View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026000 | AI War 2 | Gameplay Issue | Dec 21, 2021 3:53 pm | May 25, 2022 7:58 pm | |
Reporter | nas1m | Assigned To | Chris_McElligottPark | ||
Status | feedback | Resolution | reopened | ||
Product Version | Beta 3.770 Bug Roasting | ||||
Fixed in Version | Beta 3.772 Refinements And Polish | ||||
Summary | 0026000: Major Data Center not owned by AI - self-destructs after taking planet | ||||
Description | Save attached. In my case, building a Military Command Station next to the MJD destroys it once the Command Station is finished. | ||||
Tags | No tags attached. | ||||
related to | 0026327 | resolved | Chris_McElligottPark | asteroid mining power plants remaining in unnamed fleet |
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Thanks! * Fixed an error I introduced into map generation where major data centers were not owned by the AI anymore and so would not behave correctly. This won't fix them in existing saves, but for any new maps, they will behave properly. |
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That was the wrong fix! Actual fix: * Fixed a bug with major data centers -- which are supposed to be neutral -- where they were dying when human command stations were built or changed types. ** These are only supposed to die when your command station is killed by enemies. This is something that now you can slightly game by scrapping your command station, but honestly if the AI has that weak of a force that they can barely pop one of your things, it will probably be the MDC itself it pops. This seems like a very weak exploit that someone could do, and it prevents you from being locked into the command station type once you choose one on the MDC planet (and also gets around this bug). ** Thanks to nas1m for reporting, and tom.prince and Puffin for assisting in figuring out what was actually supposed to happen. |
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This is still happening. I just had this happen in one of my games - Built a military station immediately adjacent to an MDC, and it instantly self destructed. Also seems to be happening intermittently w/ fuel stations when you build any station adjacent to them. |
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When adding comments to closed/resolved tickets, be sure to mark them as a different status if you can, or else they wind up flying under my radar. I caught this one, but sometimes miss others. Thanks! |
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@Zaeron: I can't duplicate this. Do you have a save where this happens? In the save above, it works fine for me. |
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This might be related to 0026327, for which I identified the underlying cause, and fixed in r17937. |
Date Modified | Username | Field | Change |
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Dec 21, 2021 3:53 pm | nas1m | New Issue | |
Dec 21, 2021 3:53 pm | nas1m | File Added: MDC_Not_Owned_By_AI.save | |
Dec 23, 2021 5:57 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 23, 2021 5:57 pm | Chris_McElligottPark | Status | new => resolved |
Dec 23, 2021 5:57 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 23, 2021 5:57 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.772 Refinements And Polish |
Dec 23, 2021 5:57 pm | Chris_McElligottPark | Note Added: 0063577 | |
Dec 23, 2021 7:00 pm | Chris_McElligottPark | Note Added: 0063578 | |
Dec 24, 2021 8:16 pm | Zaeron | Note Added: 0063584 | |
Dec 27, 2021 10:05 am | Chris_McElligottPark | Status | resolved => feedback |
Dec 27, 2021 10:05 am | Chris_McElligottPark | Resolution | fixed => reopened |
Dec 27, 2021 10:05 am | Chris_McElligottPark | Note Added: 0063588 | |
Dec 30, 2021 11:40 am | Chris_McElligottPark | Note Added: 0063622 | |
May 25, 2022 7:57 pm | tom.prince | Relationship added | related to 0026327 |
May 25, 2022 7:58 pm | tom.prince | Note Added: 0066872 |