View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027727 | AI War 2 | Bug - Gameplay | Apr 4, 2023 2:21 pm | Apr 8, 2023 9:16 pm | |
Reporter | amethyst | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.544 Sidekick Tweaks | ||||
Fixed in Version | 5.547 The Reaper Approaches | ||||
Summary | 0027727: Neinzul Wild Hives stop working after Nomad crashes into AI homeworld | ||||
Description | Several minutes after crashing a nomad planet into an AI homeworld, I consistently get the following error: "Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save.", with the exception being a System.NullReferenceException. It takes about five minutes after the collision for this to happen, and neither reloading a saved game nor restarting AIW2 helps. The game was started on version 5.540 and has Nomads, Neinzul Wild Hives and Macrophage Infestation enabled. I've attached the Unity and debug logs, as well as a save file from shortly before the collision. Please let me know if there's any further things I can provide. | ||||
Tags | No tags attached. | ||||
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Player.log (68,620 bytes)
Mono path[0] = 'D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'D:/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.34f1 (9a4c9c70452b) [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon(TM) RX Vega 11 Graphics (ID=0x15d8) Vendor: VRAM: 7142 MB Driver: 31.0.12029.10015 Begin MonoManager ReloadAssembly - Completed reload, in 3.779 seconds Script error (ArcenGimbalSprite): Update() can not take parameters. <RI> Initializing input. <RI> Input initialized. D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initialized touch support. UnloadTime: 11.192600 ms Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E74C55040.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E75FC9040.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E75D7B020.dll Particle System is trying to spawn on a mesh with zero surface area Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020E8B7C2010.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000020EE4364030.dll DELAYED53 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 DELAYED61 TID32 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 DELAYED64 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 Setting up 2 worker threads for Enlighten. Thread -> id: 2cac -> priority: 1 Thread -> id: be4 -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00033] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Image.OnDisable () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 ArcenDebugLog.txt (23,703 bytes)
4/4/2023 3:05:30 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/4/2023 3:05:30 AM SINGLEP Boot up FleetOS (0.2440s) 4/4/2023 3:05:30 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: AMD Radeon(TM) RX Vega 11 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 7142 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 3400G with Radeon Vega Graphics processorCount: 8 processorFrequency: 3693 systemMemorySize: 14284 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/4/2023 3:05:30 AM 5.544 SINGLEP Game Version: 5.544 4/4/2023 3:05:30 AM 5.544 SINGLEP Check System Logs For Rogue Intelligence (0.5227s) 4/4/2023 3:05:31 AM 5.544 SINGLEP Inspect Aft Hatches (0.5768s) 4/4/2023 3:05:31 AM 5.544 SINGLEP Found 809 xml files in 148 folders in 173ms 4/4/2023 3:05:33 AM 5.544 SINGLEP Check For Extra Modules (2.4312s) 4/4/2023 3:05:33 AM 5.544 SINGLEP 809 Xml Files Parsed in 2,252ms 4/4/2023 3:05:33 AM 5.544 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/4/2023 3:05:33 AM 5.544 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/4/2023 3:05:34 AM 5.544 SINGLEP Bring Cloaking Systems Online (0.2055s) 4/4/2023 3:05:34 AM 5.544 SINGLEP Update mod and expansion statuses! 4/4/2023 3:05:34 AM 5.544 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/4/2023 3:05:34 AM 5.544 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Enabled!) