecting Galactic Variables (0.0089s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Propping Up Starfields (0.0233s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Pinpointing Distant Planets (0.0888s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Categorizing All Planets (0.0030s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Organizing Commands (0.0104s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Calculating Firing Cones (0.0035s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Breaking In New Ship Parts (0.1637s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Re-Aligning Objectives (0.0064s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Sterilizing Test Chamber (0.0045s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Issuing Orders (0.0060s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Augmenting Infusers (0.0075s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Infusing (0.0110s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Load Surrogates (0.0466s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Locate Dictionaries (0.0040s)
5/1/2021 9:50:33 PM	2.815	SINGLEP	Set Stage (0.0134s)
5/1/2021 9:50:57 PM	2.815	SINGLEP	Gathering Nuclear Power (24.1287s)
5/1/2021 9:50:57 PM	2.815	SINGLEP	Post-Proton Surge (0.0109s)
5/1/2021 9:50:57 PM	2.815	SINGLEP	Background Radiation Taste Test (0.0553s)
5/1/2021 9:50:57 PM	2.815	SINGLEP	Shuffling Chairs On Command Deck (0.0228s)
5/1/2021 9:50:57 PM	2.815	SINGLEP	Windshield Wiping (0.0035s)
5/1/2021 9:50:57 PM	2.815	SINGLEP	Last Organizational Modeling (0.1060s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Info: will dump 1349 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/1/2021 9:50:58 PM	2.815	SINGLEP	Stimulate Modulation (0.0377s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Tip Servos (0.0040s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Sort Buildings Into Uneven Piles (0.0069s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Design New Fleet Logo (0.0084s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Inspect Fleet Logo (0.0055s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Ogle Enemy Logo (0.0064s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Order Cores By Seniority (0.0069s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1100
5/1/2021 9:50:58 PM	2.815	SINGLEP	Make Factions That Extra Bit Special (0.0074s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Final Checks (0.4362s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Load Historical Documents (0.0040s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	34.2 seconds total load time.
Check System Logs For Rogue Intelligence (0.7s)
Check For Extra Modules (2.1s)
Briefly Panic (4.1s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.3s)
Gathering Nuclear Power (24.1s)
Final Checks (0.4s)
5/1/2021 9:50:58 PM	2.815	SINGLEP	Hello Steam user 'KaleRv0'
5/1/2021 9:51:00 PM	2.815	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2815_PlanetStatuses
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/1/2021 9:51:03 PM	2.815	SINGLEP	Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/a\123.save Source1: AnythingElse Source3: LoadingSaveGame
5/1/2021 9:51:04 PM	2.815	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 24ms
5/1/2021 9:51:04 PM	2.815	SINGLEP	Finish load save in 476.7ms
5/1/2021 11:22:42 PM	2.815	SINGLEP	Reconquest Seeding for Perlman: guard post placer: AIHome_TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10
5/1/2021 11:24:27 PM	2.815	SINGLEP	Logged Achievement To Steam Fully Arrayed
5/1/2021 11:24:28 PM	2.815	SINGLEP	Logged Achievement To Steam Yet Divided
5/1/2021 11:24:41 PM	2.815	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2815_PlanetStatuses
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 34,289 created, 0 removed, 34,289 active.
Factions: 24 created, 0 removed, 24 active.
Fireteams: 2,283 created, 2,048 removed, 235 active.
Fleets: 405 created, 241 removed, 164 active.
GameCommands: 2,734 created, 16 removed, 2,718 active.
GE_Others: 378 created, 0 removed, 378 active.
GE_Shots: 2,888 created, 0 removed, 2,888 active.
GE_Squads: 238,215 created, 221,055 removed, 17,160 active.
Pathfinders: 38 created, 0 removed, 38 active.
PlanetFactions: 1,920 created, 0 removed, 1,920 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 5,330 created, 5,302 removed, 28 active.
==========================================

5/2/2021 9:54:43 AM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
5/2/2021 9:54:43 AM	SINGLEP	Boot up FleetOS (0.1935s)
5/2/2021 9:54:43 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti
graphicsDeviceID: 8578
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 5991
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz
processorCount: 16
processorFrequency: 3792
systemMemorySize: 16285
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/2/2021 9:54:43 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.4425s)
5/2/2021 9:54:43 AM	SINGLEP	Inspect Aft Hatches (0.1277s)
5/2/2021 9:54:43 AM	SINGLEP	Found 399 xml files in 100 folders in 16ms
5/2/2021 9:54:45 AM	SINGLEP	Check For Extra Modules (2.0456s)
5/2/2021 9:54:45 AM	SINGLEP	399 Xml Files Parsed in 2,058ms
5/2/2021 9:54:45 AM	SINGLEP	Gather Ancient Lifeforms (0.0337s)
5/2/2021 9:54:45 AM	2.816	SINGLEP	Game Version: 2.816
5/2/2021 9:54:45 AM	2.816	SINGLEP	Eject Trash Into Hyperspace (0.0079s)
5/2/2021 9:54:45 AM	2.816	SINGLEP	Bring Cloaking Systems Online (0.0045s)
5/2/2021 9:54:45 AM	2.816	SINGLEP	Recalculate Speed Of Light (0.0099s)
5/2/2021 9:54:45 AM	2.816	SINGLEP	Optimize Comfort On Command Decks (0.0069s)
5/2/2021 9:54:45 AM	2.816	SINGLEP	Generating Framerates (0.0020s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Update mod and expansion statuses!
5/2/2021 9:54:46 AM	2.816	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
5/2/2021 9:54:46 AM	2.816	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/2/2021 9:54:46 AM	2.816	SINGLEP	Check Nearby Stellar Masses (0.0878s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	398 Xml Files Checked For Exp/Mod Status in 6ms
5/2/2021 9:54:46 AM	2.816	SINGLEP	Pruning Excess Brain Cells (0.0179s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Remembering Alamo (0.0367s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Boot Audio Comms (0.0074s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Establish Individual Audio Links (0.0952s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	No resolution change was required.
5/2/2021 9:54:46 AM	2.816	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/2/2021 9:54:46 AM	2.816	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Refresh Optical Lensing (0.0084s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Revise Fundamental Physical Laws (0.0223s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Calculate Odds Of Success (0.0278s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Briefly Panic (0.2004s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Install Confidence Routines (0.2522s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Bring Commander Interface Online (0.0531s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Motivate All Crews (0.0337s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Locating Available Networks (0.0089s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Externalizing Patterns (0.0124s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Hooking Externals (0.0025s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Handlizing Hooks (0.0074s)
5/2/2021 9:54:46 AM	2.816	SINGLEP	Disengaging Constants (0.0159s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Late Axionic Computations (0.3954s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Poking At Status Indicators (0.0030s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Discovering States Of Matter (0.0065s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Searching For A Leader (0.0079s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Suppressing Bad Thoughts (0.0064s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Sentinel Alertness Diagnostic (0.0069s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Connecting to Fleet Command (0.0069s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Thinking Of Advice (0.0065s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Degaussing Advice (0.0074s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Reading Alien Diaries (0.0069s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Naming All Known Planets (0.0069s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Remembering Speeds (0.0064s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Prioritizing Targets (0.0069s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Rebooting Sensor Arrays (0.0074s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Unloading Prismatic Grid (0.0069s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Thinking Of Objectives (0.0070s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Inhibiting Visual Scans (0.0086s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Synthesizing Vocals (0.0055s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Investigating Map Signatures (0.0090s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Ventilating Scenarios (0.0050s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Decontaminating Targeting Systems (0.0069s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Ejecting Tactical Core (0.0064s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Calibrating Formations (0.0074s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Intercepting Galactic Maps (0.0069s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Discharging Colored Ions (0.0109s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Replicating Ion Colors (0.0030s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Faction Diagnostics (0.0099s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Buffering Hackers (0.0707s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Inverting Death (0.0040s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Linear Field Variance (0.0769s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Charging Marks (0.0025s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Differentiating Marks (0.0527s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Guarding The Posts (0.0034s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Range Manifolds (0.0064s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Purging ROFs (0.0064s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Manipulating Speeds (0.0074s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Detecting Projectiles (0.0065s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Grouping Flow Fields (0.0074s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Modulating Flow Field Groups (0.0095s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Designing Fleets (0.0069s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Thinking Of Technologies (0.0055s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Categorizing Starboard Sensors (0.0057s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Injecting Galactic Variables (0.0094s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Gesticulating Starfields (0.0316s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Reconstituting Distant Planets (0.1535s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Categorizing All Planets (0.0030s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Organizing Commands (0.0104s)
5/2/2021 9:54:47 AM	2.816	SINGLEP	Calculating Firing Cones (0.0035s)
5/2/2021 9:54:48 AM	2.816	SINGLEP	Divulge Ship Part Schematics To Enemy (0.2105s)
5/2/2021 9:54:48 AM	2.816	SINGLEP	Re-Aligning Objectives (0.0064s)
5/2/2021 9:54:48 AM	2.816	SINGLEP	Sterilizing Test Chamber (0.0045s)
5/2/2021 9:54:48 AM	2.816	SINGLEP	Issuing Orders (0.0055s)
5/2/2021 9:54:48 AM	2.816	SINGLEP	Augmenting Infusers (0.0069s)
5/2/2021 9:54:48 AM	2.816	SINGLEP	Infusing (0.0114s)
5/2/2021 9:54:48 AM	2.816	SINGLEP	Load Surrogates (0.0342s)
5/2/2021 9:54:48 AM	2.816	SINGLEP	Locate Dictionaries (0.0025s)
5/2/2021 9:54:48 AM	2.816	SINGLEP	Set Stage (0.0124s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Reformatting Navigation (20.5127s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Post-Proton Surge (0.0119s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Background Radiation Taste Test (0.0536s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Shuffling Chairs On Command Deck (0.0104s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Windshield Wiping (0.0035s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Last Organizational Modeling (0.0769s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Info: will dump 1351 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/2/2021 9:55:08 AM	2.816	SINGLEP	Stimulate Modulation (0.0377s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Tip Servos (0.0040s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Sort Buildings Into Uneven Piles (0.0069s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Design New Fleet Logo (0.0084s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Inspect Fleet Logo (0.0056s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Ogle Enemy Logo (0.0060s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	Order Cores By Seniority (0.0079s)
5/2/2021 9:55:08 AM	2.816	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1104
5/2/2021 9:55:08 AM	2.816	SINGLEP	Make Factions That Extra Bit Special (0.0069s)
5/2/2021 9:55:09 AM	2.816	SINGLEP	Final Checks (0.4208s)
5/2/2021 9:55:09 AM	2.816	SINGLEP	Load Historical Documents (0.0025s)
5/2/2021 9:55:09 AM	2.816	SINGLEP	26.3 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (2.0s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.4s)
Reformatting Navigation (20.5s)
Final Checks (0.4s)
5/2/2021 9:55:09 AM	2.816	SINGLEP	Hello Steam user 'KaleRv0'
5/2/2021 9:55:11 AM	2.816	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2816_FrigateIconsAndTuning
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/2/2021 9:56:27 AM	2.816	SINGLEP	Start load save: F:/SteamLibrary/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction AIRelentlessWave.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction CPALogic.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction EnragedMacrophage.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction TamedMacrophage.
5/2/2021 9:56:27 AM	2.816	SINGLEP	PlayerAccount KaleR has now been put in control of faction 12.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  Macrophage Infestation - Tamed  Macrophage Infestation - Enraged  Cross Planet Attack  Relentless AI Wave  (Beacon) Scourge  (Beacon) Nanocaust  (Beacon) Marauders  (Beacon) Human Resistance Fighters  (Beacon) Devourer Golem  Outguard  AI Reserves  Anti-Everyone Zombie  Anti-Player Zombie  Anti-AI Zombie
5/2/2021 9:56:27 AM	2.816	SINGLEP	loading as template
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction AIRelentlessWave.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction AIReserves.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction AntiAIZombie.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction AntiEveryoneZombie.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction AntiPlayerZombie.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction CPALogic.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction EnragedMacrophage.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction Mercenary.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Added the faction TamedMacrophage.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Finish load save in 338.2ms
5/2/2021 9:56:27 AM	2.816	SINGLEP	Start Generate Partial Map with Realistic and seed 852988731 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart)
5/2/2021 9:56:27 AM	2.816	SINGLEP	Fixed 2160 missing planet factions.
5/2/2021 9:56:27 AM	2.816	SINGLEP	Generate Partial Map Complete  152ms
5/2/2021 9:56:27 AM	2.816	SINGLEP	Start Generate FULL Map with Realistic and seed 852988731 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart)
5/2/2021 9:56:28 AM	2.816	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 21ms
5/2/2021 9:56:28 AM	2.816	SINGLEP	Generate FULL Map Complete  269ms
5/2/2021 10:40:51 AM	2.816	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2816_FrigateIconsAndTuning
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 12,390 created, 0 removed, 12,390 active.
Factions: 27 created, 0 removed, 27 active.
Fireteams: 66 created, 28 removed, 38 active.
Fleets: 212 created, 62 removed, 150 active.
GameCommands: 492 created, 8 removed, 483 active.
GE_Others: 4 created, 0 removed, 4 active.
GE_Shots: 1,829 created, 0 removed, 1,829 active.
GE_Squads: 15,332 created, 8,879 removed, 6,422 active.
Pathfinders: 50 created, 0 removed, 50 active.
PlanetFactions: 2,160 created, 0 removed, 2,160 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 92 created, 90 removed, 1 active.
==========================================

