View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025335 | AI War 2 | Graphical Bug | Jun 24, 2021 6:32 pm | Jul 16, 2021 4:22 pm | |
Reporter | Mac | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | Beta 3.310 Engineering Intelligence Injection | ||||
Summary | 0025335: Improper Shot Culling (beams persist for no apparent reason) | ||||
Description | This has been around forever and honestly it's not too important, but often times shots fired won't be culled if their target dies before the shot reaches them. This can be graphically distracting, especially with beam weapons. Here's a clip of spire leaving beams around a planet if you want to see it to remind yourself of what I'm talking about. https://clips.twitch.tv/JoyousCautiousPeanutTF2John-ASlvUVHgdv4TzVCd | ||||
Tags | No tags attached. | ||||
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I suspect that this is unrelated to "shot culling" and is just a bug with visual beams in general. There are a number of those bugs at the moment. |
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This affects all shot types though. I've seen missiles, bullets, lightning, etc. all do the same thing. Also has been around for a very long time (like a year or more), but it just appears to be happening more frequently. |
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Should be fixed now! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 24, 2021 6:32 pm | Mac | New Issue | |
Jun 24, 2021 10:04 pm | BadgerBadger | Note Added: 0062293 | |
Jun 24, 2021 10:04 pm | BadgerBadger | Summary | Improper Shot Culling => Improper Shot Culling (beams persist for no apparent reason) |
Jun 27, 2021 9:03 pm | Mac | Note Added: 0062312 | |
Jul 16, 2021 4:22 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 16, 2021 4:22 pm | Chris_McElligottPark | Status | new => resolved |
Jul 16, 2021 4:22 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 16, 2021 4:22 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.310 Engineering Intelligence Injection |
Jul 16, 2021 4:22 pm | Chris_McElligottPark | Note Added: 0062458 |