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) ShipLineUpgrades (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) Xushido (Disabled) 4/4/2023 3:05:34 AM 5.544 SINGLEP Check Nearby Stellar Masses (0.0389s) 4/4/2023 3:05:34 AM 5.544 SINGLEP 809 Xml Files Checked For Exp/Mod Status in 8ms 4/4/2023 3:05:34 AM 5.544 SINGLEP Pruning Excess Brain Cells (0.4938s) 4/4/2023 3:05:35 AM 5.544 SINGLEP No resolution change was required. 4/4/2023 3:05:35 AM 5.544 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/4/2023 3:05:35 AM 5.544 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/4/2023 3:05:35 AM 5.544 SINGLEP Remembering Alamo (0.6704s) 4/4/2023 3:05:45 AM 5.544 SINGLEP Calculate Odds Of Success (10.2209s) 4/4/2023 3:05:48 AM 5.544 SINGLEP Briefly Panic (2.4347s) 4/4/2023 3:05:48 AM 5.544 SINGLEP Install Confidence Routines (0.5299s) 4/4/2023 3:05:48 AM 5.544 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/4/2023 3:05:53 AM 5.544 SINGLEP Late Axionic Computations (4.5381s) 4/4/2023 3:05:53 AM 5.544 SINGLEP Acquiring Towel (0.0290s) 4/4/2023 3:05:53 AM 5.544 SINGLEP Inhibiting Visual Scans (0.1380s) 4/4/2023 3:05:57 AM 5.544 SINGLEP Ejecting Tactical Core (4.6387s) 4/4/2023 3:05:57 AM 5.544 SINGLEP Grouping Flow Fields (0.0460s) 4/4/2023 3:06:02 AM 5.544 SINGLEP Wishing On Starfields (4.1105s) 4/4/2023 3:06:02 AM 5.544 SINGLEP Dissolving Distant Planets (0.5331s) 4/4/2023 3:06:02 AM 5.544 SINGLEP Calculating Firing Cones (0.0160s) 4/4/2023 3:06:03 AM 5.544 SINGLEP Divulge Ship Part Schematics To Enemy (0.9137s) 4/4/2023 3:06:03 AM 5.544 SINGLEP Re-Aligning Objectives (0.1400s) 4/4/2023 3:06:13 AM 5.544 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/4/2023 3:06:14 AM 5.544 SINGLEP Toy With Natives On Nearby Planet (10.6910s) 4/4/2023 3:06:14 AM 5.544 SINGLEP Post-Proton Surge (0.0283s) 4/4/2023 3:06:14 AM 5.544 SINGLEP Background Radiation Taste Test (0.1642s) 4/4/2023 3:06:14 AM 5.544 SINGLEP Shuffling Chairs On Command Deck (0.0510s) 4/4/2023 3:06:15 AM 5.544 SINGLEP Windshield Wiping (0.7089s) 4/4/2023 3:06:16 AM 5.544 SINGLEP Last Organizational Modeling (1.0135s) 4/4/2023 3:06:17 AM 5.544 SINGLEP Stimulate Modulation (0.9151s) 4/4/2023 3:06:17 AM 5.544 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/4/2023 3:06:16 AM 5.544 SINGLEP DELAYED1 TID53 Info: will dump 2107 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/4/2023 3:06:18 AM 5.544 SINGLEP We got 156 campaign's data when deserializing 4/4/2023 3:06:18 AM 5.544 SINGLEP Order Cores By Seniority (1.2017s) 4/4/2023 3:06:18 AM 5.544 SINGLEP Load Historical Documents (0.0050s) 4/4/2023 3:06:18 AM 5.544 SINGLEP 48.4 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.6s) Check For Extra Modules (2.4s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (10.2s) Briefly Panic (2.4s) Install Confidence Routines (0.5s) Late Axionic Computations (4.5s) Ejecting Tactical Core (4.6s) Wishing On Starfields (4.1s) Dissolving Distant Planets (0.5s) Divulge Ship Part Schematics To Enemy (0.9s) Toy With Natives On Nearby Planet (10.7s) Windshield Wiping (0.7s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.9s) Order Cores By Seniority (1.2s) 4/4/2023 3:06:26 AM 5.544 SINGLEP Hello Steam user '[Zot] Amethyst Deceiver' 4/4/2023 3:06:31 AM 5.544 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/not giving up on 7p3/maybe we try nomads.save Source1: AnythingElse Source3: LoadingSaveGame 4/4/2023 3:06:31 AM 5.544 SINGLEP Clearing player accounts. 4/4/2023 3:06:34 AM 5.544 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/4/2023 3:06:34 AM 5.544 SINGLEP Finish load save in 2,840ms 4/4/2023 3:06:34 AM 5.544 SINGLEP Rolla is a nomad that has moved 4/4/2023 3:06:34 AM 5.544 SINGLEP Nomad 2 is a nomad that has moved 4/4/2023 3:06:34 AM 5.544 SINGLEP Nomad 3 is a nomad that has moved 4/4/2023 3:09:12 AM 5.544 SINGLEP Nomad 4 is a nomad that has moved 4/4/2023 3:10:08 AM 5.544 SINGLEP DELAYED2 TID55 Reconquest Seeding for Nomad 7: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 4/4/2023 3:13:59 AM 5.544 SINGLEP DELAYED3 TID46 We are moving Nomad 8 4/4/2023 3:13:59 AM 5.544 SINGLEP DELAYED4 TID46 We are moving Nomad 8 4/4/2023 3:13:59 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:17:37 AM 5.544 SINGLEP DELAYED5 TID11 We now have Nomad Planet Control Nexus #601204 on Nomad 8 4/4/2023 3:17:40 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:17:44 AM 5.544 SINGLEP DELAYED6 TID46 Reconquest Seeding for Bluefield: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/4/2023 3:18:52 AM 5.544 SINGLEP DELAYED7 TID70 Moving a crashing planet; there are 22 hops left and we are moving 44 4/4/2023 3:18:52 AM 5.544 SINGLEP DELAYED8 TID70 We are moving Nomad 8 4/4/2023 3:19:10 AM 5.544 SINGLEP DELAYED9 TID17 Skipping SharkB because no enemy strength on planet when scrapped. 