View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025483 | AI War 2 | Bug - Gameplay | Aug 6, 2021 4:12 am | Aug 7, 2021 11:32 am | |
Reporter | Setsuna | Assigned To | BadgerBadger | ||
Status | closed | Resolution | no change required | ||
Product Version | Beta 3.504 Multiplayer Achievements | ||||
Fixed in Version | Beta 3.505 Long-Term-Thread Efficiency | ||||
Summary | 0025483: Absolute AI overkill - AI summoning an Exo over an Unarmed Guardpost | ||||
Description | I'm not sure if providing the autosave would help all that much, but can be provided on request. Early game, 70AIP, 2x AI diff 7 AI summons an Exo over a destroyed Unarmed Guard Post (?!) I suspect this is major, only because this implies that the AI is permitted to trigger high retalitory strikes over just about anything, which is not intended. Playing on a little further from the point ALSO reveals that this Exo actually showed up too. | ||||
Tags | No tags attached. | ||||
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Can I get this cancelled - apparently the fact it's the first time I've seen it and the whole thing caught me by surprise. Apparently it's an AI type, and I haven't encountered it (Adaptive Brutal, with type disabled). Apologies. |
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Not a bug, brutal AI can be of the overactive type e Which launches exo-strikes at you whenever their structure does. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 6, 2021 4:12 am | Setsuna | New Issue | |
Aug 6, 2021 4:12 am | Setsuna | File Added: AI overkill.jpg | |
Aug 6, 2021 4:22 am | Setsuna | Note Added: 0062630 | |
Aug 7, 2021 4:14 am | Zweihand | Note Added: 0062635 | |
Aug 7, 2021 11:32 am | BadgerBadger | Assigned To | => BadgerBadger |
Aug 7, 2021 11:32 am | BadgerBadger | Status | new => closed |
Aug 7, 2021 11:32 am | BadgerBadger | Resolution | open => no change required |
Aug 7, 2021 11:32 am | BadgerBadger | Fixed in Version | => Beta 3.505 Long-Term-Thread Efficiency |