View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025875 | AI War 2 | Bug - Audio | Dec 9, 2021 8:35 pm | Jan 9, 2022 4:46 pm | |
Reporter | Mac | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.762 Expert Necromancers | ||||
Fixed in Version | Beta 3.782 Smooth Reloading | ||||
Summary | 0025875: Audio Blasts On Game Exit | ||||
Description | When exiting the game, it causes the game to (presumably) play the audio at the "100" value, which, when i play it on 50 master, and everything else is still lowered...is quite jarring. The sound artifact only lasts for a brief moment as the game is closing. Steps to reproduce: If your volume is already at 100, lower it. Then wait for the menu music to pick up a bit. Click "Exit Game," and listen to the drastic change in volume. | ||||
Tags | No tags attached. | ||||
child of | 0025884 | resolved | Chris_McElligottPark | Parent: Todo prior to beta exit |
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Edit: This happens on all game exits, not just the main menu. |
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Can confirm this is still a thing. |
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I agree this is annoying |
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Thanks! * When you exit the game from the escape menu, it now forces the sound off before it can do any sort of spike upwards in volume. ** I don't actually see it setting the volume incorrectly, so this increase in volume effect that we have is apparently a bug in the mixer in unity. The only way I was able to get it to be quiet was to disable the mixer, but that works just fine from what I can tell so far. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 9, 2021 8:35 pm | Mac | New Issue | |
Dec 9, 2021 8:39 pm | Mac | Note Added: 0063445 | |
Dec 9, 2021 8:39 pm | Mac | Description Updated | |
Jan 8, 2022 1:16 pm | Mac | Note Added: 0063707 | |
Jan 8, 2022 6:52 pm | BadgerBadger | Note Added: 0063712 | |
Jan 8, 2022 6:52 pm | BadgerBadger | Relationship added | child of 0025884 |
Jan 9, 2022 4:46 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 9, 2022 4:46 pm | Chris_McElligottPark | Status | new => resolved |
Jan 9, 2022 4:46 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 9, 2022 4:46 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.782 Smooth Reloading |
Jan 9, 2022 4:46 pm | Chris_McElligottPark | Note Added: 0063724 |