4/4/2023 3:19:56 AM 5.544 SINGLEP DELAYED10 TID77 Moving a crashing planet; there are 21 hops left and we are moving 44 4/4/2023 3:19:56 AM 5.544 SINGLEP DELAYED11 TID77 We are moving Nomad 8 4/4/2023 3:20:27 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:20:31 AM 5.544 SINGLEP DELAYED12 TID83 Moving a crashing planet; there are 20 hops left and we are moving 45 4/4/2023 3:20:31 AM 5.544 SINGLEP DELAYED13 TID83 We are moving Nomad 8 4/4/2023 3:20:31 AM 5.544 SINGLEP DELAYED14 TID83 We are moving Nomad 8 4/4/2023 3:20:34 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:21:42 AM 5.544 SINGLEP DELAYED15 TID77 Moving a crashing planet; there are 19 hops left and we are moving 45 4/4/2023 3:21:42 AM 5.544 SINGLEP DELAYED16 TID77 We are moving Nomad 8 4/4/2023 3:21:44 AM 5.544 SINGLEP Nomad 5 is a nomad that has moved 4/4/2023 3:21:44 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:22:10 AM 5.544 SINGLEP Nomad 6 is a nomad that has moved 4/4/2023 3:22:20 AM 5.544 SINGLEP DELAYED17 TID75 Moving a crashing planet; there are 18 hops left and we are moving 45 4/4/2023 3:22:22 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:22:59 AM 5.544 SINGLEP DELAYED18 TID65 Moving a crashing planet; there are 17 hops left and we are moving 45 4/4/2023 3:22:59 AM 5.544 SINGLEP DELAYED19 TID65 We are moving Nomad 8 4/4/2023 3:22:59 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:23:38 AM 5.544 SINGLEP DELAYED20 TID62 Moving a crashing planet; there are 16 hops left and we are moving 45 4/4/2023 3:23:38 AM 5.544 SINGLEP DELAYED21 TID62 We are moving Nomad 8 4/4/2023 3:23:40 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:24:22 AM 5.544 SINGLEP DELAYED22 TID63 We are moving Nomad 7 4/4/2023 3:24:22 AM 5.544 SINGLEP DELAYED23 TID63 We are moving Nomad 7 4/4/2023 3:24:22 AM 5.544 SINGLEP DELAYED24 TID63 Moving a crashing planet; there are 15 hops left and we are moving 45 4/4/2023 3:24:22 AM 5.544 SINGLEP DELAYED25 TID63 We are moving Nomad 8 4/4/2023 3:24:22 AM 5.544 SINGLEP DELAYED26 TID63 We are moving Nomad 8 4/4/2023 3:24:22 AM 5.544 SINGLEP Nomad 7 is a nomad that has moved 4/4/2023 3:24:22 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:25:01 AM 5.544 SINGLEP DELAYED27 TID26 Moving a crashing planet; there are 14 hops left and we are moving 45 4/4/2023 3:25:01 AM 5.544 SINGLEP DELAYED28 TID26 We are moving Nomad 8 4/4/2023 3:25:01 AM 5.544 SINGLEP DELAYED29 TID26 We are moving Nomad 8 4/4/2023 3:25:01 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:25:39 AM 5.544 SINGLEP DELAYED30 TID77 Moving a crashing planet; there are 13 hops left and we are moving 45 4/4/2023 3:25:39 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:26:19 AM 5.544 SINGLEP Nomad 3 is a nomad that has moved 4/4/2023 3:26:26 AM 5.544 SINGLEP DELAYED31 TID22 Moving a crashing planet; there are 12 hops left and we are moving 45 4/4/2023 3:26:26 AM 5.544 SINGLEP DELAYED32 TID22 We are moving Nomad 8 4/4/2023 3:26:26 AM 5.544 SINGLEP DELAYED33 TID22 We are moving Nomad 8 4/4/2023 3:26:26 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:27:07 AM 5.544 SINGLEP DELAYED34 TID45 Moving a crashing planet; there are 11 hops left and we are moving 45 4/4/2023 3:27:07 AM 5.544 SINGLEP DELAYED35 TID45 We are moving Nomad 8 4/4/2023 3:27:07 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:27:10 AM 5.544 SINGLEP DELAYED36 TID83 We are moving Nomad 2 4/4/2023 3:27:10 AM 5.544 SINGLEP Nomad 2 is a nomad that has moved 4/4/2023 3:27:39 AM 5.544 SINGLEP Nomad 1 is a nomad that has moved 4/4/2023 3:27:52 AM 5.544 SINGLEP DELAYED37 TID49 Moving a crashing planet; there are 10 hops left and we are moving 