5/3/2021 11:28:51 AM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
5/3/2021 11:28:51 AM	SINGLEP	Boot up FleetOS (0.2019s)
5/3/2021 11:28:52 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti
graphicsDeviceID: 8578
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 5991
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz
processorCount: 16
processorFrequency: 3792
systemMemorySize: 16285
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/3/2021 11:28:52 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.7264s)
5/3/2021 11:28:52 AM	SINGLEP	Inspect Aft Hatches (0.2113s)
5/3/2021 11:28:52 AM	SINGLEP	Found 399 xml files in 100 folders in 155ms
5/3/2021 11:28:55 AM	SINGLEP	Check For Extra Modules (2.2793s)
5/3/2021 11:28:55 AM	SINGLEP	399 Xml Files Parsed in 2,147ms
5/3/2021 11:28:55 AM	SINGLEP	Gather Ancient Lifeforms (0.0273s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Game Version: 2.816
5/3/2021 11:28:55 AM	2.816	SINGLEP	Eject Trash Into Hyperspace (0.0332s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Bring Cloaking Systems Online (0.0684s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Recalculate Speed Of Light (0.0551s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Optimize Comfort On Command Decks (0.0134s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Generating Framerates (0.0105s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Update mod and expansion statuses!
5/3/2021 11:28:55 AM	2.816	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
5/3/2021 11:28:55 AM	2.816	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/3/2021 11:28:55 AM	2.816	SINGLEP	Check Nearby Stellar Masses (0.0774s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	397 Xml Files Checked For Exp/Mod Status in 5ms
5/3/2021 11:28:55 AM	2.816	SINGLEP	Pruning Excess Brain Cells (0.1962s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Remembering Alamo (0.0483s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Boot Audio Comms (0.0074s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Establish Individual Audio Links (0.1017s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	No resolution change was required.
5/3/2021 11:28:55 AM	2.816	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/3/2021 11:28:55 AM	2.816	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Refresh Optical Lensing (0.0055s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Revise Fundamental Physical Laws (0.1350s)
5/3/2021 11:28:55 AM	2.816	SINGLEP	Calculate Odds Of Success (0.0965s)
5/3/2021 11:28:59 AM	2.816	SINGLEP	Briefly Panic (4.0116s)
5/3/2021 11:29:00 AM	2.816	SINGLEP	Install Confidence Routines (0.2375s)
5/3/2021 11:29:00 AM	2.816	SINGLEP	Bring Commander Interface Online (0.0575s)
5/3/2021 11:29:00 AM	2.816	SINGLEP	Motivate All Crews (0.0308s)
5/3/2021 11:29:00 AM	2.816	SINGLEP	Locating Available Networks (0.1581s)
5/3/2021 11:29:00 AM	2.816	SINGLEP	Externalizing Patterns (0.0094s)
5/3/2021 11:29:00 AM	2.816	SINGLEP	Hooking Externals (0.0025s)
5/3/2021 11:29:00 AM	2.816	SINGLEP	Handlizing Hooks (0.0069s)
5/3/2021 11:29:00 AM	2.816	SINGLEP	Disengaging Constants (0.1078s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Late Axionic Computations (1.3023s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Poking At Status Indicators (0.0030s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Discovering States Of Matter (0.0064s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Searching For A Leader (0.0074s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Suppressing Bad Thoughts (0.0079s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Sentinel Alertness Diagnostic (0.0055s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Connecting to Fleet Command (0.0074s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Thinking Of Advice (0.0064s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Degaussing Advice (0.0074s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Reading Alien Diaries (0.0069s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Naming All Known Planets (0.0064s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Remembering Speeds (0.0164s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Prioritizing Targets (0.0212s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Rebooting Sensor Arrays (0.0213s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Unloading Prismatic Grid (0.0253s)
5/3/2021 11:29:01 AM	2.816	SINGLEP	Thinking Of Objectives (0.0060s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Inhibiting Visual Scans (1.0240s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Synthesizing Vocals (0.0030s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Investigating Map Signatures (0.0090s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Ventilating Scenarios (0.0045s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Decontaminating Targeting Systems (0.0070s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Ejecting Tactical Core (0.0069s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Calibrating Formations (0.0110s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Intercepting Galactic Maps (0.0219s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Discharging Colored Ions (0.0224s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Replicating Ion Colors (0.0025s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Faction Diagnostics (0.0109s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Buffering Hackers (0.0559s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Inverting Death (0.0037s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Linear Field Variance (0.0262s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Charging Marks (0.0030s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Differentiating Marks (0.0506s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Guarding The Posts (0.0029s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Range Manifolds (0.0065s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Purging ROFs (0.0065s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Manipulating Speeds (0.0079s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Detecting Projectiles (0.0060s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Grouping Flow Fields (0.0070s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Modulating Flow Field Groups (0.0099s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Designing Fleets (0.0075s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Thinking Of Technologies (0.0050s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Categorizing Starboard Sensors (0.0060s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Injecting Galactic Variables (0.0089s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Wiping Down Starfields (0.0351s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Detecting Distant Planets (0.0950s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Categorizing All Planets (0.0025s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Organizing Commands (0.0110s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Calculating Firing Cones (0.0030s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Collapsing Pile Of Ship Parts (0.1940s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Re-Aligning Objectives (0.0060s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Sterilizing Test Chamber (0.0050s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Issuing Orders (0.0055s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Augmenting Infusers (0.0069s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Infusing (0.0114s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Load Surrogates (0.0337s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Locate Dictionaries (0.0020s)
5/3/2021 11:29:03 AM	2.816	SINGLEP	Set Stage (0.0129s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Re-Route Anti-Matter (24.3714s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Post-Proton Surge (0.0114s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Background Radiation Taste Test (0.0511s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Shuffling Chairs On Command Deck (0.0114s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Windshield Wiping (0.0035s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Last Organizational Modeling (0.0759s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Info: will dump 1351 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/3/2021 11:29:28 AM	2.816	SINGLEP	Stimulate Modulation (0.0377s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Tip Servos (0.0035s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Sort Buildings Into Uneven Piles (0.0069s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Design New Fleet Logo (0.0084s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Inspect Fleet Logo (0.0060s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Ogle Enemy Logo (0.0060s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Order Cores By Seniority (0.0074s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1104
5/3/2021 11:29:28 AM	2.816	SINGLEP	Make Factions That Extra Bit Special (0.0069s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Final Checks (0.4016s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	Load Historical Documents (0.0015s)
5/3/2021 11:29:28 AM	2.816	SINGLEP	37.2 seconds total load time.
Check System Logs For Rogue Intelligence (0.7s)
Check For Extra Modules (2.3s)
Briefly Panic (4.0s)
Late Axionic Computations (1.3s)
Inhibiting Visual Scans (1.0s)
Re-Route Anti-Matter (24.4s)
Final Checks (0.4s)
5/3/2021 11:29:29 AM	2.816	SINGLEP	Hello Steam user 'KaleRv0'
5/3/2021 11:30:03 AM	2.816	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2816_FrigateIconsAndTuning
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/3/2021 11:30:16 AM	2.816	SINGLEP	Start load save: F:/SteamLibrary/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction AIRelentlessWave.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction CPALogic.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction EnragedMacrophage.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction TamedMacrophage.
5/3/2021 11:30:16 AM	2.816	SINGLEP	PlayerAccount KaleR has now been put in control of faction 12.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  Macrophage Infestation - Tamed  Macrophage Infestation - Enraged  Cross Planet Attack  Relentless AI Wave  (Beacon) Scourge  (Beacon) Nanocaust  (Beacon) Marauders  (Beacon) Human Resistance Fighters  (Beacon) Devourer Golem  Outguard  AI Reserves  Anti-Everyone Zombie  Anti-Player Zombie  Anti-AI Zombie
5/3/2021 11:30:16 AM	2.816	SINGLEP	loading as template
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction AIRelentlessWave.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction AIReserves.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction AntiAIZombie.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction AntiEveryoneZombie.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction AntiPlayerZombie.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction CPALogic.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction EnragedMacrophage.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction Mercenary.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Added the faction TamedMacrophage.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Finish load save in 347.8ms
5/3/2021 11:30:16 AM	2.816	SINGLEP	Start Generate Partial Map with Realistic and seed 1922131405 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart)
5/3/2021 11:30:16 AM	2.816	SINGLEP	Fixed 2160 missing planet factions.
5/3/2021 11:30:16 AM	2.816	SINGLEP	Generate Partial Map Complete  174ms
5/3/2021 11:30:16 AM	2.816	SINGLEP	Start Generate FULL Map with Realistic and seed 1922131405 and planet count 80 and 27 factions (AnythingElse LoadingQuickStart)
5/3/2021 11:30:16 AM	2.816	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 20ms
5/3/2021 11:30:16 AM	2.816	SINGLEP	Generate FULL Map Complete  321ms
5/3/2021 11:30:17 AM	2.816	SINGLEP	Fixed incorrect count of ships to be granted.  Was 15, now 75 Bastille Turret from Turret Schematic Server
5/3/2021 11:30:17 AM	2.816	SINGLEP	Fixed incorrect count of ships to be granted.  Was 75, now 15 Beam Cannon from Turret Schematic Server
5/3/2021 12:26:18 PM	2.816	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2816_FrigateIconsAndTuning
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 10,997 created, 0 removed, 10,997 active.
Factions: 27 created, 0 removed, 27 active.
Fireteams: 159 created, 97 removed, 62 active.
Fleets: 161 created, 3 removed, 158 active.
GameCommands: 363 created, 2 removed, 361 active.
GE_Others: 0 created, 0 removed, 0 active.
GE_Shots: 1,770 created, 0 removed, 1,770 active.
GE_Squads: 23,824 created, 16,305 removed, 7,519 active.
Pathfinders: 50 created, 0 removed, 50 active.
PlanetFactions: 2,160 created, 0 removed, 2,160 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 129 created, 122 removed, 7 active.
==========================================

