Pybro
May 9, 2022 2:00 pm
reporter
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ArcenDebugLog.txt (22,858 bytes)
4/6/2020 8:18:37 PM Current directory used: D:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/
4/6/2020 8:18:37 PM Boot up FleetOS (0.2304s)
4/6/2020 8:18:37 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: AMD Radeon RX 5700 XT
graphicsDeviceID: 29471
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8151
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
processorCount: 12
processorFrequency: 3696
systemMemorySize: 16326
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/6/2020 8:18:37 PM Check System Logs For Rogue Intelligence (0.0369s)
4/6/2020 8:18:37 PM Game Version: 2.016
4/6/2020 8:18:37 PM Eject Trash Into Hyperspace (0.1287s)
4/6/2020 8:18:37 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED)
4/6/2020 8:18:37 PM Check For Extra Modules (0.0149s)
4/6/2020 8:18:37 PM Bring Cloaking Systems Online (0.0160s)
4/6/2020 8:18:37 PM Remembering Alamo (0.0219s)
4/6/2020 8:18:37 PM Generating Framerates (0.0090s)
4/6/2020 8:18:37 PM Recalculate Speed Of Light (0.0199s)
4/6/2020 8:18:37 PM Optimize Comfort On Command Decks (0.0180s)
4/6/2020 8:18:38 PM Check Nearby Stellar Masses (0.0070s)
4/6/2020 8:18:38 PM Resolution changed to windowed 1000x600
4/6/2020 8:18:38 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/6/2020 8:18:38 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/6/2020 8:18:38 PM Last Save File appears to have been deleted!
4/6/2020 8:18:38 PM Refresh Optical Lensing (0.0189s)
4/6/2020 8:18:38 PM Revise Fundamental Physical Laws (0.1406s)
4/6/2020 8:18:38 PM Boot Audio Comms (0.0130s)
4/6/2020 8:18:38 PM Establish Individual Audio Links (0.0130s)
4/6/2020 8:18:38 PM Prepare Explosions and Crackles (0.1636s)
4/6/2020 8:18:38 PM Calculate Odds Of Success (0.1287s)
4/6/2020 8:18:38 PM Briefly Panic (0.2618s)
4/6/2020 8:18:38 PM Install Confidence Routines (0.1616s)
4/6/2020 8:18:38 PM Bring Commander Interface Online (0.0844s)
4/6/2020 8:18:39 PM Motivate All Crews (0.0319s)
4/6/2020 8:18:39 PM Externalizing Patterns (0.0275s)
4/6/2020 8:18:39 PM Disengaging Constants (0.0933s)
4/6/2020 8:18:39 PM Late Axionic Computations (0.1187s)
4/6/2020 8:18:39 PM Connecting to Fleet Command (0.0130s)
4/6/2020 8:18:39 PM Thinking Of Advice (0.0100s)
4/6/2020 8:18:39 PM Degaussing Advice (0.0539s)
4/6/2020 8:18:39 PM Naming All Known Planets (0.0100s)
4/6/2020 8:18:39 PM Remembering Speeds (0.0090s)
4/6/2020 8:18:39 PM Prioritizing Targets (0.0100s)
