View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027541 | AI War 2 | GUI | Jul 26, 2022 12:30 pm | May 20, 2023 10:22 pm | |
Reporter | Scourge | Assigned To | Dismiss | ||
Status | assigned | Resolution | fixed | ||
Product Version | 5.502 No More Overlord Doubling | ||||
Fixed in Version | 5.522 Secret Factions | ||||
Summary | 0027541: Orchid flagship's Rescue Spores are counted toward metal lost in the ongoing battle tooltip | ||||
Description | Rescue Spores are units which are spawned for free by the Orchid flagship. However, they have a tooltip metal cost of 50,000. This metal cost is counted toward the "Friendly metal lost this battle" tally (see screenshot). | ||||
Tags | No tags attached. | ||||
|
|
|
As far as I know this is working as designed. There isn't a metal cost for drones built from your support factories etc., but they still count toward metal lost in the battle - and as far as I know, can also still contribute to counterattacks. |
|
Hi Sage, I looked into it and found that drones aren't counted toward counterattacks; see below. It turns out that Rescue Spores are themselves considered drones, which is why they don't count toward counterattacks (thank god). Given that, I would actually extend this idea to all drones. Since they don't cost metal and don't trigger counterattacks, it seems that adding them to the metal lost figure is a bit misleading. Scenario_BaseScenario.cs:1168-1406 --- public virtual void DoOnAnyDeathLogic_HostOnly_AfterFullDeathOrPartOfStackDeath(...) { ... //Handle AI counterattack stuff and stats if ( FiringSystemOrNull != null && entity.Planet != null && !entity.TypeData.IsDrone) //drones don't generate salvage { ... } ... } (also I threw about 5 million metal worth of drones at an AI planet to make absolutely sure) |
|
They don't contribute towards AI counter attacks directly... but they can contribute in other ways. Especially if you are poking non-AI factions that actually make use of metabolism. Or that gain value from any and all kills on planets with their structures like Dark Spire. So indeed metal loss is still quite valid. |
|
If it was up to me, the change I would make is to make drones contribute to counterattacks across the board. I personally think it's bizarre that they don't. |
|
I think the simplest fix would be to decrease the metal cost for these drones. Making drones contribute to counterattacks is not going to happen, it's a nasty gotcha for players since they don't get to control the drones |
|
I've dramatically reduced the metal cost for those drones, so the problem will be much less acute |
|
Awesome, should make the metal lost figure much more usable with Orchids. |
|
Actually i recently observed that orchid's rescue pods DO contribute to counter-attacks. I am flying orchid across ai planets by itself, no ships even in its fleet, and see it generating counterattacks as it goes. If i disable its weapon preventing pod creation, this doesn't happen. |
|
Presumably they aren't actually marked as drones. Which would also explain how they can get left behind on planets and not quickly self-attrition, in the first place. I'll look into it. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 26, 2022 12:30 pm | Scourge | New Issue | |
Jul 26, 2022 12:30 pm | Scourge | File Added: image.png | |
Jul 28, 2022 9:03 pm | Strategic Sage | Note Added: 0067118 | |
Jul 28, 2022 11:07 pm | Scourge | Note Added: 0067119 | |
Jul 29, 2022 3:09 am | CRCGamer | Note Added: 0067120 | |
Jul 29, 2022 5:33 pm | Strategic Sage | Note Added: 0067121 | |
Oct 24, 2022 3:21 pm | BadgerBadger | Note Added: 0067297 | |
Oct 26, 2022 1:14 pm | BadgerBadger | Assigned To | => BadgerBadger |
Oct 26, 2022 1:14 pm | BadgerBadger | Status | new => resolved |
Oct 26, 2022 1:14 pm | BadgerBadger | Resolution | open => fixed |
Oct 26, 2022 1:14 pm | BadgerBadger | Fixed in Version | => 5.522 Secret Factions |
Oct 26, 2022 1:14 pm | BadgerBadger | Note Added: 0067302 | |
Oct 26, 2022 1:29 pm | Scourge | Note Added: 0067304 | |
May 20, 2023 10:19 pm | Dismiss | Assigned To | BadgerBadger => Dismiss |
May 20, 2023 10:20 pm | Dismiss | Status | resolved => assigned |
May 20, 2023 10:20 pm | Dismiss | Note Added: 0067788 | |
May 20, 2023 10:22 pm | Dismiss | Note Added: 0067789 |