5/3/2021 2:00:28 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
5/3/2021 2:00:28 PM	SINGLEP	Boot up FleetOS (0.1061s)
5/3/2021 2:00:28 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti
graphicsDeviceID: 8578
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 5991
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz
processorCount: 16
processorFrequency: 3792
systemMemorySize: 16285
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/3/2021 2:00:29 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.3418s)
5/3/2021 2:00:29 PM	SINGLEP	Inspect Aft Hatches (0.0094s)
5/3/2021 2:00:29 PM	SINGLEP	Found 399 xml files in 100 folders in 18ms
5/3/2021 2:00:29 PM	SINGLEP	Check For Extra Modules (0.2823s)
5/3/2021 2:00:29 PM	SINGLEP	399 Xml Files Parsed in 262ms
5/3/2021 2:00:29 PM	SINGLEP	Gather Ancient Lifeforms (0.0020s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Game Version: 2.816
5/3/2021 2:00:29 PM	2.816	SINGLEP	Eject Trash Into Hyperspace (0.0069s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Bring Cloaking Systems Online (0.0025s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Recalculate Speed Of Light (0.0085s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Optimize Comfort On Command Decks (0.0064s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Generating Framerates (0.0020s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Update mod and expansion statuses!
5/3/2021 2:00:29 PM	2.816	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
5/3/2021 2:00:29 PM	2.816	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/3/2021 2:00:29 PM	2.816	SINGLEP	Check Nearby Stellar Masses (0.0179s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	399 Xml Files Checked For Exp/Mod Status in 5ms
5/3/2021 2:00:29 PM	2.816	SINGLEP	Pruning Excess Brain Cells (0.1375s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Remembering Alamo (0.0089s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Boot Audio Comms (0.0045s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Establish Individual Audio Links (0.0164s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	No resolution change was required.
5/3/2021 2:00:29 PM	2.816	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/3/2021 2:00:29 PM	2.816	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Refresh Optical Lensing (0.0035s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Revise Fundamental Physical Laws (0.0144s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Calculate Odds Of Success (0.0109s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Briefly Panic (0.1523s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Install Confidence Routines (0.2138s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Bring Commander Interface Online (0.0506s)
5/3/2021 2:00:29 PM	2.816	SINGLEP	Motivate All Crews (0.0312s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Locating Available Networks (0.1232s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Externalizing Patterns (0.0094s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Hooking Externals (0.0050s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Handlizing Hooks (0.0045s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Disengaging Constants (0.0169s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Late Axionic Computations (0.1398s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Poking At Status Indicators (0.0035s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Discovering States Of Matter (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Searching For A Leader (0.0074s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Suppressing Bad Thoughts (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Sentinel Alertness Diagnostic (0.0064s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Connecting to Fleet Command (0.0357s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Thinking Of Advice (0.0040s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Degaussing Advice (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Reading Alien Diaries (0.0074s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Naming All Known Planets (0.0060s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Remembering Speeds (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Prioritizing Targets (0.0074s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Rebooting Sensor Arrays (0.0064s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Unloading Prismatic Grid (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Thinking Of Objectives (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Inhibiting Visual Scans (0.1552s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Synthesizing Vocals (0.0035s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Investigating Map Signatures (0.0089s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Ventilating Scenarios (0.0045s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Decontaminating Targeting Systems (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Ejecting Tactical Core (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Calibrating Formations (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Intercepting Galactic Maps (0.0075s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Discharging Colored Ions (0.0109s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Replicating Ion Colors (0.0025s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Faction Diagnostics (0.0112s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Buffering Hackers (0.0169s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Inverting Death (0.0035s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Linear Field Variance (0.0104s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Charging Marks (0.0030s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Differentiating Marks (0.0521s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Guarding The Posts (0.0040s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Range Manifolds (0.0055s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Purging ROFs (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Manipulating Speeds (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Detecting Projectiles (0.0070s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Grouping Flow Fields (0.0069s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Modulating Flow Field Groups (0.0099s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Designing Fleets (0.0074s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Thinking Of Technologies (0.0045s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Categorizing Starboard Sensors (0.0060s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Injecting Galactic Variables (0.0094s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Viewing Starfields (0.0109s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Pillaging Distant Planets (0.0104s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Categorizing All Planets (0.0035s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Organizing Commands (0.0099s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Calculating Firing Cones (0.0050s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Developing New Ship Parts (0.1230s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Re-Aligning Objectives (0.0065s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Sterilizing Test Chamber (0.0035s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Issuing Orders (0.0064s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Augmenting Infusers (0.0074s)
5/3/2021 2:00:30 PM	2.816	SINGLEP	Infusing (0.0109s)
5/3/2021 2:00:31 PM	2.816	SINGLEP	Load Surrogates (0.0441s)
5/3/2021 2:00:31 PM	2.816	SINGLEP	Locate Dictionaries (0.0035s)
5/3/2021 2:00:31 PM	2.816	SINGLEP	Set Stage (0.0144s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Jettisoning VIPs (1.3447s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Post-Proton Surge (0.0114s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Background Radiation Taste Test (0.0124s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Shuffling Chairs On Command Deck (0.0119s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Windshield Wiping (0.0030s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Last Organizational Modeling (0.0754s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Info: will dump 1351 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/3/2021 2:00:32 PM	2.816	SINGLEP	Stimulate Modulation (0.0357s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Tip Servos (0.0035s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Sort Buildings Into Uneven Piles (0.0069s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Design New Fleet Logo (0.0082s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Inspect Fleet Logo (0.0055s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Ogle Enemy Logo (0.0060s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Order Cores By Seniority (0.0076s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1104
5/3/2021 2:00:32 PM	2.816	SINGLEP	Make Factions That Extra Bit Special (0.0070s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Final Checks (0.2933s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	Load Historical Documents (0.0015s)
5/3/2021 2:00:32 PM	2.816	SINGLEP	4.3 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.3s)
Jettisoning VIPs (1.3s)
Final Checks (0.3s)
5/3/2021 2:00:33 PM	2.816	SINGLEP	Hello Steam user 'KaleRv0'
5/3/2021 2:00:51 PM	2.816	SINGLEP	Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/a\12.save Source1: AnythingElse Source3: LoadingSaveGame
5/3/2021 2:00:51 PM	2.816	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 29ms
5/3/2021 2:00:51 PM	2.816	SINGLEP	Finish load save in 387.2ms
5/3/2021 2:50:32 PM	2.816	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2816_FrigateIconsAndTuning
Multiplayer Status: SinglePlayerOnly
==========================================
EntityOrders: 58,853 created, 0 removed, 58,853 active.
Factions: 27 created, 0 removed, 27 active.
Fireteams: 337 created, 266 removed, 71 active.
Fleets: 200 created, 42 removed, 158 active.
GameCommands: 962 created, 26 removed, 935 active.
GE_Others: 246 created, 0 removed, 246 active.
GE_Shots: 2,468 created, 0 removed, 2,468 active.
GE_Squads: 32,884 created, 23,979 removed, 8,903 active.
Pathfinders: 48 created, 0 removed, 48 active.
PlanetFactions: 2,160 created, 0 removed, 2,160 active.
Planets: 80 created, 0 removed, 80 active.
SpeedGroups: 362 created, 353 removed, 9 active.
==========================================

