View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024926 | AI War 2 | Graphical Bug | May 15, 2021 2:52 pm | May 18, 2021 9:55 am | |
Reporter | GreatYng | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.909 The Hunt Intensifies | ||||
Fixed in Version | 3.000 Begin The Onslaught | ||||
Summary | 0024926: Turrets under simultaneous construction only show a model for the one built last | ||||
Description | For example, if I build 5 pike turrets and they are all under construction, then only the last one shows that green 'under construction' model. The rest is only icons, no models. Things like Gravity Generators are also affected. I'm currently building turrets on Bontebok, where fleet 1 is. When construction is finished everything gains a model as normal. | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed an issue where any units beyond the first that were using a given model and under construction or in single or multi phase would not render properly. ** The fix for this is fine, but really we could be doing this more efficiently, so I need to recode these shaders from scratch when I have time. It has to do with vertex offsets and the way the existing shaders are coded, so I'll need to just revise those effects completely again at some point soon. Maybe I can make them look even more cool. ** Right now because of the vertex offset stuff, in this particular way that this shader is coded, it has to be a maximum batch size of 1, rather than the usual 1023. So that's more draw calls than preferable, but not the end of the world on even midgrade hardware from 5 years ago. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 15, 2021 2:52 pm | GreatYng | New Issue | |
May 15, 2021 2:52 pm | GreatYng | File Added: Construction.png | |
May 15, 2021 2:52 pm | GreatYng | File Added: Construction.save | |
May 18, 2021 9:55 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 18, 2021 9:55 am | Chris_McElligottPark | Status | new => resolved |
May 18, 2021 9:55 am | Chris_McElligottPark | Resolution | open => fixed |
May 18, 2021 9:55 am | Chris_McElligottPark | Fixed in Version | => 3.000 Begin The Onslaught |
May 18, 2021 9:55 am | Chris_McElligottPark | Note Added: 0061652 |