View Issue Details

IDProjectCategoryLast Update
0025760AI War 2Graphical BugNov 14, 2021 12:52 pm
ReporterEluthena Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product VersionBeta 3.742 "Classic Map" For DLC1 
Fixed in VersionBeta 3.746 Phantom Ship Syndrome 
Summary0025760: Bubble forcefields do not disappear when the generator is demolished, and reloading a save makes it worse
DescriptionThe blue bubble representing the forcefield does not get removed when you demolish the corresponding generator. You have to completely exit the game/app to fix it, as reloading any save causes all bubble forcefields from all generators (demolished or not) to appear on all planets.
TagsNo tags attached.

Relationships

related to 0025757 resolvedChris_McElligottPark Selection circles visible on galaxy map 
related to 0025762 resolvedChris_McElligottPark Exception in HandleLODsAndShipPartAnimations, followed by a repeatable exception when hovering over a certain spot 
related to 0025829 new Forcefield Ghosting 

Activities

Eluthena

Nov 1, 2021 7:09 pm

reporter  

Chris_McElligottPark

Nov 5, 2021 5:44 pm

administrator   ~0063209

Well, partly!

* LoosePool has been removed from the game, as it was very clearly not needed compared to ConcurrentPool at this point.
** I made this, and some other related changes to the names of some of the visualization components (for the sake of clarity in this case) while hunting the "ships still show after death" bug.
** I really can't duplicate that, but I CAN duplicate the bug with forcefields sticking around after death, and even being visible on the galaxy map.
** The good news is, after this changeover, now the forcefields are properly cleaned up after reloading into even the same savegame, let alone another one. So it's a less-severe leak, despite still being a leak.

Chris_McElligottPark

Nov 5, 2021 6:53 pm

administrator   ~0063214

Thanks!

* Fixed a bug where various squads (sometimes with selection rings, other times with forcefields) were not properly cleaning themselves up and dying.
** I really don't know why this changed, but this logic has always been squirrely. Right now, the gimbals (icons) are properly exploding, but the ships themselves just disappear, which looks bad. But it's much better than the other bug we had for a while. I'll deal with that one on Monday.
** It's highly likely that this was also a performance drain, and potentially a memory leak, prior to now. Go figure.

Issue History

Date Modified Username Field Change
Nov 1, 2021 7:09 pm Eluthena New Issue
Nov 1, 2021 7:09 pm Eluthena File Added: Bubble forcefield graphical bug.png
Nov 1, 2021 7:09 pm Eluthena File Added: on reload - Bubble forcefield graphical bug.png
Nov 2, 2021 1:29 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 2, 2021 1:29 pm Chris_McElligottPark Status new => assigned
Nov 2, 2021 1:29 pm Chris_McElligottPark Relationship added related to 0025757
Nov 2, 2021 1:29 pm Chris_McElligottPark Relationship added related to 0025762
Nov 5, 2021 5:44 pm Chris_McElligottPark Note Added: 0063209
Nov 5, 2021 6:53 pm Chris_McElligottPark Status assigned => resolved
Nov 5, 2021 6:53 pm Chris_McElligottPark Resolution open => fixed
Nov 5, 2021 6:53 pm Chris_McElligottPark Fixed in Version => Beta 3.746 Phantom Ship Syndrome
Nov 5, 2021 6:53 pm Chris_McElligottPark Note Added: 0063214
Nov 14, 2021 12:52 pm Daniexpert Relationship added related to 0025829