5/3/2021 2:50:36 PM	2.816	SINGLEP	Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/a\Autosave at 1h 38m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
5/3/2021 2:50:37 PM	2.816	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 26ms
5/3/2021 2:50:37 PM	2.816	SINGLEP	Finish load save in 259.5ms
5/3/2021 2:50:37 PM	2.816	SINGLEP	Exception in PrivateSpireCityUpgradeNotifier.RenderContents at stage 20:System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00087] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 
  at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 
  at ArcenGameController.Update () [0x00000] in <9f8b5daad7d54a61bdaac5b2a0d94da4>:0 

5/3/2021 2:50:37 PM	2.816	SINGLEP	Exception in PrivateSpireCityUpgradeNotifier.RenderContents at stage 20:System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00087] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 
  at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 
  at ArcenGameController.Update () [0x00000] in <9f8b5daad7d54a61bdaac5b2a0d94da4>:0 

5/3/2021 2:50:37 PM	2.816	SINGLEP	Exception in PrivateSpireCityUpgradeNotifier.RenderContents at stage 20:System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00087] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.AIW2.External.SpecialFaction_FallenSpire+PrivateSpireCityUpgradeNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 
  at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <7e3ce8c558984a9aa7ae513c9aa97621>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <e835b8013e344a1496fe366a15f7d700>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <9156e0c16ab5428481a39b50b8d0b92b>:0 
  at ArcenGameController.Update () [0x00000] in <9f8b5daad7d54a61bdaac5b2a0d94da4>:0 

