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IDProjectCategoryLast Update
0002503AI War 1 / ClassicSuggestion - Interface Ideas - Video and Audio SettingsJan 17, 2011 1:16 pm
ReporterPrezombie Assigned ToChris_McElligottPark  
Status closedResolutionnot fixable 
Product Version4.069 
Summary0002503: Test the current system, use results to manage performance profile.
DescriptionAFAICT, major action on a different planet doesn't affect framerate much, but being on that heavily active planet gives lag no matter how little of it you're looking at, until you turn down the performance profile. So why not run some simulations to generate estimates on how many ships at a time your computer can handle while still running at 100% speed? Allow the player to set high and low bounds on how far the system can change the PP, there's no point flipping up to insane if it can only handle half a dozen units, and some players would rather have it start to lag rather than drop past low.
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Chris_McElligottPark

Jan 17, 2011 1:16 pm

administrator   ~0008901

I've done stuff like this in the past, and it doesn't tend to end well. For one thing, it's basically impossible to estimate the CPU cost of much in the game. This just wouldn't be possible, unfortunately.

Issue History

Date Modified Username Field Change
Jan 17, 2011 12:39 pm Prezombie New Issue
Jan 17, 2011 12:46 pm keith.lamothe Assigned To => keith.lamothe
Jan 17, 2011 12:46 pm keith.lamothe Status new => considering
Jan 17, 2011 1:16 pm Chris_McElligottPark Note Added: 0008901
Jan 17, 2011 1:16 pm Chris_McElligottPark Status considering => closed
Jan 17, 2011 1:16 pm Chris_McElligottPark Assigned To keith.lamothe => Chris_McElligottPark
Jan 17, 2011 1:16 pm Chris_McElligottPark Resolution open => not fixable