46 4/4/2023 3:27:52 AM 5.544 SINGLEP DELAYED38 TID49 We are moving Nomad 8 4/4/2023 3:28:15 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:28:33 AM 5.544 SINGLEP DELAYED39 TID49 Moving a crashing planet; there are 9 hops left and we are moving 46 4/4/2023 3:28:33 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:29:12 AM 5.544 SINGLEP DELAYED40 TID10 Moving a crashing planet; there are 8 hops left and we are moving 46 4/4/2023 3:29:50 AM 5.544 SINGLEP DELAYED41 TID96 Moving a crashing planet; there are 7 hops left and we are moving 46 4/4/2023 3:29:50 AM 5.544 SINGLEP DELAYED42 TID96 We are moving Nomad 8 4/4/2023 3:29:50 AM 5.544 SINGLEP DELAYED43 TID96 We are moving Nomad 8 4/4/2023 3:30:15 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:30:32 AM 5.544 SINGLEP DELAYED44 TID72 Moving a crashing planet; there are 6 hops left and we are moving 46 4/4/2023 3:30:42 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:31:12 AM 5.544 SINGLEP DELAYED45 TID14 Moving a crashing planet; there are 5 hops left and we are moving 47 4/4/2023 3:31:12 AM 5.544 SINGLEP DELAYED46 TID14 We are moving Nomad 8 4/4/2023 3:31:32 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:31:56 AM 5.544 SINGLEP DELAYED47 TID80 Moving a crashing planet; there are 4 hops left and we are moving 47 4/4/2023 3:31:56 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:32:36 AM 5.544 SINGLEP DELAYED48 TID54 Moving a crashing planet; there are 3 hops left and we are moving 47 4/4/2023 3:32:36 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:33:04 AM 5.544 SINGLEP DELAYED49 TID55 We are moving Nomad 4 4/4/2023 3:33:04 AM 5.544 SINGLEP Nomad 4 is a nomad that has moved 4/4/2023 3:33:20 AM 5.544 SINGLEP DELAYED50 TID89 Moving a crashing planet; there are 2 hops left and we are moving 47 4/4/2023 3:33:20 AM 5.544 SINGLEP DELAYED51 TID89 We are moving Nomad 8 4/4/2023 3:33:20 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:34:10 AM 5.544 SINGLEP DELAYED52 TID63 Moving a crashing planet; there are 1 hops left and we are moving 49 4/4/2023 3:34:18 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:40:54 AM 5.544 SINGLEP DELAYED53 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 4/4/2023 3:41:10 AM 5.544 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5544_Sidekicks Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/4/2023 3:41:11 AM 5.544 SINGLEP Clearing player accounts. 4/4/2023 3:41:13 AM 5.544 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/not giving up on 7p3/Autosave at 12h 50m 13s.save Source1: AnythingElse Source3: LoadingSaveGame 4/4/2023 3:41:13 AM 5.544 SINGLEP Clearing player accounts. 4/4/2023 3:41:14 AM 5.544 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/4/2023 3:41:14 AM 5.544 SINGLEP Finish load save in 1,054ms 4/4/2023 3:41:14 AM 5.544 SINGLEP Claremore is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Salinas is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP El Dorado is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Ottawa is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Elizabeth is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Yazoo City is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Tamaqua is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Belmont is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Paris is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Attleboro is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Stratford is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Eastpointe is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Nomad 1 is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Nomad 2 is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Nomad 3 is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Nomad 4 is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Nomad 5 is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Nomad 6 is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Nomad 7 is a nomad that has moved 4/4/2023 3:41:14 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:41:41 AM 5.544 SINGLEP DELAYED54 TID61 Moving a crashing planet; there are 4 hops