5/5/2021 11:02:47 AM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
5/5/2021 11:02:47 AM	SINGLEP	Boot up FleetOS (0.2181s)
5/5/2021 11:02:47 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti
graphicsDeviceID: 8578
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 5991
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz
processorCount: 16
processorFrequency: 3792
systemMemorySize: 16285
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/5/2021 11:02:47 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.4760s)
5/5/2021 11:02:47 AM	SINGLEP	Inspect Aft Hatches (0.1447s)
5/5/2021 11:02:47 AM	SINGLEP	Found 400 xml files in 100 folders in 17ms
5/5/2021 11:02:49 AM	SINGLEP	Check For Extra Modules (1.9123s)
5/5/2021 11:02:49 AM	SINGLEP	400 Xml Files Parsed in 1,925ms
5/5/2021 11:02:49 AM	SINGLEP	Gather Ancient Lifeforms (0.0343s)
5/5/2021 11:02:49 AM	2.850	SINGLEP	Game Version: 2.850
5/5/2021 11:02:49 AM	2.850	SINGLEP	Eject Trash Into Hyperspace (0.0069s)
5/5/2021 11:02:49 AM	2.850	SINGLEP	Bring Cloaking Systems Online (0.0050s)
5/5/2021 11:02:49 AM	2.850	SINGLEP	Recalculate Speed Of Light (0.0104s)
5/5/2021 11:02:49 AM	2.850	SINGLEP	Optimize Comfort On Command Decks (0.0060s)
5/5/2021 11:02:49 AM	2.850	SINGLEP	Generating Framerates (0.0020s)
5/5/2021 11:02:49 AM	2.850	SINGLEP	Update mod and expansion statuses!
5/5/2021 11:02:49 AM	2.850	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
5/5/2021 11:02:49 AM	2.850	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/5/2021 11:02:49 AM	2.850	SINGLEP	Check Nearby Stellar Masses (0.0467s)
5/5/2021 11:02:49 AM	2.850	SINGLEP	398 Xml Files Checked For Exp/Mod Status in 5ms
5/5/2021 11:02:49 AM	2.850	SINGLEP	Pruning Excess Brain Cells (0.0302s)
5/5/2021 11:02:49 AM	2.850	SINGLEP	Remembering Alamo (0.0134s)
5/5/2021 11:02:49 AM	2.850	SINGLEP	Boot Audio Comms (0.0075s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Establish Individual Audio Links (0.0976s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	No resolution change was required.
5/5/2021 11:02:50 AM	2.850	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/5/2021 11:02:50 AM	2.850	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Refresh Optical Lensing (0.0050s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Revise Fundamental Physical Laws (0.0145s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Calculate Odds Of Success (0.0209s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Briefly Panic (0.1679s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Install Confidence Routines (0.2353s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Bring Commander Interface Online (0.0536s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Motivate All Crews (0.0238s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Locating Available Networks (0.0159s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Externalizing Patterns (0.0104s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Hooking Externals (0.0040s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Handlizing Hooks (0.0070s)
5/5/2021 11:02:50 AM	2.850	SINGLEP	Disengaging Constants (0.0169s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Late Axionic Computations (0.3985s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Poking At Status Indicators (0.0040s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Discovering States Of Matter (0.0069s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Searching For A Leader (0.0070s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Suppressing Bad Thoughts (0.0068s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Sentinel Alertness Diagnostic (0.0068s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Connecting to Fleet Command (0.0070s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Thinking Of Advice (0.0070s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Degaussing Advice (0.0074s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Reading Alien Diaries (0.0075s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Naming All Known Planets (0.0139s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Remembering Speeds (0.0262s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Prioritizing Targets (0.0060s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Rebooting Sensor Arrays (0.0055s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Unloading Prismatic Grid (0.0066s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Thinking Of Objectives (0.0060s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Inhibiting Visual Scans (0.0149s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Synthesizing Vocals (0.0025s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Investigating Map Signatures (0.0090s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Ventilating Scenarios (0.0045s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Decontaminating Targeting Systems (0.0074s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Ejecting Tactical Core (0.0065s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Calibrating Formations (0.0069s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Intercepting Galactic Maps (0.0080s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Discharging Colored Ions (0.0104s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Replicating Ion Colors (0.0025s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Faction Diagnostics (0.0104s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Buffering Hackers (0.0826s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Inverting Death (0.0034s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Linear Field Variance (0.0720s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Charging Marks (0.0025s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Differentiating Marks (0.0559s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Guarding The Posts (0.0035s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Range Manifolds (0.0064s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Purging ROFs (0.0074s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Manipulating Speeds (0.0069s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Detecting Projectiles (0.0060s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Grouping Flow Fields (0.0074s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Modulating Flow Field Groups (0.0124s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Designing Fleets (0.0060s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Thinking Of Technologies (0.0050s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Categorizing Starboard Sensors (0.0055s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Injecting Galactic Variables (0.0094s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Stabbing Starfields (0.0516s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Rejecting Distant Planets (0.1451s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Categorizing All Planets (0.0025s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Organizing Commands (0.0104s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Calculating Firing Cones (0.0035s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Scrapping Extra Ship Parts (0.1959s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Re-Aligning Objectives (0.0060s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Sterilizing Test Chamber (0.0050s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Issuing Orders (0.0055s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Augmenting Infusers (0.0074s)
5/5/2021 11:02:51 AM	2.850	SINGLEP	Infusing (0.0109s)
5/5/2021 11:02:52 AM	2.850	SINGLEP	Load Surrogates (0.0337s)
5/5/2021 11:02:52 AM	2.850	SINGLEP	Locate Dictionaries (0.0030s)
5/5/2021 11:02:52 AM	2.850	SINGLEP	Set Stage (0.0122s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Notify Next Of Kin (20.4015s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Post-Proton Surge (0.0119s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Background Radiation Taste Test (0.0313s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Shuffling Chairs On Command Deck (0.0229s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Windshield Wiping (0.0035s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Last Organizational Modeling (0.0830s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/5/2021 11:03:12 AM	2.850	SINGLEP	Stimulate Modulation (0.0372s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Tip Servos (0.0030s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Sort Buildings Into Uneven Piles (0.0074s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Design New Fleet Logo (0.0077s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Inspect Fleet Logo (0.0060s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Ogle Enemy Logo (0.0060s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	Order Cores By Seniority (0.0074s)
5/5/2021 11:03:12 AM	2.850	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1340
5/5/2021 11:03:12 AM	2.850	SINGLEP	Make Factions That Extra Bit Special (0.0075s)
5/5/2021 11:03:13 AM	2.850	SINGLEP	Final Checks (0.3842s)
5/5/2021 11:03:13 AM	2.850	SINGLEP	Load Historical Documents (0.0015s)
5/5/2021 11:03:13 AM	2.850	SINGLEP	26.0 seconds total load time.
Check System Logs For Rogue Intelligence (0.5s)
Check For Extra Modules (1.9s)
Late Axionic Computations (0.4s)
Notify Next Of Kin (20.4s)
Final Checks (0.4s)
5/5/2021 11:03:13 AM	2.850	SINGLEP	Hello Steam user 'KaleRv0'
5/5/2021 11:03:19 AM	2.850	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2850_IconsTargetingAndODSS
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/5/2021 11:03:35 AM	2.850	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2850_IconsTargetingAndODSS
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/5/2021 8:31:05 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
5/5/2021 8:31:05 PM	SINGLEP	Boot up FleetOS (0.1439s)
5/5/2021 8:31:05 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti
graphicsDeviceID: 8578
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 5991
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz
processorCount: 16
processorFrequency: 3792
systemMemorySize: 16285
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/5/2021 8:31:05 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.4016s)
5/5/2021 8:31:05 PM	SINGLEP	Inspect Aft Hatches (0.1140s)
5/5/2021 8:31:05 PM	SINGLEP	Found 400 xml files in 100 folders in 33ms
5/5/2021 8:31:07 PM	SINGLEP	Check For Extra Modules (2.0791s)
5/5/2021 8:31:07 PM	SINGLEP	400 Xml Files Parsed in 2,071ms
5/5/2021 8:31:07 PM	SINGLEP	Gather Ancient Lifeforms (0.0288s)
5/5/2021 8:31:07 PM	2.850	SINGLEP	Game Version: 2.850
5/5/2021 8:31:07 PM	2.850	SINGLEP	Eject Trash Into Hyperspace (0.0079s)
5/5/2021 8:31:07 PM	2.850	SINGLEP	Bring Cloaking Systems Online (0.0045s)
5/5/2021 8:31:07 PM	2.850	SINGLEP	Recalculate Speed Of Light (0.0099s)
5/5/2021 8:31:07 PM	2.850	SINGLEP	Optimize Comfort On Command Decks (0.0064s)
5/5/2021 8:31:07 PM	2.850	SINGLEP	Generating Framerates (0.0030s)
5/5/2021 8:31:07 PM	2.850	SINGLEP	Update mod and expansion statuses!
5/5/2021 8:31:07 PM	2.850	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
5/5/2021 8:31:07 PM	2.850	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/5/2021 8:31:07 PM	2.850	SINGLEP	Check Nearby Stellar Masses (0.0469s)
5/5/2021 8:31:07 PM	2.850	SINGLEP	398 Xml Files Checked For Exp/Mod Status in 6ms
5/5/2021 8:31:08 PM	2.850	SINGLEP	Pruning Excess Brain Cells (0.1736s)
5/5/2021 8:31:08 PM	2.850	SINGLEP	Remembering Alamo (0.0139s)
5/5/2021 8:31:08 PM	2.850	SINGLEP	Boot Audio Comms (0.0035s)
5/5/2021 8:31:08 PM	2.850	SINGLEP	Establish Individual Audio Links (0.1418s)
5/5/2021 8:31:08 PM	2.850	SINGLEP	No resolution change was required.
5/5/2021 8:31:08 PM	2.850	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/5/2021 8:31:08 PM	2.850	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/5/2021 8:31:08 PM	2.850	SINGLEP	Refresh Optical Lensing (0.0055s)
5/5/2021 8:31:08 PM	2.850	SINGLEP	Revise Fundamental Physical Laws (0.1049s)
5/5/2021 8:31:08 PM	2.850	SINGLEP	Calculate Odds Of Success (0.0967s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Briefly Panic (3.4997s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Install Confidence Routines (0.2108s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Bring Commander Interface Online (0.0496s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Motivate All Crews (0.0308s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Locating Available Networks (0.1449s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Externalizing Patterns (0.0064s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Hooking Externals (0.0030s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Handlizing Hooks (0.0074s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Disengaging Constants (0.0817s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Late Axionic Computations (0.3860s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Poking At Status Indicators (0.0040s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Discovering States Of Matter (0.0064s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Searching For A Leader (0.0074s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Suppressing Bad Thoughts (0.0069s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Sentinel Alertness Diagnostic (0.0069s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Connecting to Fleet Command (0.0069s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Thinking Of Advice (0.0064s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Degaussing Advice (0.0074s)
5/5/2021 8:31:12 PM	2.850	SINGLEP	Reading Alien Diaries (0.0069s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Naming All Known Planets (0.0064s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Remembering Speeds (0.0069s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Prioritizing Targets (0.0069s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Rebooting Sensor Arrays (0.0069s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Unloading Prismatic Grid (0.0069s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Thinking Of Objectives (0.0074s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Inhibiting Visual Scans (0.1273s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Synthesizing Vocals (0.0030s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Investigating Map Signatures (0.0089s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Ventilating Scenarios (0.0050s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Decontaminating Targeting Systems (0.0069s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Ejecting Tactical Core (0.0064s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Calibrating Formations (0.0070s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Intercepting Galactic Maps (0.0079s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Discharging Colored Ions (0.0104s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Replicating Ion Colors (0.0025s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Faction Diagnostics (0.0124s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Buffering Hackers (0.0193s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Inverting Death (0.0035s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Linear Field Variance (0.0257s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Charging Marks (0.0025s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Differentiating Marks (0.0516s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Guarding The Posts (0.0035s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Range Manifolds (0.0060s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Purging ROFs (0.0069s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Manipulating Speeds (0.0074s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Detecting Projectiles (0.0064s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Grouping Flow Fields (0.0070s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Modulating Flow Field Groups (0.0109s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Designing Fleets (0.0069s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Thinking Of Technologies (0.0050s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Categorizing Starboard Sensors (0.0060s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Injecting Galactic Variables (0.0094s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Propping Up Starfields (0.0318s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Scouring Distant Planets (0.0869s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Categorizing All Planets (0.0025s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Organizing Commands (0.0109s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Calculating Firing Cones (0.0030s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Maliciously Weakening Ship Parts (0.1309s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Re-Aligning Objectives (0.0069s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Sterilizing Test Chamber (0.0040s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Issuing Orders (0.0059s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Augmenting Infusers (0.0074s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Infusing (0.0109s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Load Surrogates (0.0486s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Locate Dictionaries (0.0035s)
5/5/2021 8:31:13 PM	2.850	SINGLEP	Set Stage (0.0193s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Gathering Nuclear Power (24.5291s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Post-Proton Surge (0.0114s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Background Radiation Taste Test (0.0303s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Shuffling Chairs On Command Deck (0.0109s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Windshield Wiping (0.0035s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Last Organizational Modeling (0.0853s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/5/2021 8:31:38 PM	2.850	SINGLEP	Stimulate Modulation (0.0476s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Tip Servos (0.0045s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Sort Buildings Into Uneven Piles (0.0060s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Design New Fleet Logo (0.0084s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Inspect Fleet Logo (0.0055s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Ogle Enemy Logo (0.0064s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	Order Cores By Seniority (0.0069s)
5/5/2021 8:31:38 PM	2.850	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1226
5/5/2021 8:31:38 PM	2.850	SINGLEP	Make Factions That Extra Bit Special (0.0074s)
5/5/2021 8:31:39 PM	2.850	SINGLEP	Final Checks (0.4752s)
5/5/2021 8:31:39 PM	2.850	SINGLEP	Load Historical Documents (0.0045s)
5/5/2021 8:31:39 PM	2.850	SINGLEP	33.9 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (2.1s)
Briefly Panic (3.5s)
Late Axionic Computations (0.4s)
Gathering Nuclear Power (24.5s)
Final Checks (0.5s)
5/5/2021 8:31:39 PM	2.850	SINGLEP	Hello Steam user 'KaleRv0'
5/5/2021 8:32:12 PM	2.850	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2850_IconsTargetingAndODSS
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/5/2021 8:32:18 PM	2.850	CLIENT	Asking to join hosted game with the name 'KaleR'
5/5/2021 8:32:19 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:32:19 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>

