View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027354 | AI War 2 | Crash/Exception | May 14, 2022 7:45 pm | May 17, 2022 10:05 pm | |
Reporter | Dismiss | Assigned To | tom.prince | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.010 Client Message Order | ||||
Summary | 0027354: not possible to for a mod to include fleet or planet names | ||||
Description | System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Steam\steamapps\common\AI War 2\GameData\Configuration\FleetNames\NEC2'. That error is from Mike who is trying to make a mod. To reproduce turn on the mod then select his custom fleet names then trying to start will generate an exception. Basically it looks like the directory name you specify, it assumes is in-place with the original GameData\Configuration and doesn't look in the mod folder itself. This occurs for both planet and fleet names. Note that if both players in a multiplayer game do not have the same planet names it actually breaks gameplay from the start. | ||||
Tags | No tags attached. | ||||
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Player.log (26,208 bytes)
Mono path[0] = 'D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'D:/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.27f1 (e759542391ea) [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2484) Vendor: VRAM: 8043 MB Driver: 30.0.15.1277 Begin MonoManager ReloadAssembly - Completed reload, in 0.095 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.477800 ms Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016BAB31B040.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016BAC642040.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016BAC430050.dll Particle System is trying to spawn on a mesh with zero surface area Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016E02815010.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016E02ED44C0.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE469FF20.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016E2F3F88D0.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE428EBA0.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE4636900.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE49D8020.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000016EE4A4A6F0.dll DELAYED10 TID25 Error when trying to import from the directory 'FleetNames/NEC1': System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Steam\steamapps\common\AI War 2\GameData\Configuration\FleetNames\NEC1'. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenStrings.ImportIntoStringList_Directory (Arcen.Universal.List`1[T] TargetList, System.String FolderName, System.Boolean IsPostInitReparse, System.Diagnostics.Stopwatch StopwatchToRunAndReport) [0x000de] in <656be1a93c954cc4919f27152ba53698>:0 at Arcen.AIW2.Core.FleetNameTypeData.GetPossibleNames (System.Int32 index) [0x000fc] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <656be1a93c954cc4919f27152ba53698>:0 at Arcen.AIW2.Core.FleetNameTypeData.GetPossibleNames (System.Int32 index) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Fleet.SetNameFromMobileNames (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.SpecialEntityType SpecialType) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.GameEntity_Squad.Helper_PostCreationOfSquad (Arcen.AIW2.Core.SquadRegistryInfo registryInfo, Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntity_Squad+ExtraShipCreationInfo ExtraInfo, System.String CreationReason) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.GameEntity_Squad.CreateNew_ReturnNullIfMPClient (Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.String CreationReason) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.External.NecromancerFactionDeepInfo.SpawnNecromancerNecropolis (Arcen.Universal.ArcenPoint spawnLocation, Arcen.AIW2.Core.Planet planet, System.String TypeName, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntity_Squad& NecroFlagship, System.Boolean exactPlacement) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 at Arcen.AIW2.External.NecromancerEmpireSpecificCodeDeepInfo.SeedUnitsOnStartingPlanetDuringMapGen (Arcen.AIW2.Core.Planet StartingPlanet, Arcen.AIW2.Core.ConfigurationForFaction factionConfig, Arcen.AIW2.Core.PlanetFaction pFaction, Arcen.Universal.ArcenPoint& commandStationPoint, System.Boolean& stillNeedsToSeedHumanHomeworldStuff, Arcen.AIW2.Core.Tutorial+TutorialPlanetOwnershipAndSpawning TutorialPlanetOrNull, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 at Arcen.AIW2.External.StandardMapPopulator.SeedNormalEntities (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.MapTypeData mapType, Arcen.AIW2.Core.Tutorial+TutorialPlanetOwnershipAndSpawning TutorialPlanetOrNull) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 at Arcen.AIW2.Core.Mapgen+<>c__DisplayClass14_1.<CreateGalaxyDetails>b__2 (Arcen.AIW2.Core.Planet planet) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen.CreateGalaxyDetails (Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.ArcenHostOnlySimContext DetailsContext) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen.InnerMapGenCall () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen.WorkThreadOnly_StartNewGame () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen.GenerateMap_Inner (Arcen.AIW2.Core.Tutorial TutOrNullToUse, System.Action PostMapGenAction) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen+<>c__DisplayClass7_0.