View Issue Details

IDProjectCategoryLast Update
0025773AI War 2Gameplay IssueJul 18, 2022 8:31 am
ReporterDaniexpert Assigned ToDaniexpert  
Status confirmedResolutionopen 
Product VersionBeta 3.744 Pathfinding 
Summary0025773: Neinzul Singers not pursuing manually told to do so
DescriptionNeinzul wards being orbiting units seem to not inherit the "Pursuit" mode, therefore their descendants, the singers, are also spawned without the pursuit mode active, which makes them close to useless and requires microing. In the screenshot you can notice the "white" singers are just spawned and the "red" ones were manually put in pursuit mode.
TagsNo tags attached.

Relationships

has duplicate 0027528 confirmedDaniexpert Sub entities created by wards don't inherit fleet behavior. 

Activities

Daniexpert

Nov 3, 2021 9:35 pm

manager  

wards.save (287,087 bytes)

ZeusAlmighty

Nov 3, 2021 9:40 pm

manager   ~0063171

Chris, I think the issue here is that the Neinzul ward itself doesn't have an engine, so it doesn't have the ability to go into pursuit mode. The problem is that the ward is a spawner of mobile units that are intended to operate like normal units, so they should share the stance of fleet leader

Issue History

Date Modified Username Field Change
Nov 3, 2021 9:35 pm Daniexpert New Issue
Nov 3, 2021 9:35 pm Daniexpert File Added: wards.save
Nov 3, 2021 9:35 pm Daniexpert File Added: 2021-11-04 02_28_15-AIWar2.jpg
Nov 3, 2021 9:40 pm ZeusAlmighty Note Added: 0063171
Nov 3, 2021 9:54 pm ZeusAlmighty Assigned To => Chris_McElligottPark
Nov 3, 2021 9:54 pm ZeusAlmighty Status new => requires feedback
Jul 18, 2022 8:28 am Daniexpert Relationship added has duplicate 0027528
Jul 18, 2022 8:31 am Daniexpert Assigned To Chris_McElligottPark => Daniexpert
Jul 18, 2022 8:31 am Daniexpert Status requires feedback => confirmed