4/6/2020 8:18:39 PM Rebooting Sensor Arrays (0.0100s)
4/6/2020 8:18:39 PM Unloading Prismatic Grid (0.0090s)
4/6/2020 8:18:39 PM Thinking Of Objectives (0.0110s)
4/6/2020 8:18:39 PM Re-Aligning Objectives (0.0110s)
4/6/2020 8:18:39 PM Inhibiting Visual Scans (0.0249s)
4/6/2020 8:18:39 PM Synthesizing Vocals (0.0100s)
4/6/2020 8:18:39 PM Ventilating Scenarios (0.0090s)
4/6/2020 8:18:39 PM Decontaminating Targeting Systems (0.0090s)
4/6/2020 8:18:39 PM Ejecting Tactical Core (0.0100s)
4/6/2020 8:18:39 PM Calibrating Formations (0.0090s)
4/6/2020 8:18:39 PM Intercepting Galactic Maps (0.0130s)
4/6/2020 8:18:39 PM Sterilizing Test Chamber (0.0110s)
4/6/2020 8:18:39 PM Faction Diagnostics (0.0180s)
4/6/2020 8:18:39 PM Buffering Hackers (0.0180s)
4/6/2020 8:18:39 PM Inverting Death (0.0130s)
4/6/2020 8:18:39 PM Linear Field Variance (0.0578s)
4/6/2020 8:18:39 PM Charging Marks (0.0120s)
4/6/2020 8:18:39 PM Guarding The Posts (0.0110s)
4/6/2020 8:18:39 PM Range Manifolds (0.0120s)
4/6/2020 8:18:39 PM Purging ROFs (0.0100s)
4/6/2020 8:18:39 PM Manipulating Speeds (0.0130s)
4/6/2020 8:18:39 PM Detecting Projectiles (0.0110s)
4/6/2020 8:18:39 PM Grouping Flow Fields (0.0110s)
4/6/2020 8:18:39 PM Modulating Flow Field Groups (0.0209s)
4/6/2020 8:18:39 PM Designing Fleets (0.0459s)
4/6/2020 8:18:39 PM Thinking Of Technologies (0.0130s)
4/6/2020 8:18:39 PM Categorizing Starboard Sensors (0.0110s)
4/6/2020 8:18:39 PM Injecting Galactic Variables (0.0160s)
4/6/2020 8:18:39 PM Discharging Colored Ions (0.0229s)
4/6/2020 8:18:39 PM Replicating Ion Colors (0.0100s)
4/6/2020 8:18:40 PM Blowing Out Starfields (0.2992s)
4/6/2020 8:18:41 PM Breaking Distant Planets (1.0284s)
4/6/2020 8:18:41 PM Investigating Map Signatures (0.0309s)
4/6/2020 8:18:41 PM Collating Solar Systems (0.0110s)
4/6/2020 8:18:41 PM Categorizing All Planets (0.0060s)
4/6/2020 8:18:41 PM Organizing Commands (0.0199s)
4/6/2020 8:18:41 PM Calculating Firing Cones (0.0070s)
4/6/2020 8:18:41 PM Ejecting Ship Parts Into Space (0.6640s)
4/6/2020 8:18:44 PM Reboot Warp Drives (2.5147s)
4/6/2020 8:18:44 PM Issuing Orders (0.0060s)
4/6/2020 8:18:44 PM Augmenting Infusers (0.0100s)
4/6/2020 8:18:44 PM Infusing (0.0359s)
4/6/2020 8:18:44 PM Post-Proton Surge (0.0050s)
4/6/2020 8:18:44 PM Calibrate Weapons Arrays (0.0180s)
4/6/2020 8:18:44 PM Stimulate Modulation (0.0170s)
4/6/2020 8:18:44 PM ArcenAssetBundleCache.InstantiatedObjects: 865
4/6/2020 8:18:45 PM Load Surrogates (0.9139s)
4/6/2020 8:18:45 PM Load Historical Documents (0.0191s)
4/6/2020 8:18:45 PM 8.0 seconds total load time.
