View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025219 | AI War 2 | Suggestion | Jun 10, 2021 2:58 pm | Jun 10, 2021 3:48 pm | |
Reporter | GreatYng | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 3.103 Reality-Bending Tooltip Hotfix | ||||
Summary | 0025219: When Reserves are absorbed back into their wormhole don't play the destruction sound & animation | ||||
Description | This Reserves mechanic works great in a gameplay sense, but it is immersion breaking when the ships look and sound if they are destroyed when they are 'absorbed' back into the wormhole. I know they really are destroyed to remove them from the game, but that's not what should be happening lore-wise. If the destruction sound and animation could be removed for this specific case that would be cool. | ||||
Tags | No tags attached. | ||||
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If there was a "despawn but don't play sound or animation" then it should also be used for sapper crystals |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 10, 2021 2:58 pm | GreatYng | New Issue | |
Jun 10, 2021 3:48 pm | BadgerBadger | Note Added: 0062024 |