View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026161 | AI War 2 | Crash/Exception | Jan 24, 2022 12:29 pm | Jan 24, 2022 1:05 pm | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.785 Just Bugfixes | ||||
Fixed in Version | Beta 3.786 A Very Intense Patch | ||||
Summary | 0026161: Excpetion in stringbuilder | ||||
Description | 1/24/2022 10:26:06 AM 3.785 SINGLEP DELAYED927 TID47 Exception in ZA stage 2, debugCode 2300 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: chunkLength at System.Text.StringBuilder.ToString () [0x000a6] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDoubleCharacterBuffer.GetStringAndResetForNextUpdate () [0x0008b] in /data/Games/arcengames_aiw-ultra/CodeCrossProject/ArcenUniversal/src/ArcenBuffers/ArcenDoubleCharacterBuffer.cs:317 at Arcen.AIW2.External.ZenithArchitraveFactionBaseInfo+<DoPerSecondLogic_Stage2Aggregating_OnMainThreadAndPartOfSim_ClientAndHost>c__AnonStorey1.<>m__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x002a4] in <06182f5b615443f7ad7390daccc003a8>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in /data/Games/arcengames_aiw-ultra/CodeMain/ArcenAIW2Core/src/Logic/GameState/GameEntity/EntityCollection.cs:815 at Arcen.AIW2.Core.Faction.DoForEntities_DebugOnly (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00036] in /data/Games/arcengames_aiw-ultra/CodeMain/ArcenAIW2Core/src/Logic/GameState/Faction/Faction.cs:2794 at Arcen.AIW2.External.ZenithArchitraveFactionBaseInfo.DoPerSecondLogic_Stage2Aggregating_OnMainThreadAndPartOfSim_ClientAndHost (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x000b1] in <06182f5b615443f7ad7390daccc003a8>:0 I believe this is from the code foreach ( KeyValuePair<GameEntityTypeData, int> kv in data.ShipsInside ) { debugCode = 2200; GameEntityTypeData.MarkLevelStats markLevelStats = kv.Key.MarkStatsFor( data.MarkLevelForShips ); strengthForUnit += (markLevelStats.StrengthPerSquad_CalculatedWithNullFleetMembership * kv.Value); if ( kv.Value > 0 ) Buffer_ForShipsInside.Add( kv.Key.GetDisplayName(), "909090" ).Add( " x" + kv.Value.ToString(), markByOrdinal.ColorHex ).Add( ", " ); } debugCode = 2300; strength += strengthForUnit; Buffer_ForShipsInside.Add( " with total strength " ).Add( ((strengthForUnit) / 1000).ToString(), "a1ffa1" ).Add( ".\n" ); data.ShipsInside_ForUI = Buffer_ForShipsInside.GetStringAndResetForNextUpdate(); I hit this with the save game from 0026133 | ||||
Tags | No tags attached. | ||||
related to | 0026133 | resolved | BadgerBadger | faction fatal error |
|
Anytime there is an error in stringbuilder, that means one thing: it's being written to from multiple threads at once. |
|
Found it. Thanks! * Discovered that there were a couple of places where parts of the Stage 1 or Stage 2 faction logic could be run on multiple threads at once if one of them took a long time and you were switching between a paused and unpaused state. ** This is something that made for some very nonsensical errors, as well as slowing the game down a lot when it happened. All fixed now, should be. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 24, 2022 12:29 pm | BadgerBadger | New Issue | |
Jan 24, 2022 12:29 pm | BadgerBadger | Status | new => assigned |
Jan 24, 2022 12:29 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Jan 24, 2022 12:42 pm | Chris_McElligottPark | Note Added: 0063851 | |
Jan 24, 2022 12:42 pm | Chris_McElligottPark | Relationship added | related to 0026133 |
Jan 24, 2022 1:05 pm | Chris_McElligottPark | Status | assigned => resolved |
Jan 24, 2022 1:05 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 24, 2022 1:05 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.786 A Very Intense Patch |
Jan 24, 2022 1:05 pm | Chris_McElligottPark | Note Added: 0063855 |