Briefly Panic (0.3s)
Blowing Out Starfields (0.3s)
Breaking Distant Planets (1.0s)
Ejecting Ship Parts Into Space (0.7s)
Reboot Warp Drives (2.5s)
Load Surrogates (0.9s)
4/6/2020 8:18:45 PM
Hello Steam user 'Pybro'
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0
at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0
4/6/2020 8:19:14 PM Base Color: c00009C Trim Color: cF2F3F4
4/6/2020 8:19:32 PM Resolution changed to windowed 1000x600
4/6/2020 8:19:32 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/6/2020 8:19:32 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/6/2020 8:19:42 PM Resolution changed to fullscreen 1440x2560
4/6/2020 8:19:42 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/6/2020 8:19:42 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/6/2020 8:20:35 PM Base Color: cFF3300 Trim Color: cFE4EDA
5/9/2020 9:11:48 PM Current directory used: D:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/
5/9/2020 9:11:48 PM Boot up FleetOS (0.2792s)
5/9/2020 9:11:49 PM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: AMD Radeon RX 5700 XT
graphicsDeviceID: 29471
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8151
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
processorCount: 12
processorFrequency: 3696
systemMemorySize: 16326
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/9/2020 9:11:49 PM Check System Logs For Rogue Intelligence (0.3012s)
5/9/2020 9:11:49 PM Game Version: 2.032
5/9/2020 9:11:49 PM Eject Trash Into Hyperspace (0.1366s)
5/9/2020 9:11:49 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED)
5/9/2020 9:11:49 PM Check For Extra Modules (0.0239s)
5/9/2020 9:11:49 PM Bring Cloaking Systems Online (0.0239s)
5/9/2020 9:11:49 PM Remembering Alamo (0.0259s)
5/9/2020 9:11:49 PM Generating Framerates (0.0110s)
5/9/2020 9:11:49 PM Recalculate Speed Of Light (0.0229s)
5/9/2020 9:11:49 PM Optimize Comfort On Command Decks (0.0199s)
5/9/2020 9:11:49 PM Check Nearby Stellar Masses (0.0170s)
5/9/2020 9:11:49 PM No resolution change was required.
5/9/2020 9:11:49 PM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/9/2020 9:11:49 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/9/2020 9:11:49 PM Last Save File appears to have been deleted!
5/9/2020 9:11:49 PM Refresh Optical Lensing (0.0239s)
5/9/2020 9:11:49 PM Revise Fundamental Physical Laws (0.1217s)
5/9/2020 9:11:49 PM Boot Audio Comms (0.0140s)
5/9/2020 9:11:49 PM Establish Individual Audio Links (0.0140s)
5/9/2020 9:11:49 PM Prepare Explosions and Crackles (0.1666s)
5/9/2020 9:11:49 PM Calculate Odds Of Success (0.1242s)
5/9/2020 9:11:50 PM Briefly Panic (0.2678s)
5/9/2020 9:11:50 PM Install Confidence Routines (0.1686s)
5/9/2020 9:11:50 PM Bring Commander Interface Online (0.0953s)
5/9/2020 9:11:50 PM Motivate All Crews (0.0294s)
5/9/2020 9:11:50 PM Externalizing Patterns (0.0259s)
5/9/2020 9:11:50 PM Disengaging Constants (0.0918s)
5/9/2020 9:11:50 PM Late Axionic Computations (0.1147s)
5/9/2020 9:11:50 PM Connecting to Fleet Command (0.0110s)
5/9/2020 9:11:50 PM Thinking Of Advice (0.0110s)
5/9/2020 9:11:50 PM Degaussing Advice (0.0539s)
5/9/2020 9:11:50 PM Naming All Known Planets (0.0109s)
5/9/2020 9:11:50 PM Remembering Speeds (0.0100s)
5/9/2020 9:11:50 PM Prioritizing Targets (0.0110s)
5/9/2020 9:11:50 PM Rebooting Sensor Arrays (0.0100s)
5/9/2020 9:11:50 PM Unloading Prismatic Grid (0.0100s)
5/9/2020 9:11:50 PM Thinking Of Objectives (0.0090s)
5/9/2020 9:11:50 PM Re-Aligning Objectives (0.0120s)
5/9/2020 9:11:50 PM Inhibiting Visual Scans (0.0279s)
5/9/2020 9:11:50 PM Synthesizing Vocals (0.0120s)
5/9/2020 9:11:50 PM Ventilating Scenarios (0.0110s)
5/9/2020 9:11:50 PM Decontaminating Targeting Systems (0.0100s)
