View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027243 | AI War 2 | Bug - Gameplay | May 2, 2022 12:11 am | May 11, 2022 7:46 pm | |
Reporter | Matt Dyer | Assigned To | BadgerBadger | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 5.006 End To Spontaneous Combustion | ||||
Summary | 0027243: Astro Train doesn't die with 0 HP | ||||
Description | On Trantor, Astro trains route in and get sorted out by the heavy Spire defenses there. This time, one went in as normal, but instead of dying as usual, it goes to 0 shield/0 hull and stays in the At Local Plant tab. The galaxy map icon also remains. Stranger, the local planet tab claims it's undamaged. The on-death science and hack don't trigger either. Saving and reloading respawns the train with 10 HP. Unpausing causes the same thing to happen. At the bottom of the train's map icon tooltip is "Incoming shots: 26 (But their calculated damage is 0??). Loading the autosave before that, with the train on the way to Trantor but as yet undamaged, reproduced the issue as well. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 2, 2022 12:11 am | Matt Dyer | New Issue | |
May 2, 2022 12:11 am | Matt Dyer | File Added: what is with Trantor train.save | |
May 2, 2022 12:11 am | Matt Dyer | File Added: Autosave at 10h 40m 1s.save | |
May 2, 2022 12:11 am | Matt Dyer | File Added: ArcenDebugLog.txt | |
May 8, 2022 11:30 pm | Matt Dyer | Note Added: 0066674 | |
May 11, 2022 7:46 pm | BadgerBadger | Assigned To | => BadgerBadger |
May 11, 2022 7:46 pm | BadgerBadger | Status | new => closed |
May 11, 2022 7:46 pm | BadgerBadger | Resolution | open => unable to reproduce |