View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027319 | AI War 2 | Bug - Gameplay | May 11, 2022 8:09 am | May 11, 2022 11:11 am | |
Reporter | Dismiss | Assigned To | BadgerBadger | ||
Status | closed | Resolution | won't fix | ||
Product Version | 5.008 Xenophiles And Outguard | ||||
Summary | 0027319: dz invade at same plan as hostile nanocaust | ||||
Description | I have a game with a midgame invasion of marauders, nanocaust, and dz, all hostile to all (including each other). The nanocaust hive ended up on one of the two planets that link dz to the galaxy. I doubt this is random and will probably happen every time. But it is undesirable when they aren't on the same minor faction. | ||||
Tags | No tags attached. | ||||
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This is all just RNG |
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Oh, a bit more detail: when factions invade partway through the game they try to spawn not too close to player planets, and not too close to AI homeworlds. So having a bunch of factions invade partway through the game can lead to congestion. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 11, 2022 8:09 am | Dismiss | New Issue | |
May 11, 2022 8:09 am | Dismiss | File Added: image.png | |
May 11, 2022 8:09 am | Dismiss | File Added: 6.save | |
May 11, 2022 11:00 am | BadgerBadger | Assigned To | => BadgerBadger |
May 11, 2022 11:00 am | BadgerBadger | Status | new => closed |
May 11, 2022 11:00 am | BadgerBadger | Resolution | open => won't fix |
May 11, 2022 11:00 am | BadgerBadger | Note Added: 0066696 | |
May 11, 2022 11:11 am | BadgerBadger | Note Added: 0066697 | |
May 11, 2022 11:11 am | BadgerBadger | Note Edited: 0066697 |