View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027075 | AI War 2 | Balance Issue | Apr 22, 2022 3:29 pm | May 21, 2022 10:07 pm | |
Reporter | Bob_1 | Assigned To | Daniexpert | ||
Status | closed | Resolution | no change required | ||
Product Version | 5.000 End Of An Era | ||||
Summary | 0027075: Corrosive effect Penetrates Bubble Shields | ||||
Description | In my current game I ran into the issue that a single corrosive guardian can take out multiple force field generators with its death explosion. I was very surprised to see that the corrosive effect ignores shields and can just kill the super weak generator. This effectively makes it so that if 1 of these guardians ever gets close to a shield generator It is guaranteed to die. I feel like this is either an oversight or a serious balance issue as many planets become undefendable if attacked like that. I can understand it ignoring personal shielding as its niche but bubble shields should be immune considering their tiny health. | ||||
Tags | No tags attached. | ||||
related to | 0027120 | resolved | ZeusAlmighty | Corrosive Guardians Slaughtering Turrets |
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I feel like this is working as intended, but if others disagree I can modify the effect |
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This is a pretty different problem from the corrosive guardian issue |
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Seems odd, after all fusion weapons don't go through bubble shields like they do through personal shields so I'd expect corrosion to work the same way. Specialized anti-bubble weapons just do bonus damage, never bypass it. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 22, 2022 3:29 pm | Bob_1 | New Issue | |
Apr 22, 2022 3:34 pm | BadgerBadger | Note Added: 0066266 | |
Apr 28, 2022 12:08 pm | Bob_1 | Relationship added | related to 0027120 |
Apr 28, 2022 1:18 pm | BadgerBadger | Note Added: 0066531 | |
Apr 28, 2022 5:16 pm | KDR_11k | Note Added: 0066533 | |
May 21, 2022 10:07 pm | Daniexpert | Assigned To | => Daniexpert |
May 21, 2022 10:07 pm | Daniexpert | Status | new => closed |
May 21, 2022 10:07 pm | Daniexpert | Resolution | open => no change required |