View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024894 | AI War 2 | Bug - Gameplay | May 12, 2021 3:31 pm | May 18, 2021 11:10 pm | |
Reporter | GreatYng | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.905 Alien Homes | ||||
Fixed in Version | 3.001 The Onslaught Continues | ||||
Summary | 0024894: Dark Spire Vengeance Generator destroyed upon 3rd ship-line hack | ||||
Description | Hacking the Dark Spire is now not dangerous enough. You can initiate the relevant hack in the attached save file. | ||||
Tags | No tags attached. | ||||
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For Chris: The "mechanic" per see is working as expected. The Vengeance Generator using the ARS multiple-hacks system, which destroy the hacked unit upon the last hack. There'd need to be an exception for the VG so it doesn't blow up. It isn't "too bad" since hacking 3 times on high intensity is non-trivial and the DS hacked ships gives AIP when hacked. |
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I think this is a code bug; the ARS hack 3 times mechanic should honour the destroy_hack_target_on_completion="false" XML field |
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Fixed |
Date Modified | Username | Field | Change |
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May 12, 2021 3:31 pm | GreatYng | New Issue | |
May 12, 2021 3:31 pm | GreatYng | File Added: Dark Spire Ship Hack.save | |
May 13, 2021 4:05 am | ArnaudB | Note Added: 0061546 | |
May 13, 2021 11:26 am | BadgerBadger | Note Added: 0061549 | |
May 18, 2021 4:07 pm | BadgerBadger | Assigned To | => BadgerBadger |
May 18, 2021 4:07 pm | BadgerBadger | Status | new => assigned |
May 18, 2021 11:10 pm | BadgerBadger | Status | assigned => resolved |
May 18, 2021 11:10 pm | BadgerBadger | Resolution | open => fixed |
May 18, 2021 11:10 pm | BadgerBadger | Fixed in Version | => 3.001 The Onslaught Continues |
May 18, 2021 11:10 pm | BadgerBadger | Note Added: 0061677 |