<GenerateMap>b__0 () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <656be1a93c954cc4919f27152ba53698>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 DELAYED18 TID19 Error when trying to import from the directory 'FleetNames/NEC2': System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Steam\steamapps\common\AI War 2\GameData\Configuration\FleetNames\NEC2'. at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableIterator`1[TSource]..ctor (System.String path, System.String originalUserPath, System.String searchPattern, System.IO.SearchOption searchOption, System.IO.SearchResultHandler`1[TSource] resultHandler, System.Boolean checkHost) [0x000d6] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenStrings.ImportIntoStringList_Directory (Arcen.Universal.List`1[T] TargetList, System.String FolderName, System.Boolean IsPostInitReparse, System.Diagnostics.Stopwatch StopwatchToRunAndReport) [0x000de] in <656be1a93c954cc4919f27152ba53698>:0 at Arcen.AIW2.Core.FleetNameTypeData.GetPossibleNames (System.Int32 index) [0x000fc] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <656be1a93c954cc4919f27152ba53698>:0 at Arcen.AIW2.Core.FleetNameTypeData.GetPossibleNames (System.Int32 index) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Fleet.SetNameFromMobileNames (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.SpecialEntityType SpecialType) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.GameEntity_Squad.Helper_PostCreationOfSquad (Arcen.AIW2.Core.SquadRegistryInfo registryInfo, Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntity_Squad+ExtraShipCreationInfo ExtraInfo, System.String CreationReason) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.GameEntity_Squad.CreateNew_ReturnNullIfMPClient (Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.String CreationReason) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.External.NecromancerFactionDeepInfo.SpawnNecromancerNecropolis (Arcen.Universal.ArcenPoint spawnLocation, Arcen.AIW2.Core.Planet planet, System.String TypeName, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntity_Squad& NecroFlagship, System.Boolean exactPlacement) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 at Arcen.AIW2.External.NecromancerEmpireSpecificCodeDeepInfo.SeedUnitsOnStartingPlanetDuringMapGen (Arcen.AIW2.Core.Planet StartingPlanet, Arcen.AIW2.Core.ConfigurationForFaction factionConfig, Arcen.AIW2.Core.PlanetFaction pFaction, Arcen.Universal.ArcenPoint& commandStationPoint, System.Boolean& stillNeedsToSeedHumanHomeworldStuff, Arcen.AIW2.Core.Tutorial+TutorialPlanetOwnershipAndSpawning TutorialPlanetOrNull, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 at Arcen.AIW2.External.StandardMapPopulator.SeedNormalEntities (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.MapTypeData mapType, Arcen.AIW2.Core.Tutorial+TutorialPlanetOwnershipAndSpawning TutorialPlanetOrNull) [0x00000] in <913e915871e84fb59fa892feb90fc94e>:0 at Arcen.AIW2.Core.Mapgen+<>c__DisplayClass14_1.<CreateGalaxyDetails>b__2 (Arcen.AIW2.Core.Planet planet) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen.CreateGalaxyDetails (Arcen.AIW2.Core.Galaxy galaxy, Arcen.AIW2.Core.ArcenHostOnlySimContext DetailsContext) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen.InnerMapGenCall () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen.WorkThreadOnly_StartNewGame () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen.GenerateMap_Inner (Arcen.AIW2.Core.Tutorial TutOrNullToUse, System.Action PostMapGenAction) [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.AIW2.Core.Mapgen+<>c__DisplayClass7_0.<GenerateMap>b__0 () [0x00000] in <4f3bd195a4194885a1e22e1b95f6a456>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <656be1a93c954cc4919f27152ba53698>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 Setting up 5 worker threads for Enlighten. Thread -> id: 2f00 -> priority: 1 Thread -> id: 5df0 -> priority: 1 Thread -> id: 74c -> priority: 1 Thread -> id: 5324 -> priority: 1 Thread -> id: 2fa4 -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <ad199b1c67244da3a5ed230e5d202f21>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 |
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following |
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Bump help please. |
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Fixed in svn r17881. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 14, 2022 7:45 pm | Dismiss | New Issue | |
May 14, 2022 7:45 pm | Dismiss | File Added: facc_fleet_names.rar | |
May 14, 2022 7:45 pm | Dismiss | Note Added: 0066782 | |
May 14, 2022 7:45 pm | Dismiss | File Added: Player.log | |
May 14, 2022 7:46 pm | Mike | Note Added: 0066783 | |
May 16, 2022 10:22 pm | Mike | Note Added: 0066800 | |
May 17, 2022 10:05 pm | tom.prince | Assigned To | => tom.prince |
May 17, 2022 10:05 pm | tom.prince | Status | new => resolved |
May 17, 2022 10:05 pm | tom.prince | Resolution | open => fixed |
May 17, 2022 10:05 pm | tom.prince | Note Added: 0066803 |