5/9/2020 9:11:50 PM Ejecting Tactical Core (0.0110s)
5/9/2020 9:11:50 PM Calibrating Formations (0.0100s)
5/9/2020 9:11:50 PM Intercepting Galactic Maps (0.0150s)
5/9/2020 9:11:50 PM Sterilizing Test Chamber (0.0130s)
5/9/2020 9:11:50 PM Faction Diagnostics (0.0180s)
5/9/2020 9:11:50 PM Buffering Hackers (0.0199s)
5/9/2020 9:11:51 PM Inverting Death (0.0140s)
5/9/2020 9:11:51 PM Linear Field Variance (0.0549s)
5/9/2020 9:11:51 PM Charging Marks (0.0110s)
5/9/2020 9:11:51 PM Guarding The Posts (0.0120s)
5/9/2020 9:11:51 PM Range Manifolds (0.0100s)
5/9/2020 9:11:51 PM Purging ROFs (0.0110s)
5/9/2020 9:11:51 PM Manipulating Speeds (0.0120s)
5/9/2020 9:11:51 PM Detecting Projectiles (0.0110s)
5/9/2020 9:11:51 PM Grouping Flow Fields (0.0120s)
5/9/2020 9:11:51 PM Modulating Flow Field Groups (0.0249s)
5/9/2020 9:11:51 PM Designing Fleets (0.0498s)
5/9/2020 9:11:51 PM Thinking Of Technologies (0.0120s)
5/9/2020 9:11:51 PM Categorizing Starboard Sensors (0.0100s)
5/9/2020 9:11:51 PM Injecting Galactic Variables (0.0170s)
5/9/2020 9:11:51 PM Discharging Colored Ions (0.0250s)
5/9/2020 9:11:51 PM Replicating Ion Colors (0.0120s)
5/9/2020 9:11:51 PM Scattering Starfields (0.2999s)
5/9/2020 9:11:52 PM Combing Distant Planets (1.0155s)
5/9/2020 9:11:52 PM Investigating Map Signatures (0.0260s)
5/9/2020 9:11:52 PM Collating Solar Systems (0.0129s)
5/9/2020 9:11:52 PM Categorizing All Planets (0.0060s)
5/9/2020 9:11:52 PM Organizing Commands (0.0200s)
5/9/2020 9:11:52 PM Calculating Firing Cones (0.0060s)
5/9/2020 9:11:53 PM Ejecting Ship Parts Into Space (0.7181s)
5/9/2020 9:11:55 PM Deploying Portable Singularity (2.4936s)
5/9/2020 9:11:55 PM Issuing Orders (0.0070s)
5/9/2020 9:11:55 PM Augmenting Infusers (0.0110s)
5/9/2020 9:11:55 PM Infusing (0.0379s)
5/9/2020 9:11:55 PM Post-Proton Surge (0.0059s)
5/9/2020 9:11:55 PM Calibrate Weapons Arrays (0.0189s)
5/9/2020 9:11:55 PM Stimulate Modulation (0.0180s)
5/9/2020 9:11:56 PM ArcenAssetBundleCache.InstantiatedObjects: 867
5/9/2020 9:11:56 PM Load Surrogates (0.9520s)
5/9/2020 9:11:56 PM Load Historical Documents (0.0200s)
5/9/2020 9:11:56 PM 8.4 seconds total load time.
Boot up FleetOS (0.3s)
Check System Logs For Rogue Intelligence (0.3s)
Briefly Panic (0.3s)
Scattering Starfields (0.3s)
Combing Distant Planets (1.0s)
Ejecting Ship Parts Into Space (0.7s)
Deploying Portable Singularity (2.5s)
Load Surrogates (1.0s)
5/9/2020 9:11:57 PM Hello Steam user 'Pybro'
5/9/2022 7:52:46 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/
5/9/2022 7:52:46 PM SINGLEP Boot up FleetOS (0.2324s)
5/9/2022 7:52:46 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.19043) 64bit
graphicsDeviceName: AMD Radeon RX 5700 XT
graphicsDeviceID: 29471
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8151
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
processorCount: 12
processorFrequency: 3696
systemMemorySize: 16326
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/9/2022 7:52:46 PM 5.008 SINGLEP Game Version: 5.008
5/9/2022 7:52:46 PM 5.008 SINGLEP Check System Logs For Rogue Intelligence (0.4146s)
5/9/2022 7:52:46 PM 5.008 SINGLEP Inspect Aft Hatches (0.1775s)
5/9/2022 7:52:46 PM 5.008 SINGLEP Found 386 xml files in 127 folders in 32ms
5/9/2022 7:52:47 PM 5.008 SINGLEP Check For Extra Modules (0.8697s)
5/9/2022 7:52:47 PM 5.008 SINGLEP 386 Xml Files Parsed in 833ms
5/9/2022 7:52:47 PM 5.008 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/9/2022 7:52:47 PM 5.008 SINGLEP Eject Trash Into Hyperspace (0.0030s)
5/9/2022 7:52:47 PM 5.008 SINGLEP Bring Cloaking Systems Online (0.0170s)
5/9/2022 7:52:47 PM 5.008 SINGLEP Update mod and expansion statuses!
