View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027629 | AI War 2 | Bug - Other | Oct 22, 2022 4:44 pm | Jan 9, 2023 6:10 pm | |
Reporter | PizzaPolice | Assigned To | BadgerBadger | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 5.521 Mod And Tooltip Polish | ||||
Summary | 0027629: On joining Multiplayer world exception occcurs | ||||
Description | Exception shows up and the connector disconnects immediately after a moment from the hosts perspective DELAYED67 TID16 Error while loading world sent from host: System.Exception: Internal error and null world: The savegame you are trying to load had the following inner fatal error: Planet deserialization error at stage 3000 from serialized version 5.521 loading into new version 5.521, error: System.Exception: Could not read string 'Name', but did get this partial one: 'Sz2YGx.e??_????wß40q?Yh?9_? ?)n?Y After fresh install | ||||
Tags | No tags attached. | ||||
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Player.log (25,195 bytes)
Mono path[0] = '/mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Managed' Mono config path = '/mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/etc' Display 0 '2460G4 24"': 1920x1080 (primary device). Desktop is 1920 x 1080 @ 60 Hz Initialize engine version: 2020.3.34f1 (9a4c9c70452b) [Subsystems] Discovering subsystems at path /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/UnitySubsystems Forcing GfxDevice: OpenGL Core GfxDevice: creating device client; threaded=1 Renderer: AMD Radeon RX 580 Series (polaris10, LLVM 14.0.6, DRM 3.47, 5.19.13-arch1-1) Vendor: AMD Version: 4.6 (Core Profile) Mesa 22.2.1 GLES: 0 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility 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GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_text ure_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 36752544 Begin MonoManager ReloadAssembly - Completed reload, in 3.025 seconds Default vsync count 0 requesting resize 1680 x 1050 requesting fullscreen 1680 x 1050 at 0 Hz Setting up downscaled viewport at 1680 x 1050 Desktop is 1920 x 1080 @ 60 Hz UnloadTime: 0.931461 ms Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x7f813c07e010.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x7f8120e59010.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x453ad90.so Particle System is trying to spawn on a mesh with zero surface area Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x476f770.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/advapi32.dll Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32 Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/advapi32 Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/advapi32.dll Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32 Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/advapi32 Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x53cd8c0.so Fallback handler could not load library /mnt/hdd/steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libsteam_api [S_API] SteamAPI_Init(): Loaded '/home/pizzapolice/.local/share/Steam/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 573410 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198050630278 [API loaded no] src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 ERROR: ld.so: object '/home/pizzapolice/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. assert_20221022133714_3.dmp[2992744]: Uploading dump (out-of-process) /tmp/dumps/assert_20221022133714_3.dmp assert_20221022133714_3.dmp[2992744]: Finished uploading minidump (out-of-process): success = yes assert_20221022133714_3.dmp[2992744]: response: Discarded=1 assert_20221022133714_3.dmp[2992744]: file ''/tmp/dumps/assert_20221022133714_3.dmp'', upload yes: ''Discarded=1'' pid 2992744 != 2992743, skipping destruction (fork without exec?) src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 DELAYED66 TID16 Planet deserialization error at stage 3000 from serialized version 5.521 loading into new version 5.521, error: System.Exception: Could not read string 'Name', but did get this partial one: 'Sz2YGx.e??_????wß40q?Yh?9_? ?)n?Y DELAYED67 TID16 Error while loading world sent from host: System.Exception: Internal error and null world: The savegame you are trying to load had the following inner fatal error: Planet deserialization error at stage 3000 from serialized version 5.521 loading into new version 5.521, error: System.Exception: Could not read string 'Name', but did get this partial one: 'Sz2YGx.e??_????wß40q?Yh?9_? ?)n?Y src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (1781) : r >= 0 |
|
Does this happen consistently? If so, a save would be necessary to debug this |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 22, 2022 4:44 pm | PizzaPolice | New Issue | |
Oct 22, 2022 4:44 pm | PizzaPolice | File Added: Player.log | |
Oct 22, 2022 5:32 pm | BadgerBadger | Note Added: 0067292 | |
Jan 9, 2023 6:10 pm | BadgerBadger | Assigned To | => BadgerBadger |
Jan 9, 2023 6:10 pm | BadgerBadger | Status | new => closed |
Jan 9, 2023 6:10 pm | BadgerBadger | Resolution | open => unable to reproduce |