View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002768 | AI War 1 / Classic | Suggestion - Balance Tweaks | Feb 8, 2011 10:55 am | Feb 8, 2011 11:51 am | |
Reporter | Sunshine | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.000 | ||||
Summary | 0002768: Some Mk1 things not immune to Fusion Cutters when higher mks are | ||||
Description | Sentinel Frigates, and many guard posts are not immune to fusion cutters at mk1, but are at higher marks. Is this intentional? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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It's not intentional but not necessarily a bug either. There's a rule in the stats initialization that says "if health > someNumber then immune to fusion cutters". Probably would make more sense if it didn't result in some mks being immune and others not, though. |
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Ah, okay, I just thought being immune to Fusion Cutters was an attribute that was explicitly defined, didn't think it was based on a rule. Edit: What's the cutoff, if you know off the top of your head? |
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There are some ships that specifically get the immunity, regardless of health. The cutoff is MaxHealth > 1000000. That's before cap scale is applied, though I don't recall if it's before or after the *7 that a lot of fleet of ships get. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 8, 2011 10:55 am | Sunshine | New Issue | |
Feb 8, 2011 11:02 am | keith.lamothe | Note Added: 0010115 | |
Feb 8, 2011 11:45 am | Sunshine | Note Added: 0010127 | |
Feb 8, 2011 11:46 am | Sunshine | Note Edited: 0010127 | |
Feb 8, 2011 11:51 am | keith.lamothe | Note Added: 0010129 |