5/9/2022 7:52:47 PM 5.008 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
5/9/2022 7:52:47 PM 5.008 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled)
5/9/2022 7:52:47 PM 5.008 SINGLEP Check Nearby Stellar Masses (0.0219s)
5/9/2022 7:52:47 PM 5.008 SINGLEP 386 Xml Files Checked For Exp/Mod Status in 5ms
5/9/2022 7:52:47 PM 5.008 SINGLEP Pruning Excess Brain Cells (0.0529s)
5/9/2022 7:52:47 PM 5.008 SINGLEP No resolution change was required.
5/9/2022 7:52:47 PM 5.008 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
5/9/2022 7:52:47 PM 5.008 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
5/9/2022 7:52:47 PM 5.008 SINGLEP Remembering Alamo (0.1261s)
5/9/2022 7:52:48 PM 5.008 SINGLEP Calculate Odds Of Success (0.5062s)
5/9/2022 7:52:48 PM 5.008 SINGLEP Briefly Panic (0.2653s)
5/9/2022 7:52:49 PM 5.008 SINGLEP Install Confidence Routines (0.3097s)
5/9/2022 7:52:49 PM 5.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'.
5/9/2022 7:52:49 PM 5.008 SINGLEP Late Axionic Computations (0.2898s)
5/9/2022 7:52:49 PM 5.008 SINGLEP Acquiring Towel (0.0140s)
5/9/2022 7:52:49 PM 5.008 SINGLEP Inhibiting Visual Scans (0.0140s)
5/9/2022 7:52:49 PM 5.008 SINGLEP Ejecting Tactical Core (0.0888s)
5/9/2022 7:52:49 PM 5.008 SINGLEP Grouping Flow Fields (0.0289s)
5/9/2022 7:52:49 PM 5.008 SINGLEP Propping Up Starfields (0.4169s)
5/9/2022 7:52:50 PM 5.008 SINGLEP Screening Distant Planets (0.3042s)
5/9/2022 7:52:50 PM 5.008 SINGLEP Calculating Firing Cones (0.0120s)
5/9/2022 7:52:50 PM 5.008 SINGLEP Wearing Ship Parts On Head (0.3446s)
5/9/2022 7:52:50 PM 5.008 SINGLEP Re-Aligning Objectives (0.0678s)
5/9/2022 7:52:52 PM 5.008 SINGLEP Isolating Thorium (2.0055s)
5/9/2022 7:52:52 PM 5.008 SINGLEP Post-Proton Surge (0.0110s)
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED1 TID14 Could not find a faction with name <Scourge> that is eligible to be random for AIEmpowerer
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED2 TID14 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED3 TID14 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED4 TID14 Could not find a faction with name <ChromaticHorror> that is eligible to be random for Chaotician
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED5 TID14 Could not find a faction with name <Zenith Miners> that is eligible to be random for Chaotician
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED6 TID14 Could not find a faction with name <NeinzulCustodiansParent> that is eligible to be random for Chaotician
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED7 TID14 Could not find a faction with name <Dark Zenith> that is eligible to be random for EmpireBuilders
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED8 TID14 Could not find a faction with name <Dark Zenith Svikari> that is eligible to be random for EmpireBuilders
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED9 TID14 Could not find a faction with name <Zenith Architrave> that is eligible to be random for EmpireBuilders
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED10 TID14 Could not find a faction with name <Scourge> that is eligible to be random for EmpireBuilders
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED11 TID14 Could not find a faction with name <Zenith Miners> that is eligible to be random for MapAlterer
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED12 TID14 Could not find a faction with name <Nomad Planets> that is eligible to be random for MapAlterer