5/5/2021 8:32:19 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:32:19 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:32:19 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>

5/5/2021 8:32:19 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:32:19 PM	2.850	CLIENT	Multiplayer Connection Time Taken: Establishing_Connection - 0.8s
5/5/2021 8:32:19 PM	2.850	CLIENT	Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 1.2s
5/5/2021 8:32:20 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:32:20 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>
<color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color>

5/5/2021 8:32:20 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:32:20 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:32:20 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>
<color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color>

5/5/2021 8:32:20 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:33:33 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:33:33 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>
<color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color>

5/5/2021 8:33:33 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:33:35 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:33:35 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>
<color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color>

5/5/2021 8:33:35 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:34:56 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:34:56 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>
<color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color>

5/5/2021 8:34:56 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:35:11 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:35:11 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>
<color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color>

5/5/2021 8:35:11 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:35:52 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:35:52 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>
<color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color>

5/5/2021 8:35:52 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 8:36:32 PM	2.850	CLIENT	Start loading the world (client PlayerAccount ID will be 2)
5/5/2021 8:36:32 PM	2.850	CLIENT	Accounts in this MP game:
<color=#adff2f>Bummeri (Host - Faction #8, Bummeri)</color>
<color=#7df9ff>KaleR (You)</color>
<color=#1f11fa>Jusa (Open - Faction #23, Jusa)</color>

5/5/2021 8:36:32 PM	2.850	CLIENT	Loaded the world in charge of a faction. Letting the host know that worked.
5/5/2021 9:50:30 PM	2.850	CLIENT	Failed to load Sprite 'assets/arcenui/images/activelymining.png' from bundle 'arcenui'
5/5/2021 10:36:57 PM	2.850	CLIENT	-----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <a6ddbdd178ac458395f680e85bbda439>:0)
UnityEngine.Canvas:SendWillRenderCanvases()


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception exception, UnityEngine.Object obj) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.Debug.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <a6ddbdd178ac458395f680e85bbda439>:0 
  at UnityEngine.Canvas.SendWillRenderCanvases () [0x00000] in <6abb5768313b43b49a30fcef70f5d7de>:0 

5/5/2021 10:36:57 PM	2.850	CLIENT	ErrorsReportedByEngine:    -----------
IndexOutOfRangeException: Index was outside the bounds of the array.
Stack Trace: TMPro.TMP_Text.DrawUnderlineMesh (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32& index, System.Single startScale, System.Single endScale, System.Single maxScale, System.Single sdfScale, UnityEngine.Color32 underlineColor) (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0)
TMPro.TextMeshProUGUI.GenerateTextMesh () (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0)
TMPro.TextMeshProUGUI.OnPreRenderCanvas () (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0)
TMPro.TextMeshProUGUI.Rebuild (UnityEngine.UI.CanvasUpdate update) (at <7cf20f5ae6b540709ee96a8a0c41dc2a>:0)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at <a6ddbdd178ac458395f680e85bbda439>:0)
UnityEngine.Canvas:SendWillRenderCanvases()


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <ecec1e5c2107447492ea2707da848497>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception exception, UnityEngine.Object obj) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.Debug.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <a6ddbdd178ac458395f680e85bbda439>:0 
  at UnityEngine.Canvas.SendWillRenderCanvases () [0x00000] in <6abb5768313b43b49a30fcef70f5d7de>:0 

5/5/2021 10:45:42 PM	2.850	CLIENT	wasMission False isMission False
5/5/2021 10:45:48 PM	2.850	CLIENT	wasMission False isMission False
5/5/2021 10:45:55 PM	2.850	CLIENT	wasMission False isMission False
5/5/2021 11:30:02 PM	2.850	CLIENT	
Memory Profile Debug Data On Game Exit:
Game Version: 2850_IconsTargetingAndODSS
Multiplayer Status: Client
==========================================
EntityOrders: 38,496 created, 0 removed, 38,496 active.
Factions: 28 created, 0 removed, 28 active.
Fireteams: 5,167 created, 4,951 removed, 216 active.
Fleets: 1,148 created, 590 removed, 558 active.
GameCommands: 1,415 created, 39 removed, 1,376 active.
GE_Others: 248 created, 0 removed, 248 active.
GE_Shots: 2,607 created, 0 removed, 2,607 active.
GE_Squads: 275,672 created, 261,308 removed, 14,364 active.
Pathfinders: 24 created, 0 removed, 24 active.
PlanetFactions: 2,520 created, 0 removed, 2,520 active.
Planets: 90 created, 0 removed, 90 active.
==========================================
Network Data Totals:
Received Overall: 0
Received Overall: 0 Bytes
Sent Overall: 0
Sent Overall: 0 Bytes
==========================================

ArcenDebugLog (6).txt (104,614 bytes)   
HostLog.txt (23,706 bytes)   
Memory Profile Debug Data On Game Exit:
Game Version: 2816_FrigateIconsAndTuning
Multiplayer Status: Host
==========================================
EntityOrders: 1,990 created, 0 removed, 1,990 active.
Factions: 26 created, 0 removed, 26 active.
Fireteams: 14 created, 0 removed, 14 active.
Fleets: 178 created, 0 removed, 178 active.
GameCommands: 50 created, 0 removed, 50 active.
GE_Others: 276 created, 0 removed, 276 active.
GE_Shots: 1 created, 0 removed, 1 active.
GE_Squads: 4,020 created, 21 removed, 3,999 active.
Pathfinders: 22 created, 0 removed, 22 active.
PlanetFactions: 2,080 created, 0 removed, 2,080 active.
Planets: 80 created, 0 removed, 80 active.
==========================================
Network Data Totals:
Received Overall: 0
Received Overall: 0 Bytes
Sent Overall: 0
Sent Overall: 0 Bytes
==========================================