left and we are moving 47 4/4/2023 3:41:41 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:42:21 AM 5.544 SINGLEP DELAYED55 TID58 Moving a crashing planet; there are 3 hops left and we are moving 47 4/4/2023 3:42:53 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:42:59 AM 5.544 SINGLEP DELAYED56 TID95 We are moving Nomad 4 4/4/2023 3:43:13 AM 5.544 SINGLEP DELAYED57 TID59 Moving a crashing planet; there are 2 hops left and we are moving 47 4/4/2023 3:43:13 AM 5.544 SINGLEP DELAYED58 TID59 We are moving Nomad 8 4/4/2023 3:44:04 AM 5.544 SINGLEP DELAYED59 TID65 Moving a crashing planet; there are 1 hops left and we are moving 49 4/4/2023 3:44:22 AM 5.544 SINGLEP Nomad 4 is a nomad that has moved 4/4/2023 3:44:22 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:46:32 AM 5.544 SINGLEP DELAYED60 TID20 Reconquest Seeding for Adrian: guard post placer: OneSingleMasss scheduled: 5 actually seeded: 5 4/4/2023 3:50:45 AM 5.544 SINGLEP DELAYED61 TID32 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 4/4/2023 3:51:50 AM 5.544 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5544_Sidekicks Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/4/2023 3:51:50 AM 5.544 SINGLEP Clearing player accounts. 4/4/2023 3:51:53 AM 5.544 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/not giving up on 7p3/ready for squish.save Source1: AnythingElse Source3: LoadingSaveGame 4/4/2023 3:51:53 AM 5.544 SINGLEP Clearing player accounts. 4/4/2023 3:51:54 AM 5.544 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/4/2023 3:51:54 AM 5.544 SINGLEP Finish load save in 1,160ms 4/4/2023 3:51:54 AM 5.544 SINGLEP El Dorado is a nomad that has moved 4/4/2023 3:51:54 AM 5.544 SINGLEP Elizabeth is a nomad that has moved 4/4/2023 3:51:54 AM 5.544 SINGLEP Elkins is a nomad that has moved 4/4/2023 3:51:54 AM 5.544 SINGLEP Nomad 2 is a nomad that has moved 4/4/2023 3:51:54 AM 5.544 SINGLEP Nomad 4 is a nomad that has moved 4/4/2023 3:51:54 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:52:21 AM 5.544 SINGLEP DELAYED62 TID65 Moving a crashing planet; there are 1 hops left and we are moving 49 4/4/2023 3:52:23 AM 5.544 SINGLEP Nomad 8 is a nomad that has moved 4/4/2023 3:54:15 AM 5.544 SINGLEP DELAYED63 TID58 Reconquest Seeding for Adrian: guard post placer: OneSingleMasss scheduled: 5 actually seeded: 5 4/4/2023 3:57:56 AM 5.544 SINGLEP DELAYED64 TID71 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Neinzul Wild Hives(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.WildHivesFactionDeepInfo+<>c__DisplayClass24_0.<MoveWorkers>b__0 (Arcen.AIW2.Core.GameEntity_Squad worker) [0x001af] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.SafeSquadWrapperExtensions.Display_DoFor (Arcen.Universal.DoubleBufferedList`1[ItemType] List, Arcen.Universal.DoubleBufferedConcurrentListProcessor`1[ItemType] Processor) [0x0003b] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.MoveWorkers (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00015] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.WildHivesFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00039] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <ff370796e2ec46268e2270965f75ee19>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x000a5] in <330f1fd3bb9348e1a3c02e4e2f4f32fd>:0 4/4/2023 3:58:34 AM 5.544 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5544_Sidekicks Multiplayer Status: SinglePlayerOnly ========================================== ========================================== |
|
Fixed |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 4, 2023 2:21 pm | amethyst | New Issue | |
Apr 4, 2023 2:21 pm | amethyst | File Added: Player.log | |
Apr 4, 2023 2:21 pm | amethyst | File Added: ArcenDebugLog.txt | |
Apr 4, 2023 2:21 pm | amethyst | File Added: ready for squish.save | |
Apr 8, 2023 9:16 pm | BadgerBadger | Assigned To | => BadgerBadger |
Apr 8, 2023 9:16 pm | BadgerBadger | Status | new => resolved |
Apr 8, 2023 9:16 pm | BadgerBadger | Resolution | open => fixed |
Apr 8, 2023 9:16 pm | BadgerBadger | Fixed in Version | => 5.547 The Reaper Approaches |
Apr 8, 2023 9:16 pm | BadgerBadger | Note Added: 0067540 |