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IDProjectCategoryLast Update
0026676AI War 2Bug - GameplayMar 9, 2022 10:10 pm
ReporterSounds Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version4.002 Macrophage Live! 
Summary0026676: Frigate / Torpedoes Remain in Pursuit Mode
DescriptionJust did a quick peak at the latest build and noticed something I'd not encountered before.

Not sure if this is 'by-design', but I noticed that Tesla Torpedoes coming from a frigate seem stuck in pursuit mode once 'attack-move' or 'pursuit' is selected.

I've tried selecting/unselecting (re: hitting 'x' / 'v') to disenage pursuit, but the selection remains in red and they continue to enage targets in pursuit mode.

Is this a bug?

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Activities

BadgerBadger

Mar 9, 2022 11:20 am

manager   ~0065296

I think this is working by design

Chris_McElligottPark

Mar 9, 2022 11:58 am

administrator   ~0065300

Those are "ships that are bullets," and those are always in pursuit mode no matter what you do. They are fired from a drone gun, and will only live until they go hit their target, usually. They're a subclass of even regular drones.

Sounds

Mar 9, 2022 10:09 pm

reporter   ~0065326

Last edited: Mar 9, 2022 10:10 pm

Ah I see. The issue I was mentioning is more to do with the fact that once they've aquired a target (and the target is destroyed) the remainder just seek out (what seems random) any other target to go after. It kind of made a surgical strike hard to pull off without setting off other ships/guards on the planet.

I've not used Torpedo Frigates in a while now, and I could have sworn they never did type of thing before, but that might be because you fixed 'pursuit mode' since the last time I played a game with them on.

Now that I know it is 'by design' I'll probably pass on using them in raiding fleets, because on higher levels they don't play tactically well under that type of play style.

Issue History

Date Modified Username Field Change
Mar 9, 2022 9:32 am Sounds New Issue
Mar 9, 2022 11:20 am BadgerBadger Note Added: 0065296
Mar 9, 2022 11:58 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 9, 2022 11:58 am Chris_McElligottPark Status new => closed
Mar 9, 2022 11:58 am Chris_McElligottPark Resolution open => no change required
Mar 9, 2022 11:58 am Chris_McElligottPark Note Added: 0065300
Mar 9, 2022 10:09 pm Sounds Note Added: 0065326
Mar 9, 2022 10:09 pm Sounds Note Edited: 0065326
Mar 9, 2022 10:10 pm Sounds Note Edited: 0065326