View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027439 | AI War 2 | Crash/Exception | Jun 5, 2022 12:18 am | Jun 5, 2022 1:40 pm | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 5.014 The Tom Show | ||||
Summary | 0027439: MP Issues 5.014 | ||||
Description | MP was very slow and buggy for us tonight. We saw a ton of exceptions on clients like those below. Also tons of trouble connecting over steam. Things would often hang during connection without any errors (using steam multi-socket relay) 6/4/2022 8:33:38 PM 5.014 CLIENT DELAYED4640 TID17 Error! Called TypeData 12790, which was already back in the pool!^M at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <701b3b294aa447f884b20904f640ae6d>:0 ^M at Arcen.AIW2.Core.GameCommand.get_TypeData () [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.AIW2.Core.World_AIW2.OnClientOrHost_ExecuteGameCommandsThatWereScheduled (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.AIW2.External.SimPlannerImplementation.ProcessCoreLogicForArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <8bf\ dc0d42a944641aacf5a2eee1a6341>:0 ^M at Arcen.AIW2.Core.Engine_AIW2.<ProcessArbitraryFrameOnMainThread>b__75_0 () [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <701b3b294aa447f884b20904f640ae6d>:0 ^M at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c52\ 8c15c9fdd749>:0 ^M at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fd\ d749>:0 ^M at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M ^M 6/4/2022 8:33:38 PM 5.014 CLIENT DELAYED4641 TID17 Null TypeData for GameCommand -- did you (developer/modder) create the proper xml entry in the GameData\Configuration\GameCommand folder?^M at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <701b3b294aa447f884b20904f640ae6d>:0 ^M at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.AIW2.Core.World_AIW2.OnClientOrHost_ExecuteGameCommandsThatWereScheduled (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.AIW2.External.SimPlannerImplementation.ProcessCoreLogicForArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <8bf\ dc0d42a944641aacf5a2eee1a6341>:0 ^M at Arcen.AIW2.Core.Engine_AIW2.<ProcessArbitraryFrameOnMainThread>b__75_0 () [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <701b3b294aa447f884b20904f640ae6d>:0 ^M at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c52\ 8c15c9fdd749>:0 ^M at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fd\ d749>:0 ^M at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M ^M 6/4/2022 8:33:27 PM 5.014 CLIENT DELAYED4632 TID50 Error! Called OnClients_ExecuteOnFrameNumber on game command 12335, which was already back in the pool!^M at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <701b3b294aa447f884b20904f640ae6d>:0 ^M at Arcen.AIW2.Core.GameCommand.get_OnClients_ExecuteOnFrameNumber () [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.AIW2.Core.World_AIW2.OnClientOrHost_ExecuteGameCommandsThatWereScheduled (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.AIW2.External.SimPlannerImplementation.ProcessCoreLogicForArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <8bf\ dc0d42a944641aacf5a2eee1a6341>:0 ^M at Arcen.AIW2.Core.Engine_AIW2.<ProcessArbitraryFrameOnMainThread>b__75_0 () [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <701b3b294aa447f884b20904f640ae6d>:0 ^M at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c52\ 8c15c9fdd749>:0 ^M at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fd\ d749>:0 ^M at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M 6/4/2022 8:31:39 PM 5.014 CLIENT DELAYED4579 TID26 Error! Called FromActualInputEventOfPlayerID on game command 12437, which was already back in the pool!^M at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <701b3b294aa447f884b20904f640ae6d>:0 ^M at Arcen.AIW2.Core.GameCommand.get_FromActualInputEventOfPlayerID () [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.AIW2.Core.World_AIW2.OnClientOrHost_ExecuteGameCommandsThatWereScheduled (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.AIW2.External.SimPlannerImplementation.ProcessCoreLogicForArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <8bf\ dc0d42a944641aacf5a2eee1a6341>:0 ^M at Arcen.AIW2.Core.Engine_AIW2.<ProcessArbitraryFrameOnMainThread>b__75_0 () [0x00000] in <05110d48c3b34461b64cf7f152e9879a>:0 ^M at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <701b3b294aa447f884b20904f640ae6d>:0 ^M at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c52\ 8c15c9fdd749>:0 ^M at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fd\ d749>:0 ^M at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 ^M | ||||
Tags | No tags attached. | ||||
|
When we would try to connect via steam (even to a brand new game, or to the game lobby), it would generally fail and require repeated retries. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 5, 2022 12:18 am | BadgerBadger | New Issue | |
Jun 5, 2022 12:18 am | BadgerBadger | Status | new => assigned |
Jun 5, 2022 12:18 am | BadgerBadger | Assigned To | => Chris_McElligottPark |
Jun 5, 2022 1:40 pm | BadgerBadger | Note Added: 0066941 |