View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025366 | AI War 2 | GUI | Jul 4, 2021 9:51 pm | Jul 16, 2021 6:58 pm | |
Reporter | Timerlane | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.307 Art Overload And The Devourer Chrysalis | ||||
Fixed in Version | 3.312 Hotfix | ||||
Summary | 0025366: Anti-AI Zombies are assigned 'random' player ship icons | ||||
Description | It seems to be related to what player fleets are being selected, perhaps being assigned when they(the zombies) enter a system; I've even seen Spire flagship icons show up on zombies, so that further seems to hint that player ships are what are what's influencing things. Polarizers seem to be a very common recipient of these wrong icons. Random zombie icons will sometimes even appear to be 'selected' themselves, though you obviously can't interact with them. Playing FS with Corruption mines, so it's safe to say there's an almost constant supply of zombies parading through nearby space. | ||||
Tags | No tags attached. | ||||
related to | 0025378 | resolved | Chris_McElligottPark | Strange things going on with Polarizers |
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Actually, I just saw some regular AI units freshly released from their Command Station, and some of the unit icons appeared as AI-color Engineer icons. Still appeared to be Polarizers when I mouseover'd them to find out what they were supposed to be. |
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Thanks! * Polarizers were missing their icon being assigned to themselves, although they had icons created for them. They now use them properly. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 4, 2021 9:51 pm | Timerlane | New Issue | |
Jul 4, 2021 9:51 pm | Timerlane | File Added: current.save | |
Jul 5, 2021 3:55 am | Timerlane | Note Added: 0062340 | |
Jul 7, 2021 3:12 pm | Timerlane | Relationship added | related to 0025378 |
Jul 16, 2021 6:58 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jul 16, 2021 6:58 pm | Chris_McElligottPark | Status | new => resolved |
Jul 16, 2021 6:58 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 16, 2021 6:58 pm | Chris_McElligottPark | Fixed in Version | => 3.312 Hotfix |
Jul 16, 2021 6:58 pm | Chris_McElligottPark | Note Added: 0062464 |