5/5/2021 8:30:43 PM	SINGLEP	Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
5/5/2021 8:30:43 PM	SINGLEP	Boot up FleetOS (0.1287s)
5/5/2021 8:30:43 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 670
graphicsDeviceID: 4489
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 2007
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
processorCount: 8
processorFrequency: 4200
systemMemorySize: 16318
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/5/2021 8:30:43 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.3226s)
5/5/2021 8:30:44 PM	SINGLEP	Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
5/5/2021 8:30:44 PM	SINGLEP	Inspect Aft Hatches (0.0329s)
5/5/2021 8:30:44 PM	SINGLEP	Found 400 xml files in 100 folders in 26ms
5/5/2021 8:30:44 PM	SINGLEP	Check For Extra Modules (0.3251s)
5/5/2021 8:30:44 PM	SINGLEP	400 Xml Files Parsed in 298ms
5/5/2021 8:30:44 PM	SINGLEP	Gather Ancient Lifeforms (0.0060s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Game Version: 2.850
5/5/2021 8:30:44 PM	2.850	SINGLEP	Eject Trash Into Hyperspace (0.0100s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Bring Cloaking Systems Online (0.0060s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Recalculate Speed Of Light (0.0130s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Optimize Comfort On Command Decks (0.0080s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Generating Framerates (0.0060s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Update mod and expansion statuses!
5/5/2021 8:30:44 PM	2.850	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
5/5/2021 8:30:44 PM	2.850	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
5/5/2021 8:30:44 PM	2.850	SINGLEP	Check Nearby Stellar Masses (0.0309s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	400 Xml Files Checked For Exp/Mod Status in 11ms
5/5/2021 8:30:44 PM	2.850	SINGLEP	Pruning Excess Brain Cells (0.0234s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Remembering Alamo (0.0170s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Boot Audio Comms (0.0060s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Establish Individual Audio Links (0.0209s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	No resolution change was required.
5/5/2021 8:30:44 PM	2.850	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/5/2021 8:30:44 PM	2.850	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Refresh Optical Lensing (0.0110s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Revise Fundamental Physical Laws (0.0170s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Calculate Odds Of Success (0.0155s)
5/5/2021 8:30:44 PM	2.850	SINGLEP	Briefly Panic (0.2294s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Install Confidence Routines (0.2478s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Bring Commander Interface Online (0.0578s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Motivate All Crews (0.0379s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Locating Available Networks (0.0180s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Externalizing Patterns (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Hooking Externals (0.0030s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Handlizing Hooks (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Disengaging Constants (0.0199s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Late Axionic Computations (0.0858s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Poking At Status Indicators (0.0040s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Discovering States Of Matter (0.0070s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Searching For A Leader (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Suppressing Bad Thoughts (0.0096s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Sentinel Alertness Diagnostic (0.0083s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Connecting to Fleet Command (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Thinking Of Advice (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Degaussing Advice (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Reading Alien Diaries (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Naming All Known Planets (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Remembering Speeds (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Prioritizing Targets (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Rebooting Sensor Arrays (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Unloading Prismatic Grid (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Thinking Of Objectives (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Inhibiting Visual Scans (0.0110s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Synthesizing Vocals (0.0070s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Investigating Map Signatures (0.0110s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Ventilating Scenarios (0.0060s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Decontaminating Targeting Systems (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Ejecting Tactical Core (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Calibrating Formations (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Intercepting Galactic Maps (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Discharging Colored Ions (0.0140s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Replicating Ion Colors (0.0050s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Faction Diagnostics (0.0110s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Buffering Hackers (0.0249s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Inverting Death (0.0060s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Linear Field Variance (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Charging Marks (0.0050s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Differentiating Marks (0.0848s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Guarding The Posts (0.0050s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Range Manifolds (0.0050s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Purging ROFs (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Manipulating Speeds (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Detecting Projectiles (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Grouping Flow Fields (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Modulating Flow Field Groups (0.0120s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Designing Fleets (0.0070s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Thinking Of Technologies (0.0070s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Categorizing Starboard Sensors (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Injecting Galactic Variables (0.0100s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Dropping Starfields (0.0120s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Discovering Distant Planets (0.0120s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Categorizing All Planets (0.0030s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Organizing Commands (0.0150s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Calculating Firing Cones (0.0040s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Splitting Ship Parts Into Smaller Parts (0.1346s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Re-Aligning Objectives (0.0110s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Sterilizing Test Chamber (0.0040s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Issuing Orders (0.0080s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Augmenting Infusers (0.0090s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Infusing (0.0150s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Load Surrogates (0.0439s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Locate Dictionaries (0.0050s)
5/5/2021 8:30:45 PM	2.850	SINGLEP	Set Stage (0.0120s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Breaking Nuclear Bonds (4.7609s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Post-Proton Surge (0.0150s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Background Radiation Taste Test (0.0259s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Shuffling Chairs On Command Deck (0.0130s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Windshield Wiping (0.0070s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Last Organizational Modeling (0.0798s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/5/2021 8:30:50 PM	2.850	SINGLEP	Stimulate Modulation (0.0429s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Tip Servos (0.0060s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Sort Buildings Into Uneven Piles (0.0060s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Design New Fleet Logo (0.0100s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Inspect Fleet Logo (0.0080s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Ogle Enemy Logo (0.0090s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	Order Cores By Seniority (0.0080s)
5/5/2021 8:30:50 PM	2.850	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1340
5/5/2021 8:30:50 PM	2.850	SINGLEP	Make Factions That Extra Bit Special (0.0100s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Final Checks (0.3157s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Load Historical Documents (0.0040s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	7.8 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.3s)
Breaking Nuclear Bonds (4.8s)
Final Checks (0.3s)
5/5/2021 8:30:51 PM	2.850	SINGLEP	Hello Steam user 'Bummeri'
5/5/2021 8:31:40 PM	2.850	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 2850_IconsTargetingAndODSS
Multiplayer Status: SinglePlayerOnly
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================

5/5/2021 8:31:52 PM	2.850	HOST	
Memory Profile Debug Data On Game Exit:
Game Version: 2850_IconsTargetingAndODSS
Multiplayer Status: Host
==========================================
Planets: 0 created, 0 removed, 0 active.
==========================================
Network Data Totals:
Received Overall: 0
Received Overall: 0 Bytes
Sent Overall: 0
Sent Overall: 0 Bytes
==========================================

