View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025785 | AI War 2 | Crash/Exception | Nov 5, 2021 8:59 pm | Nov 8, 2021 4:55 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.746 Phantom Ship Syndrome | ||||
Fixed in Version | Beta 3.750 Smooth Simulator | ||||
Summary | 0025785: Parameter name: chunkLength at System.Text.StringBuilder.ToString | ||||
Description | This smacks of some sort of text-based memory leak to me. It happens after: load one savegame twice. Start a new game. Quit to main menu. Load savegame again. Boom. For me to look into on Monday. SINGLEP DELAYED9: ArcenShortTermPlanningContext.ParallelRunAllContext error for context StrengthCounting: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: chunkLength at System.Text.StringBuilder.ToString () [0x000a6] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDoubleCharacterBuffer.GetStringAndResetForNextUpdate () [0x0008a] in <128d00e2b0aa4f22bcf99aa212fde6d0>:0 at Arcen.AIW2.External.StrengthCounting.RunStrengthCounting (System.Boolean StopAfterTimeGetsTooHigh) [0x007df] in <6fa792ab6ae948f5aef6d31c2c2786a4>:0 at Arcen.AIW2.External.StrengthCounting.Execute () [0x00028] in <6fa792ab6ae948f5aef6d31c2c2786a4>:0 at Arcen.AIW2.External.ArcenShortTermPlanningContext+<>c__DisplayClass8_0.<ParallelRunAllContext>b__0 (Arcen.AIW2.External.ArcenShortTermPlanningContext context) [0x0001f] in <6fa792ab6ae948f5aef6d31c2c2786a4>:0 | ||||
Tags | No tags attached. | ||||
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Got that earlier today. * Fixed a persistent recent bug, which may have been a memory leak and also caused crashes, where essentially some debugging processes for "sub thread information" in strength counting were being run from multiple threads at once (bad), and also were running even when we were not showing the monitoring window (mostly pointless, but hey let's save a bit of CPU). ** Thanks to UFO and others for the crash reports that included these. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 5, 2021 8:59 pm | Chris_McElligottPark | New Issue | |
Nov 5, 2021 8:59 pm | Chris_McElligottPark | Status | new => assigned |
Nov 5, 2021 8:59 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 8, 2021 4:55 pm | Chris_McElligottPark | Status | assigned => resolved |
Nov 8, 2021 4:55 pm | Chris_McElligottPark | Resolution | open => fixed |
Nov 8, 2021 4:55 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.750 Smooth Simulator |
Nov 8, 2021 4:55 pm | Chris_McElligottPark | Note Added: 0063259 |