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED13 TID14 Could not find a faction with name <Sappers> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED14 TID14 Could not find a faction with name <Elderlings> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED15 TID14 Could not find a faction with name <NeinzulCustodiansParent> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED16 TID14 Could not find a faction with name <MigrantFleets> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED17 TID14 Could not find a faction with name <NeinzulWildHives> that is eligible to be random for NeinzulAbyss
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED18 TID14 Could not find a faction with name <FallenSpire> that is eligible to be random for SpireRelated
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED19 TID14 Could not find a faction with name <ChromaticHorror> that is eligible to be random for SpireRelated
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED20 TID14 Could not find a faction with name <SplinteringSpire> that is eligible to be random for SpireRelated
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED21 TID14 Could not find a faction with name <SpireSphere> that is eligible to be random for SpireRelated
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED22 TID14 Could not find a faction with name <Dark Zenith Svikari> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED23 TID14 Could not find a faction with name <Zenith Architrave> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED24 TID14 Could not find a faction with name <Dark Zenith> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED25 TID14 Could not find a faction with name <Zenith Miners> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED26 TID14 Could not find a faction with name <Nomad Planets> that is eligible to be random for ZenithGalaxy
5/9/2022 7:52:52 PM 5.008 SINGLEP Background Radiation Taste Test (0.0239s)
5/9/2022 7:52:52 PM 5.008 SINGLEP Shuffling Chairs On Command Deck (0.0220s)
5/9/2022 7:52:52 PM 5.008 SINGLEP Windshield Wiping (0.0818s)
5/9/2022 7:52:52 PM 5.008 SINGLEP Last Organizational Modeling (0.1795s)
5/9/2022 7:52:53 PM 5.008 SINGLEP Stimulate Modulation (0.1386s)
5/9/2022 7:52:53 PM 5.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0
5/9/2022 7:52:53 PM 5.008 SINGLEP Order Cores By Seniority (0.0050s)
5/9/2022 7:52:52 PM 5.008 SINGLEP DELAYED27 TID16 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
5/9/2022 7:52:53 PM 5.008 SINGLEP We got 0 campaign's data when deserializing
5/9/2022 7:52:53 PM 5.008 SINGLEP Final Checks (0.3013s)
5/9/2022 7:52:53 PM 5.008 SINGLEP Load Historical Documents (0.0040s)
5/9/2022 7:52:53 PM 5.008 SINGLEP 7.4 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (0.9s)
Calculate Odds Of Success (0.5s)
Briefly Panic (0.3s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.3s)
Propping Up Starfields (0.4s)
Screening Distant Planets (0.3s)
Wearing Ship Parts On Head (0.3s)
Isolating Thorium (2.0s)
Final Checks (0.3s)
5/9/2022 7:52:53 PM 5.008 SINGLEP Hello Steam user 'Pybro'
5/9/2022 7:52:59 PM 5.008 SINGLEP Could not find resolution matching 1000x600 out of 25 options!
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That's very odd. If you open up the graphics setting file in the PlayerData folder, then you can set your desired resolution there. It opens directly in notepad or any other text editor. |
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Thanks, but I was able to just go into the settings and change it there, so no urgency there. I guess it's intentional but the first available resolution was 5120x1440 which seemed odd me. |
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Ah, gotcha. In terms of the resolutions, that is probably the largest resolution reported by your monitor, or else just one of the ones that we baked in based on common (relatively) resolutions. I can't recall offhand for sure. |
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