View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027273 | AI War 2 | Bug - Gameplay | May 6, 2022 2:26 pm | Nov 26, 2022 11:15 am | |
Reporter | Dismiss | Assigned To | Dismiss | ||
Status | assigned | Resolution | open | ||
Product Version | 5.006 End To Spontaneous Combustion | ||||
Summary | 0027273: wards do not follow transport through wormhole | ||||
Description | When a transport enters a wormhole and vanishes it takes several seconds longer for the wards to one-by-one appear on the other side. Could this please be done instantly? As it greatly reduces the effect of stinger wards, or magnet wards -- when you are vs a mass driver for example. | ||||
Tags | No tags attached. | ||||
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This still happens. Here is a recent save. Use hotkey 1 to select all of fleet one including a transport and a line of stinger wards, among other things. Send them through the wormhole they are sitting on. Observe that some of the wards seem to come through with the transport orbiting it, correctly. But then others start warping in at the center of the planet and then fly to the transport from there. This save has quite a few mods on, all distributed ones though. |
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Honestly, the odds of Chris or I working on this are about nil |
Date Modified | Username | Field | Change |
---|---|---|---|
May 6, 2022 2:26 pm | Dismiss | New Issue | |
Nov 26, 2022 9:17 am | Dismiss | Note Added: 0067361 | |
Nov 26, 2022 9:17 am | Dismiss | File Added: Leere Macro DS.save | |
Nov 26, 2022 11:15 am | BadgerBadger | Note Added: 0067362 | |
Nov 26, 2022 11:15 am | BadgerBadger | Assigned To | => Dismiss |
Nov 26, 2022 11:15 am | BadgerBadger | Status | new => assigned |