5/5/2021 8:31:52 PM	2.850	HOST	Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
5/5/2021 8:31:52 PM	2.850	HOST	PlayerAccount Bummeri has now been put in control of faction 8.
5/5/2021 8:31:53 PM	2.850	HOST	in strip extra, Bummeri: hasHadFirstPlayer True shouldBeRemoved False
5/5/2021 8:31:53 PM	2.850	HOST	Clear out factions that should not be in UI based on savegame: 13  (Beacon) Scourge  (Beacon) Nanocaust  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Macrophage Infestation - Tamed  Outguard  Macrophage Infestation - Enraged  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave
5/5/2021 8:31:53 PM	2.850	HOST	loading as template
5/5/2021 8:31:53 PM	2.850	HOST	Added the faction AIRelentlessWave.
5/5/2021 8:31:53 PM	2.850	HOST	Added the faction AIReserves.
5/5/2021 8:31:53 PM	2.850	HOST	Added the faction AntiAIZombie.
5/5/2021 8:31:53 PM	2.850	HOST	Added the faction AntiEveryoneZombie.
5/5/2021 8:31:53 PM	2.850	HOST	Added the faction AntiPlayerZombie.
5/5/2021 8:31:53 PM	2.850	HOST	Added the faction CPALogic.
5/5/2021 8:31:53 PM	2.850	HOST	Added the faction EnragedMacrophage.
5/5/2021 8:31:53 PM	2.850	HOST	Added the faction Mercenary.
5/5/2021 8:31:53 PM	2.850	HOST	Added the faction TamedMacrophage.
5/5/2021 8:31:53 PM	2.850	HOST	Finish load save in 197.1ms
5/5/2021 8:31:53 PM	2.850	HOST	Start Generate Partial Map with Clusters and seed 1386411089 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
5/5/2021 8:31:53 PM	2.850	HOST	Trying to create a minimum spanning tree with 20 planets
5/5/2021 8:31:53 PM	2.850	HOST	PlayerAccount Bummeri has now been put in control of faction 8.
5/5/2021 8:31:53 PM	2.850	HOST	Fixed 2080 missing planet factions.
5/5/2021 8:31:53 PM	2.850	HOST	Generate Partial Map Complete  546ms
5/5/2021 8:32:16 PM	2.850	HOST	Start Generate Partial Map with Clusters and seed 1386411089 and planet count 90 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/5/2021 8:32:16 PM	2.850	HOST	Trying to create a minimum spanning tree with 20 planets
5/5/2021 8:32:17 PM	2.850	HOST	PlayerAccount Bummeri is controlling faction 8 already.
5/5/2021 8:32:17 PM	2.850	HOST	Fixed 2340 missing planet factions.
5/5/2021 8:32:17 PM	2.850	HOST	Generate Partial Map Complete  961ms
5/5/2021 8:32:17 PM	2.850	HOST	LITENET NETWORKING: Connection incoming from: 37.98.133.60:49398
5/5/2021 8:32:17 PM	2.850	HOST	Client requested to join with the name 'KaleR'
5/5/2021 8:32:17 PM	2.850	HOST	Tell client 'KaleR' that they are accepted.
5/5/2021 8:32:17 PM	2.850	HOST	Regenerate the world to include the new player.  All clients will get the new world data after that.
5/5/2021 8:32:17 PM	2.850	HOST	Start Generate Partial Map with Clusters and seed 1386411089 and planet count 90 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/5/2021 8:32:17 PM	2.850	HOST	Trying to create a minimum spanning tree with 20 planets
5/5/2021 8:32:18 PM	2.850	HOST	PlayerAccount Bummeri is controlling faction 8 already.
5/5/2021 8:32:18 PM	2.850	HOST	PlayerAccount KaleR is controlling faction 22 already.
5/5/2021 8:32:18 PM	2.850	HOST	Fixed 2430 missing planet factions.
5/5/2021 8:32:18 PM	2.850	HOST	Generate Partial Map Complete  1086ms
5/5/2021 8:32:18 PM	2.850	HOST	Send all clients the world data that has just been regenerated.
5/5/2021 8:32:19 PM	2.850	HOST	LITENET NETWORKING: Connection incoming from: 85.76.129.232:28550
5/5/2021 8:32:19 PM	2.850	HOST	Client requested to join with the name 'Jusa'
5/5/2021 8:32:19 PM	2.850	HOST	Tell client 'Jusa' that they are accepted.
5/5/2021 8:32:19 PM	2.850	HOST	Regenerate the world to include the new player.  All clients will get the new world data after that.
5/5/2021 8:32:19 PM	2.850	HOST	Start Generate Partial Map with Clusters and seed 1386411089 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/5/2021 8:32:19 PM	2.850	HOST	Trying to create a minimum spanning tree with 20 planets
5/5/2021 8:32:20 PM	2.850	HOST	PlayerAccount Bummeri is controlling faction 8 already.
5/5/2021 8:32:20 PM	2.850	HOST	PlayerAccount KaleR is controlling faction 22 already.
5/5/2021 8:32:20 PM	2.850	HOST	PlayerAccount Jusa is controlling faction 23 already.
5/5/2021 8:32:20 PM	2.850	HOST	Fixed 2520 missing planet factions.
5/5/2021 8:32:20 PM	2.850	HOST	Generate Partial Map Complete  978ms
5/5/2021 8:32:20 PM	2.850	HOST	Send all clients the world data that has just been regenerated.
5/5/2021 8:33:31 PM	2.850	HOST	Start Generate Partial Map with Clusters and seed 1386411089 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/5/2021 8:33:31 PM	2.850	HOST	Trying to create a minimum spanning tree with 7 planets
5/5/2021 8:33:32 PM	2.850	HOST	PlayerAccount Bummeri is controlling faction 8 already.
5/5/2021 8:33:32 PM	2.850	HOST	PlayerAccount KaleR is controlling faction 22 already.
5/5/2021 8:33:32 PM	2.850	HOST	PlayerAccount Jusa is controlling faction 23 already.
5/5/2021 8:33:32 PM	2.850	HOST	Fixed 2520 missing planet factions.
5/5/2021 8:33:32 PM	2.850	HOST	Generate Partial Map Complete  723ms
5/5/2021 8:33:34 PM	2.850	HOST	Start Generate Partial Map with Clusters and seed 856319228 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/5/2021 8:33:34 PM	2.850	HOST	Trying to create a minimum spanning tree with 5 planets
5/5/2021 8:33:34 PM	2.850	HOST	PlayerAccount Bummeri is controlling faction 8 already.
5/5/2021 8:33:34 PM	2.850	HOST	PlayerAccount KaleR is controlling faction 22 already.
5/5/2021 8:33:34 PM	2.850	HOST	PlayerAccount Jusa is controlling faction 23 already.
5/5/2021 8:33:34 PM	2.850	HOST	Fixed 2520 missing planet factions.
5/5/2021 8:33:34 PM	2.850	HOST	Generate Partial Map Complete  430ms
5/5/2021 8:34:55 PM	2.850	HOST	Start Generate Partial Map with Clusters and seed 856319228 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/5/2021 8:34:55 PM	2.850	HOST	Trying to create a minimum spanning tree with 5 planets
5/5/2021 8:34:55 PM	2.850	HOST	PlayerAccount Bummeri is controlling faction 8 already.
5/5/2021 8:34:55 PM	2.850	HOST	PlayerAccount KaleR is controlling faction 22 already.
5/5/2021 8:34:55 PM	2.850	HOST	PlayerAccount Jusa is controlling faction 23 already.
5/5/2021 8:34:55 PM	2.850	HOST	Fixed 2520 missing planet factions.
5/5/2021 8:34:55 PM	2.850	HOST	Generate Partial Map Complete  427ms
5/5/2021 8:35:09 PM	2.850	HOST	Start Generate Partial Map with Clusters and seed 856319228 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/5/2021 8:35:09 PM	2.850	HOST	Trying to create a minimum spanning tree with 5 planets
5/5/2021 8:35:10 PM	2.850	HOST	PlayerAccount Bummeri is controlling faction 8 already.
5/5/2021 8:35:10 PM	2.850	HOST	PlayerAccount KaleR is controlling faction 22 already.
5/5/2021 8:35:10 PM	2.850	HOST	PlayerAccount Jusa is controlling faction 23 already.
5/5/2021 8:35:10 PM	2.850	HOST	Fixed 2520 missing planet factions.
5/5/2021 8:35:10 PM	2.850	HOST	Generate Partial Map Complete  440ms
5/5/2021 8:35:14 PM	2.850	HOST	Skipped an extra mapgen call that was substantially the same as one that was run 4.10 seconds ago.
5/5/2021 8:35:51 PM	2.850	HOST	Start Generate Partial Map with Clusters and seed 856319228 and planet count 90 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
5/5/2021 8:35:51 PM	2.850	HOST	Trying to create a minimum spanning tree with 5 planets
5/5/2021 8:35:51 PM	2.850	HOST	PlayerAccount Bummeri is controlling faction 8 already.
5/5/2021 8:35:51 PM	2.850	HOST	PlayerAccount KaleR is controlling faction 22 already.
5/5/2021 8:35:51 PM	2.850	HOST	PlayerAccount Jusa is controlling faction 23 already.
5/5/2021 8:35:51 PM	2.850	HOST	Fixed 2520 missing planet factions.
5/5/2021 8:35:51 PM	2.850	HOST	Generate Partial Map Complete  456ms
5/5/2021 8:36:30 PM	2.850	HOST	Start Generate FULL Map with Clusters and seed 856319228 and planet count 90 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything)
5/5/2021 8:36:30 PM	2.850	HOST	Trying to create a minimum spanning tree with 5 planets
5/5/2021 8:36:31 PM	2.850	HOST	Calculated Initial Strengths For New Full Galaxy Map in 19ms
5/5/2021 8:36:31 PM	2.850	HOST	Generate FULL Map Complete  665ms
5/5/2021 9:09:44 PM	2.850	HOST	base warp in time: 450 var 60 -> 464
5/5/2021 9:10:49 PM	2.850	HOST	wasMission False isMission False
5/5/2021 9:21:58 PM	2.850	HOST	Reconquest Seeding for Hennessy: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8
5/5/2021 9:42:42 PM	2.850	HOST	Reconquest Seeding for Langefors: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3
5/5/2021 9:43:19 PM	2.850	HOST	base warp in time: 450 var 60 -> 464
5/5/2021 9:49:18 PM	2.850	HOST	base warp in time: 450 var 60 -> 505
5/5/2021 9:50:30 PM	2.850	HOST	Failed to load Sprite 'assets/arcenui/images/activelymining.png' from bundle 'arcenui'
5/5/2021 9:53:23 PM	2.850	HOST	base warp in time: 450 var 60 -> 474
5/5/2021 10:04:58 PM	2.850	HOST	wasMission False isMission False
5/5/2021 10:05:04 PM	2.850	HOST	wasMission False isMission False
5/5/2021 10:05:13 PM	2.850	HOST	wasMission False isMission False
5/5/2021 10:05:25 PM	2.850	HOST	wasMission False isMission False
5/5/2021 10:06:20 PM	2.850	HOST	wasMission False isMission False
5/5/2021 10:13:30 PM	2.850	HOST	Reconquest Seeding for XFA: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3
5/5/2021 10:24:32 PM	2.850	HOST	base warp in time: 450 var 60 -> 471
5/5/2021 10:28:24 PM	2.850	HOST	base warp in time: 450 var 60 -> 494
5/5/2021 10:31:35 PM	2.850	HOST	Reconquest Seeding for Radev: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3
5/5/2021 10:34:16 PM	2.850	HOST	base warp in time: 450 var 60 -> 489
5/5/2021 10:45:03 PM	2.850	HOST	Reconquest Seeding for Crusher: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8
5/5/2021 11:05:25 PM	2.850	HOST	Reconquest Seeding for Cien: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8
5/5/2021 11:10:44 PM	2.850	HOST	Reconquest Seeding for Mnemon: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6
5/5/2021 11:21:56 PM	2.850	HOST	Reconquest Seeding for Kei: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4
5/5/2021 11:31:38 PM	2.850	HOST	Reconquest Seeding for Luast: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6
5/5/2021 11:35:40 PM	2.850	HOST	Reconquest Seeding for Troia: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10
5/5/2021 11:37:54 PM	2.850	HOST	Reconquest Seeding for Hydratos: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8
5/5/2021 11:38:00 PM	2.850	HOST	
Memory Profile Debug Data On Game Exit:
Game Version: 2850_IconsTargetingAndODSS
Multiplayer Status: Host
==========================================
EntityOrders: 44,799 created, 5,978 removed, 38,821 active.
Factions: 28 created, 0 removed, 28 active.
Fireteams: 10,001 created, 8,618 removed, 1,383 active.
Fleets: 923 created, 371 removed, 552 active.
GameCommands: 1,377 created, 38 removed, 1,339 active.
GE_Others: 248 created, 0 removed, 248 active.
GE_Shots: 3,483 created, 0 removed, 3,483 active.
GE_Squads: 505,106 created, 491,236 removed, 13,610 active.
Pathfinders: 40 created, 0 removed, 40 active.
PlanetFactions: 2,520 created, 0 removed, 2,520 active.
Planets: 90 created, 0 removed, 90 active.
SpeedGroups: 4,785 created, 4,704 removed, 81 active.
==========================================
Network Data Totals:
Received Overall: 545,559
Received Overall: 12.7 MB
Sent Overall: 1,044,601
Sent Overall: 2,516.6 MB
428,470 Sent Main       | 566.8 MB Sent Main
215,207 Sent Frequent       | 33.0 MB Sent Frequent
331,591 Sent Bulky-1       | 1,761.6 MB Sent Bulky-1
69,333 Sent Bulky-2       | 155.2 MB Sent Bulky-2
==========================================

HostLog.txt (23,706 bytes)   
Frac KJB.7z (951,877 bytes)

Chris_McElligottPark

Feb 28, 2022 1:11 pm

administrator   ~0064909

Should be solved at this point!

Issue History

Date Modified Username Field Change
May 5, 2021 4:55 pm Bummeri New Issue
May 5, 2021 4:55 pm Bummeri File Added: message (13).txt
May 5, 2021 4:55 pm Bummeri File Added: ArcenDebugLog (6).txt
May 5, 2021 4:55 pm Bummeri File Added: HostLog.txt
May 5, 2021 4:55 pm Bummeri File Added: Frac KJB.7z
Feb 28, 2022 1:11 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 28, 2022 1:11 pm Chris_McElligottPark Status new => resolved
Feb 28, 2022 1:11 pm Chris_McElligottPark Resolution open => fixed
Feb 28, 2022 1:11 pm Chris_McElligottPark Note Added: 0064909