View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024949 | AI War 2 | Graphical Bug | May 16, 2021 8:21 pm | May 17, 2021 7:27 pm | |
Reporter | Mac | Assigned To | BadgerBadger | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 2.910 Onslaught Approaching | ||||
Summary | 0024949: Cubular Map Type Option Dali Style Can't Return to False | ||||
Description | If you turn the Dali Style to True (to make the planets not aligned in a straight line), then switch it back to False...nothing changes. Not even reloading the map or making a new random one will make them aligned again. | ||||
Tags | No tags attached. | ||||
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The game seamlessly switches between Dali and non-Dali modes for me. I'll need more instructions for how to reproduce the problem you're seeing. |
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For me, enabling Dali seamlessly switches it, but swapping to non-Dali requires you to swap map types and go back. The reproduction steps would just be go to custom mode, select cubular, change dali to true, then change dali to false and it won't update it. If it works fine for you then I'm not really sure what's wrong on my end; I don't have any mods installed. |
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I had a cubular map. I enabled Dali, it looked right. I disabled Dali and regenerated the map, it looked correctly non-dali. I repeated this process several times without any errors |
Date Modified | Username | Field | Change |
---|---|---|---|
May 16, 2021 8:21 pm | Mac | New Issue | |
May 17, 2021 6:37 pm | BadgerBadger | Assigned To | => BadgerBadger |
May 17, 2021 6:37 pm | BadgerBadger | Status | new => closed |
May 17, 2021 6:37 pm | BadgerBadger | Resolution | open => unable to reproduce |
May 17, 2021 6:37 pm | BadgerBadger | Note Added: 0061639 | |
May 17, 2021 7:08 pm | Mac | Note Added: 0061642 | |
May 17, 2021 7:27 pm | BadgerBadger | Note Added: 0061643 |