View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026152 | AI War 2 | Bug - Gameplay | Jan 23, 2022 4:31 pm | Jan 24, 2022 12:40 pm | |
Reporter | Bummeri_1 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.785 Just Bugfixes | ||||
Fixed in Version | Beta 3.786 A Very Intense Patch | ||||
Summary | 0026152: MP: Necromancer Plagueswarm Flagship and Hive golem keeping making extra spawns over cap. | ||||
Description | In MP Clients fleet of Necromancer plagueswarm and clients fleet of Hive golem kept making infinite spawn ships around them. This led to many thousands of them and bad performance. Reloading the save made them dissapper but they soon started to go over the limit again. The save we used is in the overall MP session ticket. | ||||
Tags | No tags attached. | ||||
related to | 0026151 | resolved | Chris_McElligottPark | MP session summary 20220123 |
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Thanks! * Fixed a bug with the plague swarm unit, and the hive golem, where they were able to infinitely build drones using some of the new mechanics. ** This has been tested and fixes the plague swarm, but the hive golem fix has not been tested. It should work unless it's a different code path ** This doesn't fix huge numbers of these things already existing in saves, but if you delete the overflow of what you have, it won't build back past the cap again. |
Date Modified | Username | Field | Change |
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Jan 23, 2022 4:31 pm | Bummeri_1 | New Issue | |
Jan 23, 2022 4:32 pm | Bummeri_1 | Relationship added | related to 0026151 |
Jan 23, 2022 4:33 pm | Bummeri_1 | Note Added: 0063836 | |
Jan 23, 2022 4:33 pm | Bummeri_1 | File Added: 20220123224050_1.jpg | |
Jan 23, 2022 10:35 pm | BadgerBadger | Summary | Necromancer Plagueswarm Flagship and Hive golem keeping making extra spawns over cap. => MP: Necromancer Plagueswarm Flagship and Hive golem keeping making extra spawns over cap. |
Jan 24, 2022 12:40 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 24, 2022 12:40 pm | Chris_McElligottPark | Status | new => resolved |
Jan 24, 2022 12:40 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 24, 2022 12:40 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.786 A Very Intense Patch |
Jan 24, 2022 12:40 pm | Chris_McElligottPark | Note Added: 0063850 |